AlterniaFM


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[A DLC door? That's just rude.]


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What is rude about it student?




[Well for one the sheer uncreativity of their way of bridging into a DLC area, they just put a post-it note on it.]




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That is not a DLC area. IT IS MORE LIKE..... If you go in there, you can get a new type of Eris....BUT IT'S NOT ERIS, BUT IT TOTALLY IS JUST ERIS.


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You get a LIMITED TRIAL OF ERIS BUT NOT ERIS. And then after the trail she goes back in to the DLC room, and then it asks you if you want to buy the DLC pack for that group. AND THAT'S WHEN YOU SAY BZZZZTZTZZZZZZ- YES. YOU BUY THAT DLC CO-PLAYER. YOU SUPPORT YOUR LOCAL DEVELOPERS BY BUYING THEIR PRODUCTS TO KEEP THIS GAME GOING.


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Buy the DLC student. I highly recommend it, and seeing as I am your professor I am in the right here.


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....................


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.........................


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Ok I think we're good, the game's control over us has ended!


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We're forced to recommend the DLC if it wasn't clear. I don't think we should touch any DLC in this universe, we have enough issues as it is.

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[Hey Athena, in the basement there's a Hawk door and a coffin door, we're going through the coffin door.]


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There's a Haw- I MEAN YES THE COFFIN DOOR THAT IS THE CORRECT DOOR TO GO THROUGH, CONTINUE ON. THERE IS NOTHING BEHIND THE HAWK DOOR WORTH SEEING.


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They already picked the coffin do-


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I KNOW I KNOW.

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[Athena, I suggest you get the giant to cover his eye. ]


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No! He is not that foolish co-player! How about you figure out how to save your half of the crew members! I'm doing my best to stall for time!

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[Anything to Report, Athena?]


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I would like to report that anything you see is not my fault.


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IT IS YOURS.

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You sneeze.

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[Wow Hephaestus, way to ruin my immersion!]


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Student........

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[You're a V1 aren't you? Can you help us out here? Our crew is in a bit of a predicament and we need some way to defend ourselves]


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Seems he's playing by the rules like most AIs and refusing to talk.

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[Athena, I refuse to believe that a mighty war god such as yourself would think that the tiny Kuppa you're controlling could kill this big robot with her bare hands. What is going on here? Are you intentionally making this -pardon me- stupid discussion to get at us for the mistake of attacking the dungeon master, or is there more to it?]


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I am NOT attacking this robot for petty reasons such as that co-player! This is not a good robot. You should stay away from him!



[You aren't handling this very good right now, go back to previous room to check for useful items (like those bottles), any spell books, or any possible weapons/tools we could use for a potential trap. Edel, who has [observant], go with.]



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I'M NOT HANDLING THIS WELL??? UGH FORGET IT CO-PLAYER I WILL EXIT THE ROOM AND YOU CAN DO WHATEVER MISTAKES YOU WANT TO MAKE. GOODBYE. CALL ME WHEN YOU ARE DONE!



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Those were not quite the best words you could have used in this situation student, but we can always work on those skills.



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When in a situation in which you feel the other party may be overacting, in comparison to what you feel, consider refusing the word you, such as "I understand this situation is causing a very negative reaction, I would like to attempt to handle this situation on my own. I noticed we didn't check the other room fully, this would be a perfect time for Edel and Latta to look it over once more to make sure we didn't miss anything important."



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It will not always work in every situation but it is worth the effort.

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[Athena, what are you doing? You're trying to punch a metal man. With a stick.]

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RIGHT YOU CAN'T PUNCH A MAN WITH A STICK. YOU MAY ONLY PUNCH WITH YOUR FISTS.

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[Hey Athena do you just want us to roomtrap this robot?]

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DO NOT ROOMTRAP HIM WE WILL KILL IN THE OLD FASHION WAY CO-PLAYER AND THAT IS BY PUNCHING HIM TO DEATH.

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Co-Player! We should attack this robot!


[How come? He seems nice enough.]


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We need a reason to attack people now? You NEARLY CAUSED A FULL PARTY WIPE WHEN YOU ATTACKED BEFORE!!!! What's one more fight to sharpen our skills?



[But he talked to us super casually, It would be rude at this point.]


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He has a free robot donkey! What a nice thing worth stealing!


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Attack him! It doesn't matter if he seems nice! He has something we need!


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Actually how about we don't kill him Athena?



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Where was this comment when the player attacked a docile yet huge dungeon master Helios?



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I just supposed that the student was going to activate the trap anyway. Not attacking the dungeon master wouldn't have activated the boss of this building but mistakes are allowed to be made.



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WELL GET READY FOR ME TO MAKE A MISTAKE RIGHT NOW!!!!!

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AbsoluteTrash: We also got a speedrunner on our group but I can’t remember their name at the moment. They’re kind of monotone and you can never get a sense of what they’re thinking. Doesn’t even have a stable patron! I know I nicknamed them Speedy, but I don’t think they’ve taken to the name much.

AbsoluteTrash: We also have a chat bot who plays Fortuna that’s made by Speedy. It’s for their live streaming channel. It takes what users say and then does it in Fortuna. It goes badly…a lot…but it’s pretty popular to watch in the Fortuna groups.

AbsoluteTrash: There’s another dude in our group, but I don’t know what she’s about, she doesn’t talk much apparently? I think she’s been too busy to play for the past few weeks but she sometimes just randomly pops in with new artwork and stuff.

AbsoluteTrash: And that’s the whole group! I know Cowboy has another friend who was suppose to play Fortuna but they just kiiiiiind of went missing. And don’t tell Cowboy I told you this, but cause they went missing Cowboy had to give you the copy. Before Cowboy was just going to give them the copy but RIP.

AbsoluteTrash: Or, not rip. I hope whoever they are they’re ok. Apparently they’re a coder? No idea like I said.

AbsoluteTrash: So yeah! Text dump, that’s all of them. If you want to gain contact with any of them I can prob give you their contact info as long as you’re willing to play nice.


You: I think I can try talking to Glitchy.

AbsoluteTrash: Wow really, Glitchy is like the opposite of who i thought you would pick, from what Cowboy told me you're like, the ain't Glitchy. Anyway I'll give you the info but like I said....play nice. If Glitchy says something you don't like just say you gotta go. Don't go yelling at people over video games.

AbsoluteTrash: Anyway! I've sent your info to Glitchy, I don't know when they'll respond but I'm sure they will sooner or later. So yeah, see you!


18/01/17
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You: Alright but can you tell me about the other players? I just want to know about them seeing as I can’t be in the Fortuna chat.

AbsoluteTrash: Sure. I mean Cowboy told me you’re kind of bitey about the way robots are treated but so far in this convo you haven’t been pretty bitey towards me so??? Maybe Cowboy was just being a jerk and you were being like that towards Cowboy and he assumed it was about something else? Idk. Anyway I guess you you really really are like that you won’t like some of these guys, but I love all of them.

AbsoluteTrash: We got Glitchy who I told you is all in to glitches. Glitchy is kind of a country Hick but Glitchy is our country Hick? Glitchy is always like. We this, we that, a lil weird but I can dig it.

AbsoluteTrash: Likes both types of bugs, and Glitchy’s patron is always Atheris + Whatever poor poor robot Glitchy is likely going to kill or corrupt next.

AbsoluteTrash: There’s cowboy, the dirty causal we all know and love. His favorite AI is Artemis and he likes Apollo too but not as much as Artemis. Of course Cowboy has the dirty causal team up.

AbsoluteTrash: There’s me, the best player and achievement hunter! I’m always looking for challenges. I use Mors and Somnus, or Mors and Cronus / Crodite. Except when challenges need me to change patrons.


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You: Is there anything weird about it?

AbsoluteTrash: Uuuuh 9 is an uneven number and it's right next to 10. Who wouldn't go to 10?

AbsoluteTrash: Things just don't stop at 9. Unless it's groups of 3s. But the Limbo gods aren't groups of 3s, they hateeeee grouping together.

AbsoluteTrash: So why 9? We have an idea. The 10th limbo god. Was cut.


You: No I mean did the 9 always hate grouping together?

AbsoluteTrash: I guess you don't know Limbo lore but yep it's always been like that. They try killing each other when they see each other.

AbsoluteTrash: There’s tons of lore on why but uuuh to make it easy they’re like, made half out of betrayal.

AbsoluteTrash: Anyway if that's all you wanted I'll be off now! You can use the other question later.


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AbsoluteTrash: The sun god lives here, when you don’t summon him out but talking to him just causes him to tell you gibberish glitched sentences hacked from sentences you’ve heard from your game before.

AbsoluteTrash: Nearly everyone is like that there though! They’re missing so much of themselves that they just, exist.

AbsoluteTrash: There is a way to “Fix” the characters though. Gotta find the matching AIs and pretty much fuse them.

AbsoluteTrash: A lot of the undergods are basically just the pre forms of some of the AIs. Basically they just, looted the code from them and made it in to another character with a greek/roman theme.

AbsoluteTrash: I mean it’s clear that the Fortuna devs get reeeeeeeeally lazy with coding and what not. I mean they didn’t even get rid of the other game. Fortuna is just on top of it. In a weird way, it’s being supported by it, and if it were ever to fall Fortuna would fall too!

AbsoluteTrash: The sun god destroys the game in a way by fusing Fortuna and the other game. He does this, I guess because he wants his friends back. He wants them to be alive again instead of soulless husks, but it never works and is kind of sad to watch.

AbsoluteTrash: The game collapses on itself, unable to handle things. Always missing something you know.


You: Is Sonny one of these missing pieces?

AbsoluteTrash: We don’t know! But I do have a clue as to what Sonny is. Have you like. Ever thought about the limbo gods?

AbsoluteTrash: There's 9 Limbo gods.

AbsoluteTrash: Isn't there something really stupid about that? >: |


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AbsoluteTrash: It’s stupid but my player avatar is just a furry robot and cause my game is like, BIG in the Fortuna community I got like the worst memes. Five Nights at Trashy.

AbsoluteTrash: Dumb stuff like that. It’s all in fun and it’s pretty funny sometimes but yeeeeeeah. I’m sure that won’t happen to you. Anyway I got to go send this game to people now.

AbsoluteTrash: Oh yeah before I leave I should give you some info on the undergame!


You: I thought that was a bluff.

AbsoluteTrash: Nah….you might even call it a…..double bluff. B|

AbsoluteTrash: Ok so once upon a time the Fortuna dev crew were making a space exploration game with gods in it and what not. Before they had Greek gods they had like a total mash up of gods.

AbsoluteTrash: The theme of the story seemed to be darker too? I mean like, Fortuna is about sad stuff and hopelessness but also hope too in a way? This game just seemed like about I don’t know. Despair I guess?

AbsoluteTrash: Maybe if the game was finished, we would have seen the true theme of it. Basically it’s kind of sad. Think about reading a book that ends at the worst part. Someone tears out the rest of the pages so you never see the upside.


AbsoluteTrash: Anyway, the undergame basically is heck. It’s messy, one wrong move can destroy your game forever. It is interesting though from the times I’ve been able to go there. Looks like a game pasted together with glue and sticks.


18/01/17
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AbsoluteTrash: Don't be too sad buddy! Think of it like this. Now you and your crew are going to exist everywhere! :O

You: Um. What?

AbsoluteTrash: Well like I just gotta hand over this file to everyone trying to figure out how to fight the sun god! Technically anyone who isn't you who wish with your file isn't counted as a legit win.

AbsoluteTrash: Well like I just gotta hand over this file to everyone trying to figure out how to fight the sun god! Technically anyone who isn't you who wish with your file isn't counted as a legit win.

AbsoluteTrash: But we'll get so much info!


You: Uh.

AbsoluteTrash: Your"self" is prooooob going pop up in lots of playthroughs and shit.

AbsoluteTrash: Just think, you're watching a lets play and then there's you.

AbsoluteTrash: And you're like "Why am I in this game.”

AbsoluteTrash: Gonna be epic yeah.


You: At least make sure to credit me. I mean it's going to be a little embarrassing but I guess maybe everyone playing my game might just in a way help me? They'll have info related to my needs.

AbsoluteTrash: Yeah I'll credit you. I mean come on man it's not that weird in the Fortuna commute! Least you're not the Furry Queen >: /

You: Should I ask?



The file has been sent out.....you think about what your patrons are going to feel. Not just across 1 universe, but many. Will Trash send it to 1 or 2 people, or 100s? 1000s even? You really, and truly hope
your patrons understand you had to do this. The thought of them being heartbroken, not once, but more times then you can count in a single sitting makes your stomach drop.

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You: Ok but....be nice to our crew.

AbsoluteTrash: Can't promise that.

You: Be nice to my patrons?

AbsoluteTrash: Can't promise that but they'll know it's not you and I'm gonna fire them right away so they aren't in the cross fires I'm going to raise.

You: Can you at least give the potion to Cleo and then take a picture of what happens? And also tell our patrons that we're sorry and goodbye for us?

AbsoluteTrash: For sure I'll take a pic. I'm prob going to kill this Cleo person afterwards though cause. Ugh. Monster bug sounds gross but I got it.

AbsoluteTrash: Want me to record myself telling your patrons goodbye. Athena is prob going to be boring as heck but who knows how Helios will reaction.


You: Yeah....take a video....just so I can see. I hope it's not too sad.

AbsoluteTrash: Helios is kind of boring so maybe he'll be like “Bye”.

AbsoluteTrash: Like no offense but no one uses Helios. I love his design but like. Pro players have no use for Helios cause we got all the info.

AbsoluteTrash: Anyway, send me over the file!


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AbsoluteTrash: Ok time for my question. What does Sonny look like?

You: Like a snake, if the snake was only drawn with straight lines. Sort of off white in color, with a black and grey underbelly.

AbsoluteTrash: AWWWWW YEAH! We’re striking gold here boys!!! Please, you have to tell me how you got Sonny. How did you get Sonny I need this info so badly.

You: The crew member was randomly generated.

AbsoluteTrash: Well fuck me I guess.

You: Well our crew member is a Klannec with a Sir, and [Imaginary Friend] is that helps. His baby sitter had the same thing apparently.

AbsoluteTrash: Yeah that is nice but it just proves that this missing piece is basically randomly generated which is lame. You’re like, super lucky. I mean. I don’t think you understand how lucky you are.

AbsoluteTrash: Are you ok with giving me your game, like a copy? I need this. There’s only a few save files with this last piece, and almost all of them are from like the end of the universe.


You: What do you have to trade?

AbsoluteTrash: I mean unless you want another game file in exchange for it all I have to trade is knowledge.

You: I want more questions.

AbsoluteTrash: I'll give you 2.

You: 3.

AbsoluteTrash: 2.

You: I guess you aren't getting the copy.

AbsoluteTrash: I guess you aren't going to be asking the Undergame master about the undergame as one of your questions then. :3c

You: Fine....I'll take

AbsoluteTrash: I am the bluff......master. B| as Somnus would say.

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You: But you said that each card turns them in to like, a monster or something right?

AbsoluteTrash: Yeeeeeep! The Fool turns your character in to like an animal version of themselves. Like, lets say your character was a notail? I mean LAUGHING MY BUTT OFF THEY’RE ALREADY MONSTERS BUT LIKE STAY WITH ME HERE OK?

AbsoluteTrash: If you gave this potion to a notail, they’d like, turn in to like a werewolf maybe? Or like a wereant. That’s what would happen.


You: What about a gondii, I mean they have no way to eat, can we use the poition on them?

AbsoluteTrash: Never thought about that, but yea you can. If you inject it in to them but like. I mean, that’s a little weird. Your character is going to have to be a little off to get an injection of a drink in to them. I mean I guess if you want a big ole parasite on your crew that’d be neat. I ain’t really in to crawly bug things myself but I got a friend who reeeeeeally digs it. My friend is a bug master…uh like….game/glitch bugs and normal bugs.

You: You mean cowboy?

AbsoluteTrash: Nah we got like, a few people in our Fortuna chat. Everyone has like their own section of what they do there.

AbsoluteTrash: One of them is the bug master. Only likes to play the glitchest version of Fortuna and tries to ruin the game as fast as possible. Reeeeally fun to watch.


You: Does this friend know how to kill the sun god?

AbsoluteTrash: Glitchy would NEEEEVER try to kill the sun god. All that does is bring order and Glitchy hates order.


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You: Well I want to know about just what you’re talking about.

AbsoluteTrash: Well no duh I gotta tell you all about that when I ask you questions. :V

You: Well ok, I got this The Fool drink. Mind telling me about it?

AbsoluteTrash: Well see. Those drinks are part of the Major Arcana set of drinks. (There’s no lesser arcana set of drinks in this game so ??? weird to call them Major Arcana.) The company that makes them is run by Mors so that’s why they’re kind of weird and twisted and I love them.

AbsoluteTrash: Each one has an upside, but also like, a hidden downside. If you know tarot cards you can prob guess most of them, but some of them are just kind of hella random? Either way, almost all of them turn your character in to a “monster” or creature. I mean it’s Mors so like? The norm for Mors.

AbsoluteTrash: You’ll normally find at least 1 or 2 in each game, they’re good to save up for usage at the start of a game, seeing as most of the time they’re like. End game items. So you find them when it’s a little too late to get the full effects, so it’s just like, wrinkles nose, welp. I guess that’s the whole point of it anyway?

AbsoluteTrash: Either way, The Fool is a good one for actual late game play. Prob one of the only ones that’s actually for end game play. If your character drinks it. They lose all of their traits. And their intelligence drops to 1.

AbsoluteTrash: BUT you get to put in 5 green traits, 5 green traits YOU pick.

AbsoluteTrash: Matches well with The Fool being the card of new starts.


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You: What do you want to trade for info, because I’m not sure what you want here, you seem to know a lot…

AbsoluteTrash: Yeah to be honest I’m like the Fortuna guru, it’s hard to get new info to me. I mean I’ve kiiiiind of stopped doing sun god runs cause it’s a total dead end so most of the info I can give you is totally useless. :/

AbsoluteTrash: I mean I wanna beat the sun god run so I’m always on the snoop out for new deets but like. Shrug, I won’t care if I never beat it. I guess if you see something odd about the sun god run you can tell me and if I’ve never heard about it I can tell you.


You: Well there is one strange guy in my game. His name is Sonny and he’s in one of my character’s head, telling them what to do and stuff.

AbsoluteTrash: Doesn’t sound too weird, I mean some characters just have like, weird imaginary friends in their head. Just bring the character’s sanity up and poof! Most of them leave.

You: Here's the thing though, Sonny is trying to make cea (the crewmember) wish him into reality through Fortuna. And if Cea does, sonny has been telling him that he'll make Cea immortal. Plus...this is the weirdest part. When we tried to use another crewmember to talk to sonny, we were transported outside of the universe. Apparently in to the under universe? He said he was like a dreamwalker but he isn’t.

AbsoluteTrash: What what? OH MAN THIS SOUNDS GOOD!!!! Could it be THEM? The missing piece?!?! I AM HYPED YOU GOTTA TELL ME MORE. What info do you want buckaroo?


18/01/17
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[image]



You: Wait back up a moment, what's this about player avatars? And what did Cowboy's avatar look like? Maybe I've come across it.

AbsoluteTrash: Laughing my butt off. it’s a cowboy duh. What else would it even be. Player avatars are like, simple minor things. You don’t gotta worry about them being in your game if they are, cause they have really minor powers. Like god of soda pop!

You: Does cowbow avatar have a leather jacket and a leather hat as well as two toned eyes?

AbsoluteTrash: Yeah that's the one!

You: Well he got himself eaten by a shark.

AbsoluteTrash: Rip. Just like cowboy would have wanted to die. Unless that shark was a god he'll respawn one day.

You: Well, I hope he’s ok, but like you said the gods might kill him. Speaking of gods, can you like talk to the sun god, I mean I’m sure not many people have tried so maybe it’s possible?

AbsoluteTrash: Well duuuuuuuh people have tried. Not everyone is in to total murderer! I tried talking to the sun god once.

AbsoluteTrash: Went sooooooo badly. Killed like 40% of the gods and replaced them all with like…things? It’s hard to explain I have lots of screenshots but they’re not on this computer so woop woop. Wait! I’m not suppose to share any info with you unless we’re trading anyway so pffffff forget that.

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You: Well I'm currently on the Eris planet. I'm off to go meet Eris.
AbsoluteTrash: You got Athena as your patron and you're going to meet Eris? A++++ good stuff, you're going to be laughing your butt off the whole time, that planet is awesome! Well unless you hate characters dying or getting new arms time to time.

18/01/17
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[image]


AbsoluteTrash: What did your avatar look like?
You: It's hard to explain, I just kind of don't like the way it looks.
AbsoluteTrash: I mean, your gameplay style affects the way your avatar looks but once you got a base avatar that's basically it. If you want to get another avatar type you gotta universe scum, basically delete the universe, play one game, check your avatar, and if it's not what you want delete it again. Ever spot Cowboy's avatar running around or did the AIs kill him already?
You: Huh? Other player's avatars can be in your game?
AbsoluteTrash: Yep! And like, cowboy's game comes from a loooooooooooooong line of games, the Fortuna Conga line. We basically got "generations" of games going on! So you might see a few buuuuut your game also comes from the Sun God line soooo pretty sure the AIs have killed at least 99% of the players. Poor little player AIs, they actually believe they had their soul sucked in to the game. It's pretty funny honestly. Anyway what are you doing now?

18/01/17
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[image]


You: Oh yeah, I also did a roomtrap for the first time and got the Hades ship for solving a riddle! Or well...my patrons solved the puzzle, I almost messed it up.
AbsoluteTrash: How rude of them to solve the puzzle for you.
You: Uh. Excuse me?
AbsoluteTrash: DUDE! It's SO RARE to find Hades and you find him in your game? If you lose the puzzle he basically becomes a part of your crew. Like someone explain to me the downside of having an uber helpful robot on your crew controlling one of them. Then again I guess you have Athena so maybe you didn't want to lose more control?
You: I guess, I mean the crew member he was going to take was the one that died anyway.
AbsoluteTrash: RIP.

18/01/17
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[image]


AbsoluteTrash: I was in a stream with cowboy like, 2 days ago and he just. Freaking. Opens a door with a large DANGER, TERRORDACTYL, sign on it. Just. Who even does that.
You: Uh.......
AbsoluteTrash: Amazing. All of you are Amazing people. I love each and every single one of you.

18/01/17
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[image]


You: Oh yeah, I might have accidently burned off all of one of my characters red and green traits. Will they like, regrow that sooner or later?
AbsoluteTrash: Oh my god. You are even more adorable than Cowboy said. No they won't silly, those traits are gone forever now! But don't worry they might get a new green trait, or red, if you try. If it's late game though I'd just toss em to the side and in to safety to make room for someone else though. Why'd you even burn their traits anyway? Like to be honest, their traits are like, part of their character, even the red one so I just, always keep them?
You: Well my character got really sick.
AbsoluteTrash: This is why you always have to keep a medic on team!
You: Well. I have one I just, did it anyway.
AbsoluteTrash: Oooooooooooooh, poor newbie mistake. Yo, check it, if you have a medic, and your character is sick or hurt, let your medic do their job? Else what are you even carrying around a medic for honestly???
You: I sure do make a lot of mistakes....
AbsoluteTrash: Welcome to Fortuna kid, grab a number and stand in the mistake line like the rest of us cause you never stop making mistakes. I've been playing for a while and I still make the dumbest mistakes, honestly just learn to laugh at your mistakes!

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[image]



You: Also one of my crew members and a robot I just made on the planet died too. It was pretty bad.
AbsoluteTrash: Only 1 crew member and a robot? Ooooh man, I guess maybe you aren't unlucky. That's like, super lucky to land on a planet with a limbo god and not come out with half of your crew dead and the other half turned in to alligators.
AbsoluteTrash: That happened to me once. It was The Best Thing Ever. It's the only way to unlock the alligator species anyway so like.....got to do it for completion sake you know?
You: Oh, it was kind of tense and a little sad though.
AbsoluteTrash: You'll like, get used to it, It's [Fortuna], you're going to have a total party kill sooner or later, and then after that 10 more! It's fun.

18/01/17
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[image]


AbsoluteTrash: Though them being people you met before isn't surprising. Limbo gods like to sneak their gross hands into everything you do! Trying to effect the things you do the best they can.
You: Oh. They seemed like ok people, I mean, the Future seemed alright.
AbsoluteTrash: That's what you think, but the moment you leave an opening they go in for the kill! At least you're a newbie so they'll take it easy on you for 1 or 2 universes.
AbsoluteTrash: Errrr wait, you kept the Fortuna rewards right? Yeeeeah ok they likely believe you're some pro player then, whoops.

18/01/17
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[image]



You: Well I met with two limbo gods.
AbsoluteTrash: Oh oh oh! Which ones?
You: Well it was the same god kind of, the Future and the Past! Turns out I met them before but didn't know.
AbsoluteTrash: Ugh those two? Worst limbo gods ever! Can't believe those 2 are the ones you met first. You have like, totally bad luck or something.

18/01/17
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[image]

The moment you get online someone messages you.


AbsoluteTrash: Dude you slept at nothing o clock at night oh my god.
AbsoluteTrash: Are you ok, was the game that tense last night?
AbsoluteTrash: Better question though, did you get to meet any cool characters?

18/01/17
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You decide to stop the game for now and get some sleep. You haven't slept in a while.

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[Alight, I have to go to sleep in a moment, but odd question Helios, does knowing you have a fan like Eris with pictures of you on her wall and everything creep you out because it's Eris, or because of everything else?]



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That is a very odd question student, it's mainly because Eri-


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Wait a moment are people making strange art pieces of me?



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Likely not, you're not a popularly used character. If my stats are right there's likely more strange art pieces of Apollo then anyone else. Like most games if this game has a following then almost no one is safe.


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This might be the most glad I've ever been to not be called popular. Anyway, good night student. Make sure to save your game.

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You sleep is dreamless, or if you had a dream you soon forgot it when you woke up. You lazily get something to eat, actually remembering this time, and sit down to continue your game.

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[image]

In all the info we got isn't helpful and it feels like we went in circles. Info about the game under this one are few and far between. A few glitches here and there, and every god who passed in to the next universe has never gone in to this other game and returned intact that is..... All we know is that as time goes on....there's going to be more and more of these holes.....And the creatures that were in this game overwritten, will rise from those holes.


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Here's some descriptions we got from those who have lived past the events of other universes about what some of these creatures looked like. Ahem. "The metal texture for object 68.", "A horse with one leg, on fire. Doesn't attack but merely cries.", "A large red square that moves with extreme speeds. Is aggressive.", "A deer", "The missing asset icon", "Pig, whale like creature with a shell. Normally extremely rare, now shockingly common.", "Fake gods".


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I hope you're ready to deal with those, because even I'm unsure if I'm ready, and I'm ready for anything! Anyway, that's all we got. Interesting but useless info.

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Mors said that Sir's "lips were sealed". I told Mors to give him to me, with my arms I would have RIPPED THOSE SEALS APART!



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That might have been what got us double denied. If we are fully honest, even if Sir talked to us, Sir is only known for wanting to tear down people emotionally. It might not have even told us any usable information, just explained to us in detail about what horrible people we must be.

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Sir can track a person from one end of the universe to the next, and can pick the most optimal route. With the universe being torn apart it wouldn't be strange if the most optimal route was to head out the universe, and then back in to it via another point. If that's true though, that means there's more then one hole. To this underverse. We attempted to see if we could speak with the only physical Sir in the universe, but our request was denied.

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[You said you were going to do some research on Dreamwalkers, ask about rumors in other games, review the Cosmosdex file on Sir- did you come up with anything?]



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Oh yes! I nearly forgot myself, we got most of the info we were looking for!



[image]

For one thing we have confirmed that Sonny isn't a dreamwalker, just as he said he wasn't. His powers seem to go beyond a normal dreamwalker. We also looked in to the Sir situation and we have confirmed that Sir is one of the most powerful trackers in the universe, we might even be able to say that it's range is infinite.

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[So, is there anything we should know before we deal with good old chaos lamp eris? What to say, what not to say, topics to avoid, that stuff?]


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If she was predictable enough to give you advice on this she wouldn't be Eris. She's unpredictable and has killed gods before, so be on your toes, she could kill you in one hit if she wanted to. Do not put your hands on her though. She's fragile and you can kill her as easily as she can kill you. If you put one hand on her I'll..... I'll leave it at at. If she crawls on you and you want her off you ask me to do it.

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[That's amazing Athena, great job you really captured our likeness!]


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Thank you, I worked hard so I could be on par with your own level, coplayer!

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And then finally you told me to draw myself in a battle pose, so I took a "little" extra time to do so!


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I didn't want to leave Helios out, so I drew him as well!

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By the way co-player! We finally have a good time for me to share this art you requested I draw. Now that we got to see your avatar I was able to do this!

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[Yeah we're done. Just go back to...doing whatever you do.]

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[Macciu can you pat Nikki until he stops talking, or maybe give us some pointers…this seems…hopeless.]

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[Important for what?]

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[Who is this lady you spoke of? Do you know where we can find them?]

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[Nikki, where did you get this plan?]

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[Uhhhhhhhhhh.... So what does empowering the sun god accomplish????!?!?!?]


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[We're sorry. We'll command one of our crew to give you a whole platter of fishes. Also um, Macciu has something to ask you.]

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">>> Pet the cat."

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Fortuna rolls a 20 sided dice. A 9 is rolled, not enough to kill.

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[Well we sort of... forgot to reset everything when our friend gave us his file.]

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We are just rather fond of them honestly. We are invested with their story. We want to see it end well. This is our first game.]

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[Hey so so we just wanted to say we're not the same player as last time, so if you have anything to say we never listened to now is the time.]

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[If Macciu sees the future, and the Limbo Gods are jerks... does Macciu know of any other ways one could handle the Sun God?]

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Do you think the Neo knows about what the Sun God is planning?

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[Is there anything you can tell us about The Helper? We'll likely be meeting them soon, so it would be good to know how to stay on their good side.]

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[Don't you see how scared lil Hades here is of you? You're plenty powerful.]

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[Yep, pretty much. Hey you wouldn’t happen to be able to bring back our character Slate for me, can you?]

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">>> "

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05/12/16
">>> "

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A 6 is rolled.....There would be no miracles today.


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05/12/16
">>> [M]"

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Fortuna rolls for a miracle.....


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">>> "

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">>> "

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">>> "

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CHAOS ROLL!
Eris rolls a 20 sided dice. A Q is rolled.



[image]



[image]

You have a meeting with Eris at 7pm tomorrow, don't be late!

05/12/16
">>> "

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Co-player! Good news, I have put your request forward and have gotten it approved in record time.

05/12/16
">>> "

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">>> "

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">>> [M]"

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">>> "

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">>> "

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">>> [M]"

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">>> "

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">>> "

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">>> "

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">>> "

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">>> "

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">>> "

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05/12/16
">>> Roomtrap: Hades"

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05/12/16
">>> "

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[image]

Alright co-player, it's time, lets room trap Hades! He's fairly peaceful, he likely won't attempt to crush us and all of our supports the moment we enter! Lets see if we can get him to admit to his crimes and say sorry! To room trap someone, all you need to do is put in. > Roomtrap : Person's name!

05/12/16
">>> "

[image]
Fortuna rolls a 20 sided dice. A 7 is rolled.

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05/12/16
">>> "

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Fortuna rolls a 20 sided dice. A 20 is rolled, but Athena deflects it! Fortuna is forced to reroll. A 4 is roll.

[image]


[Athena why did you reroll that 20! It was perfect!]


[image]

You already know why I reroll that! It's what I always do. If we had gotten a 1 in the situation and I rerolled it, would you be asking me "Why did you reroll that one?", you would not, is what. I reroll things, it's my job co-player!



[image]

I don't ask why you go to Fortuna even though it only brings horrors to your crews. It is your job to get to Fortuna, your calling! I cannot take away your calling to send these creatures in to likely untimely death! Not that I care that you're doing that. They are our pawns to use in the greater situation that this is.

05/12/16
">>> Look at Cleo's stats."

[image]

05/12/16
">>> "

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[Huh? Look at this in the distance, is it that the stat screen? Do you think I can edit it?]


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I wouldn't put it as highly recommended but I suppose you can try it once. Make it a learning experience.



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I suppose you can co-player, but please don't do it to my character.

05/12/16
">>> Leave, and look in to the void."

[image]


[Hey guys, what’s this? You know, the place we’re in, I mean it’s clear this is some sort of glitch but what about the rest.]



[image]

I don’t know co-player, Helios is the one with the active knowledge. What is it patron?


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It is...the end

05/12/16
">>> "

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">>> "

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">>> "

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05/12/16
">>> Record what Dali is saying."

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">>> "

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">>> Give Dali a knife."

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">>> "

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">>> Dali"

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">>> "

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">>> "

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">>> Don't stop moving no matter what you see."

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">>> "

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">>> Don't stop moving."

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">>> "

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">>> Go meet Dali"

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">>> "

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">>> "

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">>> "

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">>> "

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">>> "

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">>> "

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05/12/16
">>> >Slate: Secure the loot. Especially the [s]hat[/s]Head."

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">>> "

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">>> "

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Fortuna rolls a 20 sided dice. A 6 is rolled.

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">>> "

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05/12/16
">>> [M]"

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05/12/16
">>> "

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05/12/16
">>> Let Athena take the wheel."

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Fortuna rolls 2 20 sided dice. A 11 and 13 is rolled.

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">>> "

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">>> "

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">>> "

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">>> "

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05/12/16
">>> Use Rivet to push Nicko to Cobalt."

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">>> "

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">>> "

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05/12/16
">>> Get Slate to move Geko and Citren."

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">>> "

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05/12/16
">>> Athena > Spips, attempt to use [Visions]"

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[image]

Badly. That's how it's going to go. Great, just great. Unless she's wrong and moving back is going to cause us to die. Well Co-player in times like these we need other people to take the fall. DO NOT. And I repeat DO NOT use Slate to tell everyone to run, this is already going horribly. If you need me I'll be having Latta look for a WEAPON in the back! Where it's safe. Do whatever you want other then that.

05/12/16
">>> "

[image]


[image]

Ugh! Forget it, seeing as I can't do anything without a weapon, I'm going to use Spips's [Visions] to check how this is going to go!

05/12/16
">>> Slate: Mind Control Cobalt."


[image]




[image]

CO-PLAYER!!!! What are you doing? I thought we were a team! Why didn't you hand any of my characters weapon but you handed the other items to CHARACTERS WE ARE NOT IN CONTROL OF! Why are you controlling the aftik co-player? That boss isn't too hard! All we needed to do was fire on it Co-player!


[image]

I mean, I guess the aftik is powerful, but I feel you are over complicating the situation.

05/12/16
">>> Slate: Get Geko to look for something useful."

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Fortuna rolls 4 20 sided dice. A 16, 7, 12 and 18 is rolled.

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">>> "

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">>> "

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">>> "

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">>> "

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Fortuna rolls a 20 sided dice. A 2 is rolled.


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">>> "

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">>> "

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">>> "

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">>> "

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">>> "

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05/12/16
">>> [M]"

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">>> "

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">>> "

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">>> "

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">>> "

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">>> "

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">>> "

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05/12/16
">>> Hello Persephone. I'm just going to cut the chase."

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">>> "

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">>> "

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">>> "

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">>> "

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">>> "

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">>> "

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">>> "

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">>> "

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">>> "

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05/12/16
">>> Citrine: Pick up Slate as your avec whether he likes it or not"

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05/12/16
">>> Slate: stand there and wait for someone who looks really happy to get sane again"

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">>> "

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">>> "

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">>> "

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">>> "

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">>> "

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05/12/16
">>> Latta charisma check: "Wow, how interesting. Look at me, caring about your issues. Uh huh? Yes. I am listening to your issues truly and honestly." Make some rude comment about Cea, they'll love you for that."

[image]

05/12/16
">>> "


[image]
Fortuna rolls a 20 sided dice. An 8 is rolled.

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05/12/16
">>> "

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">>> "

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">>> "

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">>> "

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">>> "

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">>> "

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[Sorry Athena sometimes weird stuff just flops out of our mouth. Sorry Helios also.]


[image]

That is fine, no one cares, just never get me confused with Eris ever again! Ever.



[image]

........Do I really draw this face a lot?

05/12/16
">>> Let's have Slate go to the party."

[image]


[Athena, the note Helios was embarrassed about said we think you've got romantic feelings for Helios that he's not noticing. Let's just skip the 'secretive romancey no-communication bullshit' step and put that on the table where everyone can see it.]


[image]

That's all? You burned a paper because they made a mistaken comment? What is the big deal? It's only slightly embarrassing, but mostly for the co-player.


[image]

Slightly embarrassing.


[image]

Yes! You are repeating what I said. Co-player, I told you there is no shipping allowed here, with me. Feel free to ship anyone else. We already know that Helios and Eris are "soul mates". If one of them wasn't missing their soul!



[image]

Please don't call us soul mates.



[image]

Those are her words, not mine! Says it in big bold text over her wall.



[image]

Please tear down that wall.


[image]

I did once! Then she got legal papers and made me build her a wall. I can't deny a proper legal request so I built her a new wall. I had to draw smiles on some of the images while she watched, it was humiliating!


[image]

Why did she make you do that?


[image]

I don't know! It's Eris, patron! She makes no sense, apparently she only has pictures of you being bored, lukewarm, confused, slightly angry, sad, emotionless, with no face, or this expression that I have come to dub the "Helios face" where your mouth is ever so slightly tilted, and your eyebrows almost in a disappointed position but aren't quite there yet. If she wanted pictures of you smiling why doesn't she just take them?


[image]

.................

05/12/16
">>> "

[image]


[Pssssst. Helios, I think Athena has a crush on you. when she said you had a fan she wasn't talking about me, she was talking about herself.]



[image]

Uh........Student......I....Don't believe that's what was meant....



[image]

Why did you close that? I wish to see it!


[image]

It was nothing. Nothing at all.



[image]

Are you informing me that the co-player sent in an empty message?



[image]

Yes. They must have accidentally hit enter before putting in anything.



[image]

You're not lying to me, are you patron? You wouldn't lie to a person who can check if you're lying to them, would you?


[image]

.............The student wrote something embarrassing in this note. As such I cannot show it to you.


[image]

Are you BURNING THE NOTE?



[image]

Maybe?



[image]

What matters now is that it's gone.

05/12/16
">>> "

[image]


[Birds: birded. Aka we'll take the bet.]


[image]

Good! Perfect. The bet is on. Get ready to be, "served" as Nike says it, co-player!

05/12/16
">>> "

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">>> "

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">>> "

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">>> "

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">>> "

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">>> "

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">>> "

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">>> "

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">>> "

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">>> "

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">>> "

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">>> "

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">>> "

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05/12/16
">>> "

[image]

[Hmmm how about if you lose the bet, we don't get anything because friendship is its own reward?]


[image]

The reward of friendship if I lose? That would be just-



[image]

........ The reward of friendship, why are you highlighting that?


[image]

It's an important word. Also I haven't highlighted anything in a while.



[image]

Anyway! I'll take that deal too. Feel free to mull over what you really want and then come back to me. Now for what I get. If I win, you must pause the game, and then proceed to go outside. Once outside, in the non game word that is, I want you to take pictures! Of birds! Your birds! Then show them to me. I wish to view what your birds look like, real birds! If you could find an owl, that would be great, but all I require is any bird. I suppose you could cheat and grab pictures off the internet, I wouldn't be able to tell, but that is what I want! Like I said, mull it over, think about it, then come back to me.

05/12/16
">>> Marble's injured, so she should go with Cleo."

[image]


[I've got something for the bet! If we prove you wrong we should see if she'd be willing to direct one of her God Heads our way. We may not be able to directly make one but it shouldn't be too hard to find one if we can get their patron deity to direct them our way.]


[image]

I thought that was the point of buying Nero, so I could make them in to a godhead for you to use? I suppose I'm not required to lend you usage of my godhead if you don't allow me to play in the next game, so I suppose we could make that a deal if that's something you really want.

05/12/16
">>> "

[image]


[Mind sharing a log of just what went down on your end while we were separated?]



[image]

That would take up a long time co-player, we have to get to our ship, to that party, and then off this planet! None of it was very important.


[image]

The quick version of it is that Athena took a lot of pictures of lamps, and then after dinner with malfunctioning robots Latta killed one of them.


[image]

THERE WAS AN UNUSUAL NUMBER OF LAMPS IN THE AREA, I HAD TO TAKE PICTURES! If something is unusual I have to take a picture of it. In this case it was lamps. Also that death was ACCIDENTAL! How was Latta suppose to know the self destruct button was on the palm of its hand? Who puts the SELF DESTRUCT BUTTON ON THE HAND ONE SHAKES HANDS WITH?

05/12/16
">>> "

[image]


[Oh! Athena, we spoke about drawing one another a short while ago I think? Well, even if not, I ended up drawing you and Helios! consider it a gift for being wonderful patrons. I'll go ahead and put it in a box so that we can give it to you directly instead of randomly throwing a drawing at our crew.]


[image]

[image]




[image]

What a good picture co-player, you got my good side! Look how great and imposing I look! Your art art is wonderful, you should think about doing such battle portraits as a profession. If only you were here, there are many generals I could direct your way. I still need to finish my picture.


[image]

Thank you for the picture student, it will look good on the fridge. You do seem to have a wide array of art styles.



[image]

If you think he's lying, he's not! He will not only do it, but put it in one of those tacky little frames and show it to others! Did you know he only owns a fridge to put pictures on it? What robot needs a fridge?

05/12/16
">>> "

[image]


[Alright, lets talk about something else. Athena, you can have control of Spips, but only under a condition: we have to have an agreement that you are not to try to overpower us with regards to your suspicion over fortuna using Blu's crew as an adversary.

Our reasoning is that if Blu's crew is done away with, Fortuna will just summon a different end-game threat that's probably more in line with our previous crew's fortuna encounter, and it'd be easier to deal with a threat that's emotionally sympathetic to us and which we could still neutralize with a charisma check if it comes to a confrontation.]



[image]

Hmmmmmm deal! I'll take Spips, and I'll stop suggest we weaken the Blu crew before we get to Fortuna. I still believe we shouldn't kill them, but whittle them down so that when it is shown they are the boss their stats and health will be a nice cozy low, but! A team game is made of compromises and this is one of them. I suppose if you trust them, then I must trust your trust in them, as I'm sure you will have to trust me on certain things later on.


[image]

I say we allow the 10 minute I told you so rule though. If Blu's crew isn't the final boss, you get to tell me you told me so, if they are, I get to tell you I told you so. We can even make a bet on this if you want.

05/12/16
">>> "

[image]


[Why is Fortuna on that planet?]


[image]

The event known as the tragedy of Fortuna. Some say the tragedy never ended, and that the irresistible distress signal coming from her ship is all apart of it.


[image]

It has to be! She could have turned off that distress signal anytime she wanted to, and she clearly is making sure no one comes to help her. Is it possible she is angry? Maybe she just realized she could better play the god role she always wanted to when the "Nikes" come running up to her in the literally ship loads? It is a puzzle, some say she's actually in distress but only someone who is lucky enough to get to Fortuna could ever help her, but between you and me? It's the former.



[image]

Let us stop talking about her right now. Like I said, the more you talk about her, the more she notices you. It might be possible that uttering her name or thinking about her is how she finds out who shall have their fates personally rolled by her.

05/12/16
">>> "

[image]


[You did talk about Fortuna, and I had a question. I had assumed that Fortuna did not have a lot of choice over what she did. What's her deal?]


[image]

You should avoid saying her name out loud so much, many believe she is all hearing. I mean she has to be, how else would she curse the billions of people who have attempted to go to fortuna and died trying?



[image]

She is highly imposing. She has control over what she does, but she always decides what happens with a roll. The few times I was able to see her she was......scary. It's not the way she looked, but the way she presented herself. There was an air of uncertainty about her. If you accidentally walked too close to her she would grab you. Sometimes she would do nothing, sometimes she would hand you a gift.


[image]

But one time, a minor god of the sea walked up to her. I don't know what she was thinking, I guess one of her friends told her Fortuna gives out free gifts, and Fortuna grabbed her and crushed her core in seconds. No emotion from Fortuna, she just did it. Everyone was so stunned. She just dropped the body like it was a piece of garbage. One of the gods tried to argue, but they promptly went silent the moment Fortuna turned her head in their direction.


[image]

I remember once Nike decided it would be funny to run up to Fortuna after I informed her of what she was and what not to do. Nike must have rolled a one, because I remember when Fortuna took the spear she had and lunged it at Nike, and she did something I've never seen her do before. She froze in terror! I couldn't let Nike die, so I went in the middle of it, took the spear and snapped it in half. I then proceeded to to the reasonable thing....


[image]

AND THEN SWUNG AROUND WITH THE BLUNT END OF THE WEAPON, AND SLAMMED NIKE IN THE FACE! HOW DARE SHE THINKS IT'S OK TO THROW ONE'S LIFE AWAY FOR A JOKE! She never approched Fortuna again after that. Fortuna, she is emotionless until the moment she does something. That's when you see a quick flash of happiness, anger, sadness, anything, and that's what's so scary about her co-player! You never know what she's thinking of.

05/12/16
">>> Crew: Give Latta a quick recap"

[image]


You save the game.

[Sorry guys, I believe we got a little caught up in trying to do everything perfectly.]


[image]

It is ok student. Wanting to delete one's mistakes is not a concept I am unfamiliar with, I just wish to make sure you do not go down harmful paths.

05/12/16
">>> "

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[Hey. What are your thoughts on save scumming?]


[image]

It's against the rules and wrong co-player! You should stay away from gaining such bad habits. If you do it once, you'll do it again! None of us, well, expect a few of us will remember what you did though. But that also means that you'll be deleting our memories for that time. You'll be changing every roll, and while, I suppose, there isn't a huge downside to it I rather you not do that. You would destroy a piece of events, and thus, a piece of us.



[image]

Also I got such good rolls co-player! You should have seen it! If you go back I won't get those same rolls, and thus may not make the same choices. Remember, when you destroy files like that, yes, I am saying you're destroying them, "rolling back" is too kind a word, you affect the events of everything, you, us, and them!



[image]

Please refrain from deleting people's memories without their permission. Why do you wish to reload an old save student?



[Well, I feel like I messed up. I accidentally got Nikki off the crew.]

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This is a problem?



[And I also got One-Punch and Nova killed. If I could reload my save I could make better choices.]

[image]

You've made a few mistakes student. I've already told you that's ok. I understand you're upset but if you proceed to go back I feel like you might not fully understand the lesson you were taught today. Mistakes are ok, things happen, sometimes out of our control. You may be unhappy with them, but when what you do affects others it's not healthy to destroy what happened.


[image]

You didn't even fail as hard as you think you did co-player! I thought almost everyone would be dead from that ship. Yes, losing One-Punch is sad, but we have our whole crew intact! They will become stronger from this event. Do not wallow around in your failures co-player, if you do you will never learn, and you may end up falling deeper in trouble! What will you do if someone else dies? Will you try to erase history again?


[image]

What is the gun version of this?


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If you accidentally shoot a man with a gun, you should accept what happened and call the police to explain! You will still of course get jail time, but if you had not told them what happened and they found out about it, you would end up in a situation much worse!


[image]

We cannot tell you what to do though student. I would hope you wouldn't pick to reload the save, but that is up to you. Maybe you have looked over everything, and have personally decided that what you need to do is more important than all of the events that have taken place since your last save, including those of others. All I can tell you is that sadly we cannot inform you about what punishments may happen.


[image]

As I'm sure whenever that event has occurred, they deleted our memories as well. As far as I know you could have already reloaded an old save. All I can tell you is I know a few gods who will remember if you reload a save, Hermes, Mors, and Fortuna herself. I cannot tell you what they would do, or even if they would care.

05/12/16
">>> "

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[..........................]


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Co-player? You're not saying anything. Are you not ok with me taking Spips? Did you get a new crew member? Wait, where is Nikki, and that horse?

05/12/16
">>> "

[image]


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Co-player! I am back! I would like to make a formal request to keep Spips. She is a good character, and while I believe we need more power on our team, I feel Spips would do just as well. If we put Spips on our team, may I control her?

05/12/16
">>> "

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09/11/16
">>> One-Punch: Practice taking the quickest path between the self-destruct and the exit."

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09/11/16
">>> Marble: See if you can't convince Nova to move anyway."

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">>>"

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">>>"

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09/11/16
">>> One-Punch"

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">>>"

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09/11/16
">>> Have Nikki do it."

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">>>"

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">>>"

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09/11/16
">>> Save the game beforehand!"

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You decide to save just before making this choice, just in case.

09/11/16
">>>"

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09/11/16
">>> Marble: Wrap Andrus in a thick blanket for protection and carry him through the flames."

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09/11/16
">>>"

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">>>"

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Fortuna rolls a 20 sided dice. A 4 is rolled.

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09/11/16
">>>"

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Fortuna rolls a 20 sided dice. An 18 is rolled.

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09/11/16
">>> Ship"

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09/11/16
">>>"

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">>>"

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09/11/16
">>> Cea: Assess if you can drag the chassis to the nearest door into room 4."

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09/11/16
">>>"

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09/11/16
">>> [Perfectionist]"

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Fortuna rolls a 20 sided dice. A 10 is rolled.


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09/11/16
">>>"

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">>>"

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">>>"

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09/11/16
">>> Cea: You can deal with him later. Right now you need to handle Hasty."

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">>>"

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">>>"

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">>>"

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09/11/16
">>> Take Hasty's AI core out. NOW."

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[Helios, how quick is the infection spread once contact with blood is made? If someone hurries, maybe it could be washed off? Maybe we have time to make a vaccine so he can be like Cobalt

...This seems highly unlikely with such an aggressive infection, in which case; the better idea would be to eject the AI Core before the infection reaches it, if so: How much time do we have until the infection reaches it? Where are AI Cores usually located in Hermes units?]


[image]

Infection spread depends on the strain. Some are more aggressive then others. I do fear this may be one of them. We may still have time though. I would give up the idea of a vaccine though, if a vaccine was an option then there would have been one ages ago. The clockwork infection mutates too quickly for such things. Even in "safe clockworks" there have been more then a few cases of the infection mutating while it the host, and thus turning in to a very deadly strain.


[image]

I agree, if you want to attempt saving him, ripping his core out from his head would be your best bet, but you must be careful, one wrong move and you could corrupt the whole thing or damage the core.



[image]

The vaccine wouldn't work for other reasons, clockwork infections are fully willing to cannibalize each other. A safe clockwork can fight off other infections only slightly, maybe enough to fight off low density airborne versions, but anything more than that and they might as well be any old person.

09/11/16
">>> [M]"

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[No! Helios! I really like Hasty... Is there anything we can do? We don't have to kill him right away, right?]


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You don't have to do anything you don't want to do. With a bit of luck maybe we can pull this off.

09/11/16
">>>"

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Of course, I'm sure you have already noticed, but we do have another issue we must deal with. I know this is going to be tough for you student, but I believe you already know what the issue is.

09/11/16
">>>"

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[image]

The first thing we need to do is make sure all the sprinklers are off. After that you'll want to set up a few fires in some vantage points. Do understand that you must try to set as few fires as possible, each fire will trigger a luck roll and we want to stay away from those for as long as possible.


[image]

Now, remember student, luck rolls are out of your control, but you can tame them with just a bit of thought. When would be the best time to start the fires?



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Just before we open the doors again! That way even with the worst roll, the overly intense fire will in fact work in our favor!



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I was asking the student.



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Sorry, I was unable to tell and blurted out the answer as soon as I heard the question.



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That's alright.

09/11/16
">>>"

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Seems we got quite lucky there student.


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Too lucky!


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I know you wish to keep both your crew and everyone else safe. While the easier route does involve sacrifice, I will help you try to prefect this section. Please do not feel demotivated if you do make mistakes, they are bound to happen as taking this ship was the most dangerous out of all options.



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You were quite bound to take it co-player, and that earns you more then a few points with me. Most people would throw out any option that has the word "clockwork" in it, but you weren't stopped at all.



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I do ask that you attempt to not take such chances with almost all of our crew and on a mission we cannot afford to fail though.....

09/11/16
">>>"

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Fortuna rolls a 20 sided dice. A 9 is rolled.

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Fortuna rolls a 11 sided dice. A 4 is rolled.

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It's just that it sounds like.....such a perfect plan!


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You may need to explain this to me.


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Well, if Hasty goes in that room without any items, there's a high likelihood he'll fail! Then both him and blu will become trapped. With the pillars of their crew destroyed we can have our pick of the litter of the remains in case any of our crew dies!



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I don't think my student is attempting to kill them.



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Oh..... (Well tell the co-player that their plan is actively getting in the way of what they want to do.)



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(The player sees our text, as such whispering does not stop them from hearing us.)



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(Ok good! Then you don't need to tell the co-player!)

09/11/16
">>>"

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You're going to tell him to put Blu in his inventory? Are you mad co-player? Wait a moment.....


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Athena let my student make mistakes. It's all part of the learning process.

09/11/16
">>>"

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[Hey Helios, what should we do in this situation?]


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I wish to allow you to come up with your own solution, but I will promise you that if you mess up on this test I will assist you with the rest of this event. All I will give to you now is that the knifes were a decoy, a tool in distracting you from what you really should have focused on.



[image]

We should just tell them the correct answer now! The correct answer to this problem is to leave a few people out in the hallway, then lock the doors! The people outside can start a fire out of room 4's doors, then we open room 4's doors as soon as possible and anything that leaps out, also known as all the clockworks, will burn! I don't understand the attachment to this Blu.



[image]

If that was Nikki or a random non infected kuppa in that room, we would be closing it! We can throw a few sad words using Marble's charm to make it seem like we decided this was the last idea we could think about, and that we feel, really, really, bad about it. We have the stats! We can do it! As Nike would say, just do it!

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">>> Room 6"

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Fortuna rolls a 20 sided dice. A 4 is rolled.

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">>> "

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09/11/16
">>> Make a plan"

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Final layout



ROOM ONE
Nova

ROOM TWO
Nikki

ROOM THREE
Citrine, One-Punch

ROOM FOUR
Blu, Hasty

ROOM FIVE
Cobalt, Shetlock, Bob, Nicko, Cea, Cleo

ROOM SIX
Marble, Andrus, Oooo

ROOM SEVEN
Phlodur


09/11/16
">>> "

[image]



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FLOOR PLAN



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Room 1 - The cup room, Noverus stays in this room. The vent in this room is welded shut. The room door is constantly kept opened because if it were to close with another person inside the person would quickly overheat and possibly die in minutes. The door works as is the norm.
Max 3 people

Room 2 - The kitchen, there is only spoiled meat, dry wood, and matches here as everything else was packed away. Does not have a door. Has way too many knifes.
Max 1 person

Room 3 - Office, room closest to the door separating the clockwork part of the ship, and the clean part of the ship. Vents have been welded shut. Door works and there is a door lock button here. Anyone in this room will be the first to be alerted if a clockwork gets through as long as they are not sleeping. There are 2 guns here.
Max 2 people

Room 4 - Living room, a large room with 2 ways to exit. Both doors work, and there is a door lock button here. Vent is broken wide open.
Max unlimited

Room 5 - Control room, has every major control in it, such as enabling or disabling sprinklers for every room, sounding the alarms, the door lock button, the ship controls and the self destruct button that can only be accessed via a code. Cobalt stays in this room. Door in this room works as the norm.
Max unlimited

Room 6 - Bedroom, door works.
Max 4 people

Room 7 - Storage room, contains many empty boxes and bags of trash. Farthest room from the clockwork part of the ship. Door does not work.
Max unlimited

Notes
- For your safety and the safety of the people on the planet the floor below you and above you will be completely locked until the ship lands.
- None of the intercom systems work, all communications must be done by walking to the other room and talking to the person.
- While this strain of clockwork virus is aggressive it is not airborn.

- The door lock button will lock ALL non broken doors at the same time, no exceptions.
- Every room has a vent that's at least 2 feet tall, if nothing is noted about the vent in the room then the vent is normal.

- It's better to die then risk total crew infection. The self destruct code is "Black coffee with extra whipped cream."
- Due to how aggressive the virus is all infected bodies should be burned. I left a large supply of fire wood in the kitchen. Avoid touching the infected. Wash your hands before eating.



CHARACTER ROOM RULES

Here's a list of characters you need to split in to rooms. Character requirements are next to their names. Every requirement must be met.

Cea - Needs to be in a room with at least 2 other people.
Marble - No requirements.
Nikki - No one wants to be in the same room as Nikki and as such he must be in a room alone.
One-Punch - No requirements.
Cleo - Can't be in any room with Nova in it or she will overheat and likely die.

Blu - Doesn't want to be in a room with people he doesn't know. (Shetlock, Andrus, Nicko, Bob, Nova, Cobalt, Oooo.)
Hasty - Needs to be in a room with at least 1 other crew member from Blu's crew.
Citrine - Any room that doesn't have Cea in it.
Phlodur - Doesn't want to be in a room with more then 2 people, counting herself.

Shetlock - No requirements.
Andrus - Does not want to be in the same room as Cleo.
Nicko - No requirements.
Bob - No requirements.

Noverus - Does not move out of the cup room (room 1) no matter what happens.
Cobalt - Does not move out of the control room (room 5) unless forced.
Oooo - Oooo cannot be controlled. At the end of everyone else getting a room Oooo will randomly kick a person out of their room. If this person cannot find a room that fits their requirements they will sleep in the hallways.


Note: Nikki's rule overwrites all rules. As such Marble will not go in to the same room as Nikki. Nikki cannot be kicked out by Oooo.

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09/11/16
">>> Cea: If Marble is asleep, then it'll be up you to let Latta know that you can ride the ship to the party."

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[Sure thing Athena, I'll get right on that.]

09/11/16
">>> "

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Co-player! Welcome back. Here's a log of everything we've done and our conversation. Seems there's a hitch in the plan, we don't have any way for Latta to move over to the ship. I have acquired a safe ride though and the food, but it seems Latta is going to need to stay away from that ship.

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Could you possibly figure out a reason for one of the people you're controlling to move in this direction, mostly so you can pick up Cleo and One-Punch.

09/11/16
">>> "

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Well, metagaming is always on the table. We can just reconnect with the player and ask them to figure out a reason for someone to come over.


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I despise it, but that's all that can be done for now! Time to summon the co-player!

09/11/16
">>> "

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I had a lapse in judgement and forgot about not flying towards the ship. Ugh! I forgot to plan something with the co player. How are we suppose to have these two groups share info on what they've found out, if they don't have anyway to talk to each other?

09/11/16
">>> "

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Ugh I've lost control of my character!

09/11/16
">>> "

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09/11/16
">>> "

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.................Oh....oh..That's right....I completely forgot that you actually are controlled by them. Apologizes, I didn't mean to bring that up.

09/11/16
">>> "

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I am no more mind controlled by Cronus than you are mind controlled by any of the big 3 Greek leaders.


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........................


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............................................

09/11/16
">>> "

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That's one thing I don't get about you! How can you approve of Cronus?


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I think he's a better leader than what we got afterwards.


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Are you sure you're not being mind controlled in to thinking that by Cronus? I heard he's fairly good at manipulating people in to doing what he wants.

09/11/16
">>> "

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Like those meetings! Those meetings are nonsense.


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Admittedly I believe everyone thinks those meetings are nonsense. I stopped going after the whole war on the titan leader, Cronus. I rather pay the fee than be forced to attended a meeting I have no power over.

09/11/16
">>> "

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I suppose that makes a lot of sense. I don't believe I've noticed it really. I thought your reactions to drama were due to hatred not just not understanding them.


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I guess I dislike it in the sense that it gets in the way all of the time. It's hard to understand why people do not drop certain things faster, and why they don't focus on other things as much. Different ways of thinking I guess.

09/11/16
">>> "

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I am stating what I believe are just facts, but it comes out as some sort of rude comment. It is extremely hard to tell what people think is rude and what people do not think is rude. It is aggravating to attempt to figure out what is the socially acceptable way to tell someone that their choice in fashion and gun combo is extremely clashing today, when you cannot figure out the emotional mindset of the other person, because you do not share a similar mindset!

09/11/16
">>> "

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I don't know how to act when people are having dramatic episodes other then to do what I believe is the correct action! Your highly emotional reaction to such a simple comment is complete nonsense to me.


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You're being kind of rude now.


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You see! There it is!

09/11/16
">>> "

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What I am getting at, is that we have two different view points and I believe the co-player trusts yours more then mine. I would be offended but I don't have the emotional capabilities to self deprecate myself on what others think of me. That is drama! And I-


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Hate drama.


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No. Not really. It is more along the lines of....I do not know what drama is, other than some sort of irrational emotional fit!

09/11/16
">>> "

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This monster only serves to be the last boss of this random dungeon, I would just use the sword of killing on it seeing as there's only one charge on it and it breaks the moment we leave the dungeon, it would be a waste to not use it.


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What if it has something important to comment on?


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Sounds more like not only a waste of my time, but also likely to toss me in to a trap. I didn't comment that there was anything about this place that implied there was any deeper meaning other then a random emotionless monster coming out to attack you, just like all other monsters.

09/11/16
">>> "

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What are you doing you yell forth! The monster yells back that it believes you to be its life long enemy, as such, it will now kill you. What do you do?


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I would ask it why does it think I'm its life long enemy.


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See! Look! That's idiotic!


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.............

09/11/16
">>> "

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You are Pal Iden! The great level 20 warrior of the southern lands. You approach the final room holding a level 10 sword of killing with one charge in it. It allows you to kill one beast, no matter how large before breaking. It will also break if you leave the dungeon.


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Past this room is a teleporter that will instantly take you back home with whatever riches you found. As you enter the room the last monster of the dungeon springs out!


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What are you doing......

09/11/16
">>> "

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All I am saying is, just because we both have a weapon, does not mean we use it in the same way, patron! For instance, you have a much different view on things. We both calculate what is correct differently.


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You're just telling me that to get out of this situation. Our thoughts cannot be that far apart.

09/11/16
">>> "

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We're getting off track here.


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You're the one unwilling to accept my gun comparison.

09/11/16
">>> "

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Sure, we have the same power's patron, but two people with a gun use that gun in different ways!


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I'm not sure this is comparable to two people with a gun.


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Sure it is patron! You can compare anything to 1 or more people with a gun.


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Paris syndrome.


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You go to what you believe to be a fancy park filled only with peace, only to find out everyone there has a gun and are killing peaceful woodland critters!


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Illusory superiority.



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You have a gun. Your gun is a small pistol. You have no idea everyone else has a gun, or you believe that the gun they are carrying is a water gun. It turns out the statistically average person carries a shotgun.

09/11/16
">>> "

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You mean the player? I guess you're right, if the player didn't want me here they would have never added me back.


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.....The player? Yes? Yes. Yes! Of course the player is your fan! That is what I was going to say.

09/11/16
">>> "

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Explain yourself.


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I don't need to explain anything, patron! You have a fan! A huge fan who loves everything about you.

09/11/16
">>> "

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You think.



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Yes I think! I have made not one calculation on your usefulness this whole time. As such it is possible you might be useless, but that's not the point, the point is that I don't need to run a calculation to determine that you are useful in some fashion!

09/11/16
">>> "

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Who is telling you, that you are useless?


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......Don't pull that Athena.


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Exactly! You are! Not me or the co-player has told you that you are useless, because you are not, I think.

09/11/16
">>> "

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You can't think this would work on me.


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Why not patron? It's on a piece of paper, you enjoy those! It's also a formal request for you to stop. I don't think you understand you are lamenting for no reason.


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I am not lamenting for no reason.


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Yes you are!


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No I'm not.


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Yes you are!

09/11/16
">>> "

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The thing is, the the only power I can provide the player is my knowledge. You have that power and other powers you can provide the player. I am just a redundancy in this. Having any other patron, any other one at all would be more useful then having me take up a spot.


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I'm back. Have you stopped yet?


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Why does the player keep me around? I'm the worst patron in this game. I'm the patron you use when you want someone else in your family to play the game and get a tutorial without deleting your save files. Then there was an update later on that allowed you to replay the tutorial without ruining your save files. I'm obsolete.


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Ok, I take that as a no, thus you will take this.


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....................


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Formal. Request.

09/11/16
">>> "

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You have the same power that I do. Vast knowledge. You know as much about this universe as me because we draw our power from the same place.


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Excuse me. I will be back in a moment, make sure Latta does not get herself killed.

09/11/16
">>> "

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For my personal sake?.........


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I am telling you right now. Stop.






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......................


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...............


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.....Oh my gods... I didn't even realize it until now.



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Stop.


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I am completely useless in this situation......


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I submitted a formal request for you to stop.

09/11/16
">>> "

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Ugh! I should have expected this. She's attempting to trap us in to keeping that terror. I didn't account for her being smart.


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Wait a moment. Athena why did you ask me how much terrors eat? You're a god of knowledge aren't you? You should already know that info by looking in your banks. Both of us being gods of knowledge means we both should be drawing our info from the same banks.


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I don't know why I have to explain this. I am in character! I am a player at this moment, not a god. Other than rerolling I am trying to stay in the player mindset, and that means using my patron to their fullest power!


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With fact checking things you can check?


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I know where you are going with this conversation, and I formally ask you to stop for your personal sake.

09/11/16
">>> "

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Light patron, tell me how much food terrors consume!


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Light patron? Oh, you're talking to me. I'm actually the patron of the sun. Not light. As for how much terrors consume, a child eats about 5 meat or fish rations a day. An adult eats 20 meat or fish rations a day. Failure to feed them for a single day causes them to attack their owners.


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Just as I assumed, if we keep this terror with us it's going to eat most of our rations in a day. We'll have to kill or release it the moment we get to the slabs. Terrors are only useful once you have enough people and rations to enter war mode.

09/11/16
">>> "

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09/11/16
">>> Athena: Intelligence check the situation!"

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09/11/16
">>> "

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Fortuna rolls a 20 sided dice. An 11 is rolled.


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09/11/16
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09/11/16
">>> Athena > Pretend to be involved in her pleads."

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">>> "

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09/11/16
">>> Athena: > Stop the exposition dump right now! I cannot deal with having to listen to another one of these. I wish to see things with my own eyes, not have the whole thing dumped on me!"

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09/11/16
">>> "

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09/11/16
">>> "

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09/11/16
">>> Athena: > Inform her you mean the OTHER phone."

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">>> "

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">>> "

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">>> "

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">>> "

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09/11/16
">>> Athena: > Share your blood with those less fortunate. It'll boost your charisma with them for this next check!"

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09/11/16
">>> "

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09/11/16
">>> [M] Tag team the situation with your traits! You don't want to get shot for entering their home."

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09/11/16
">>> "

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Fortuna rolls a 20 sided dice. A 19 is rolled.

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09/11/16
">>> Athena: > Tell One-Punch to [Improvise]."

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09/11/16
">>> "

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09/11/16
">>> Athena: > Latta head to the surrealist den. Use your charisma to get in!"

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09/11/16
">>> "

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09/11/16
">>> Cea: Accidentally insult Nova"

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09/11/16
">>> Cea: Ask if there is anybody on board who could help us. "

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Fortuna rolls a 20 sided dice for a miracle! Due to Nikki's luck a 10 or above will pass it. A 7 is rolled.

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09/11/16
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Fortuna rolls a 20 sided dice. A 17 is rolled.

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09/11/16
">>> "

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09/11/16
">>> Cea: Accept your defeat and turn back to Marble with the bad news."

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">>> "

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Fortuna rolls two 20 sided dices. An 11 and 17 are rolled.

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09/11/16
">>> "

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09/11/16
">>> [M]"

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09/11/16
">>> Cea: Begin negotiations!"

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23/10/16
">>> "

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">>> [M]"

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23/10/16
">>> Go and follow O o o o."

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[Hey Athena, could we see some of your art? By the way thank you for the recap, Helios.]




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You're welcome student. I am more then glad to show my worth. From what I know I'm not a commonly picked patron because I don't have much worth to people.


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Art? Oh yes! We talked about art before. I believe before you said you would draw me if I draw you, do you perhaps want another request seeing as we have yet to see your avatar? Also don't worry about drawing me something in return co-player! I am always looking to show off and improve my skills, even if my art is not top notch yet!

23/10/16
">>> "

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[ Slate should be good at dealing with any fleshy security as they have with his mind control, and while his sanity is low at the moment, we could use sanity swap to pawn that off to someone's morale. I did give Cea a magnet to deal with troublemaking robots, but I'm not sure if it would work on a Somnus unit.

Then again we have Nikki so I wouldn't worry about the bots. Worst case scenario we can use Nikki to distract them.]

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The magnet won't work on the Somnus unit, if anything it'll just eat the thing! I'm not sure how good Nikki will be against a Somnus and Mors, if it was the Somnus alone there would be no problem but Mors units tend to be able to counter charisma checks with their intelligence checks. Also this might not have been obvious but you can't seduce check a Mors.

23/10/16
">>> "

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[Getting into the party early would be good, but the party should not be gone into with every member of our crew, with one or two staying outside just in range as backup in case things go seriously wrong there.]

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That's right! Only our highest speed members should go in. We don't want to put everyone in at once, or else we greatly risk losing everyone. What will be hard though is figuring out how to communicate between crew if we have nothing to talk to each other with. We'll figure that out when we get there.

23/10/16
">>> "

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[You know, my instincts tell me to stuff everybody's inventories with free food and drink from the party.]


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We should steal as much as we can! This planet is lawless, crimes here mean nothing. Steal everything not chained to the floor, and murder? We don't need to worry about killing the wrong person on this planet co-player! Revenge or backlash from some police or even pirate group is near impossible if it happens here. How do they say it, what goes in Tartarus stays in Tartarus!


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Anyway. I do wish to have a chat with Dali's Lady, co-player. I have some thoughts on her. I won't say anything for fear of attracting attention though. I'm sure you may have some sneaking suspicions as to who this lady is. Keep it under wraps for now, I don't want anyone eavesdropping on us. What is your plan though?


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Do you wish to get in to the party early or on time? If we get there early we might be able to surprise the lady, and have more time to start a plan or movement. If we get there on time we won't have to rush anything else before that, like finding our ship. I'm sure our ship won't be in some sort of peaceful meadow waiting for us.


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I do worry most about what was said about the party. They said, once you enter, you will not be able to leave. They will likely force us to stay once the party starts. I don't know what sort of issues we'll run in to but with a Mors and Somnus unit on their side they likely have devastating items with them. Did you see the look in that Somnus's eyes? Aggressive! Feral! That Somnus unit is likely an absolute beast, and his sister? Well to be honest she looked fairly harmless, but a person who wears a suit must know what they're doing!

23/10/16
">>> "

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[An opportunity to meet a Limbo god is too good to miss, so I'd like to go to this party if possible. This lady probably isn't a limbo god, but we might be able to learn something about it through her. However, we should be careful not to lose our crew because of some killing. We'll have to prepare to get out, and keep crew on our indestructible ship as a precaution in case things go south and the planet ends up destroyed.]


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Losing crew is part of the game, it is bound to happen and we should prepare to always protect ourselves from total party kills. I'm sure such a thing will happen to you sooner or later. You need to mentally prepare yourself to accept your defeat, and then get right back up. Do not let death consume you or the crew!

23/10/16
">>> "

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[Thanks Helios! So one idea is if we end up at the place where our ship is, we'll also be in the same general place as where the party is. So it probably couldn't hurt to stick around for the early part of it, just long enough to make a ruckus that might draw out a limbo god with how cool and popular and trend breaking and attention-getting we are, while also having our hand on the launch button.

Also we'd need some time for Nikki to fix things so we can have a fixed ship and then leave them on this planet when we leave. we are not bringing them with us off-planet.]


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Yes thank you patron for that recap! I agree co-player, we want to attempt to finish this quest. It would be a boring planet if we had all this build up, only for us to decide to leave before it's finished. Still, we have more important matters to attend to then the destruction of one planet. We want to draw out that limbo god but we want to do it safely.


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I say we bring Nikki with us though. I didn't fully approve of taking him before, but, call it a hunch co-player, but I think he will be a very useful tool in our box, plus, every dumb robot kneels to his will! It's an aggressive play but it can pay off in the long run. Plus, if you want to get rid of him, with your luck you can put him on another ship just like last time. Hahahaha!

23/10/16
">>> "

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[Helios thank you so much for taking notes you are always so attentive and a good pal. Please give us a recap.]

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You're welcome but you don't have to flatter me. I am just attempting to be useful. Sadly I have no pictures to go with this recap, but I'm sure you won't care too much.


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I offered to draw the images for him but he refused and told me he would do them himself. He didn't like anything he drew so he tossed it all away.


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I don't remember that happening.


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Exactly!


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..........Anyway let's recap the situation.

((Recap, only read if you need to))

We arrived towards the planet after hearing a signal and Cleo begging to go. As we approched we picked to head to the bridge. The area is split in to two settlements, one which hosts the Geko army and the other which is hosting artists. The area was described as having a clock no one could find, due to it constantly tolling every hour despite no one being able to see it.

As we landed, Marble took out her tablet, likely causing the giraffe to be summoned to our location. It too the ship with it. The ship contained Slate and Edel. Two Husses that you helped helped us in to town, and offered advice. With it we went to Bob's place. He told us of a few places we could go, but mainly that Oooo could help us with our situation. Cleo at this point fixed his panel, making it so no one would be able to get in to without his permission.

Some highlights of info we obtained are that surrealists have moved by in to a building in town, possibly to escape Dali. They are noted as being friendly, yet untrusting. A high charisma character is likely going to be needed for this issue. We were also told about a ship being guarded by a large beast outside of town. The beast is at least strong enough to fend off Dali's giraffes.

With info in hand, we went to the tunnels to buy good from Pablo, a person with a sick cat who needed clocks for their own transformation. We traded goods and got a box, scrap and wires for it. Sadly we will be unable to use the scrap and wires on Bob as Cleo is now sick. Seeing Apollo v3 Pablo noted that he could be traded with a strange person for money and something Pablo wanted. We took that deal but instead of giving Pablo anything we took everything, this being having Nikki on our team and the money. We decided if we find nothing we plan to give Pablo the money, if we find a clock, we'll give Pablo that.

We have no idea if that's what Pablo wants but it is what we are doing.

Once we finished with that, Nikki left to go take Apollo to who knows where. We went to Oooo and the rest is history from there. We have a lot on our plate but I believe we'll get through this just fine. The risk of death is high so proceed with caution.

23/10/16
">>> "

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Greetings once again co-player! I did not want to interrupt our playthrough, but we both have been back for awhile now and wish to inform you that we will be talking about the info we found once we are finished with this planet. Now on to more important matters!


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I wish to see your plans! Surely you have plans correct? I would like to discuss our options here seeing as it's likely we're splitting up if we take different routes. Normally I would suggest against splitting up but with one sick crew member it might be our only option here.


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But the main thing I wanted to know are your long term goals! Do you plan on going to this party? After all if we find our ship, we'll have fuel. Maybe we should leave this planet to it's fate, but I must say the thought of a limbo god here is tempting. We might be able to gain a talk with it if we find it, but is it even worth the risk?



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As a note if any of you ever need a recap for anything I am here to provide it. I've been taking notes on the this game and the last one in case you get lost or have questions.

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">>> Steal the terrordactyls"

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">>> Everyone: Rest for the night"

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Fortuna rolls 4 20 sided dices. A 15, 10, 4, and 16 is rolled. Due to how low the 10 and 4 are they get a second roll. the 10 roll gets a 20. The 4 roll gets a 5.

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Text Version of the manifesto
[align=left]Piss-take on Timelessness

1. To be protected from the onslaught of time, one must realize that time innt real. It is an invention, a fib, a fallacious panacea created to sell tonic water and launch ships in circles. To be protected from the Dali Blight, one must take into their whole sense of being the idea and superreality which is timelessness. Cut off the hands of the watch without making a motion. If forced to walk, do so not forwards or backwards, but in a new synthesis of forwards and backwards. If not that, then sideways like a crab—let your cancer spread from one's spot in the sand. Speak out of turn. Turn out of speak. Confound and befuddle the on-watching Time and it will give up the ghost that it is, accepting the non-existence which gives truth to its lie.

2. Preheat hotbox to 1500°Ll. Grease your pan.

8. Disband all need for order. A line goes thisaway and thataway and it is still a line, no? Perhaps cut it up a bit? You will still get the sense of linitude, but now without being diminished by the obligation of continuum. You are not defined by your order, by your rank, by your place. You are defined by you, an inextinguishable essence which cannot be seen or felt by the great movers and shakers and organizers and bunko gamers and generals and savants and presidents and middle managers and bottom managers and mercenary lizards and directors and critics and movie ushers and control freaks and stubborn writhing masses of ooze plus tentacle plus gray matter and garbage pickers and inventory takers and trash compactors of these worlds.

10. Take down any calendars you have. Tackle them ruthlessly. Wrestle them to the ground, smother them in the mud, and tear their composite squares bit from bit. Reassemble the pieces into a time-cube, a time-pentahedron, a time-dodecahedron, a time-centahedron, a time-megahedron, or what have you. Now roll the die. This is your new way of reckoning events.

2. Put head in hotbox. Let bake for seven parts of non-time.

5. Cancel all appointments. If someone wishes to see you, simply be in their presence. One doesn't need to be reminded to coincide with others; there are many others. If others won't make time for you, you are dispensable to time. If you make yourself indispensible through the practicing of timelessness, you can be as boisterous and demanding as you like. No one will have the courage to refuse you, much less criticize you to your face. They may moan behind your back, but how does that affect you? I know you are reading this.

3. Yeu. A'eaeoé Eieuouaÿe.

12. Cancel the appointment with death. One cannot die if there is no final breath. Idiots who die only do so because they forget this vital fact, and their vitals cease because they consciously decide at some point to make a final breath. Following the stream of time, they stop by the creekbed at some point, and think to themselves, "Hmm, fancy time to not breathe." But not me. I am forever. I will live forever

21. U aí ee Öea'olla. Ío aieo, ío aie'a ello, ee ío eieueOue. Ío ell'ai-o aíe ee aiuelle— y. O e o üo'o. O'oe eaeoU'i aí eo—elláo, ía ellüe'e... ío eaoïo ee Oeieuoí'e—e eyo'o oe ué y.

A. ⫗ ⤏ ⫘ ⤏ ⫖⩐⫕

$$. Ooue baby yeah

14. Interrupt all and sundry. Especially, interrupt the timekeepers, overseers, and anyone else whose function is to make things more efficient. Stick your third grabber in their gaping, useless food hole. Slide it in and out a few times and scramble all over their u'uioy-o for good unmeasure. Be as messy and profane as possible as you truly waste their time. And as you finish their coronation, tell them they have fallen out of sync. You will not be lying.

22. Remove head from hotbox. Garnish self with cream. Spread with soil. Serve on platter of flattened aspirations as you grow a tree from your navel.

0. Forget everything you have read up to this point. Memory depends on the concept of thought ordered in time. Do not think. Act. Act and act and continue to act, and you will continue in action like the young do, unimpeded by chromata and splegmata and one with nothing.




document printed with mark 7 laze-oh printer! "Now that's what I call a document."




scrawled in margins:

1 as well. (scrawled in margin) I have numerous different enumerations on the way one transitions from time-dependence to the incorporation of timelessness into one's being, but I will not list it in this space, as there is no time for that here. Consult "Piss-take for a Redshift" for specifics. All one needs to know here is that one does not make the personal transition from time to untime instantaneously (despite the transition seeming instantaneous to an outside observer). Instead, one undergoes a graduated severing from time which pronounces itself in various experienced states of increasingly "darkening" time phases.
The enduring self is propelled at a perceptive escape velocity away from its native white time at such a trajectory that it can ride the "redshifts" of other perceived states of time, and use gravity assists to wind its way around red time, to blueviolet Time, to either brown or grey time, to the unstable black time all in succession; and finally to the murky, actively-collapsing clear time, which is the final time one undergoes before lasping into untime.
Without the assistance of these intermediate states to slingshot around, one may propel themselves into void timespace, which probably just a fancy way to self-annihilate your matter (I say probably because it's not like there's any way to tell where one goes). Anyway this whole aside is simply a formalized, stilted and probably useless heuretic for the idea that essentially, you must annihilate the past and find a way to do so without destroying your current self. I am simply imitating the blathering, self-aggrandizing style of our time's philosophers and anyone else who would label a bunch of words as "Meditation on ___". Look, I told you there was no time for this here but you continued anyway, you mega-shithead!!!




12.2. Die a couple times, recreationally, just to awareify yourself to the feeling of encroaching death so you know what to avoid. I've made myself die <or something> three times, so you can trust me on this shit :) [/align]

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Manifesto (There's a text version in a few panels)

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">>> How do you pronounce O o o o? Is it oooo? Or more o...o...o...o?"

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">>> Latta Charisma Check"

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">>> Cea: Tell Blu to lighten up, you were only being playful!"

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">>> Athena: Disagree, it's 45,000p, you're the captain and we need that money!"

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Items on hand



Latta Spice
5 out of 5 spaces filled.
Large dragon plush (1)
First aid kit (1)
A gallon of ever-cold milk (1)
Flamethrower and 100% full fuel tank (2)
Light sword (0)


Marble Rayson
12 out of 12 spaces filled.
Shields x3 (0) Key item, is equipped.
Pink fish whistle (0) Key item
Large rusted skeleton (10)
Portable translator (1)
Digital tablet (1)



Cleo
6 out of 6 spaces filled.
Metal arm (0) Key item, is equipped.
Laptop (1)
Smartphone (1)
Art kit (1)*
Fossilized egg (1)
Large shipping chart (2)

*Art kit contains a book of thick paper, many pens and pencils, small amounts of red, yellow, and blue paint, and a paint brush.



Cea Jaspur
3 out of 3 spaces filled.
Large snake skull (0) Key item
A large magnet (2)
Glowsticks x10 (1)



One-Punch
7 out of unknown amount of space filled.
Cheap wine x 3 (3)
Apollo v3 (1)
Box of chocolates x2 (2)
Shell fossil (1)

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">>> Lv.1 Punchtech: Electro-Thrash Compactor"

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Fortuna rolls a 10 sided dice. A 7 is rolled.

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">>> "

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09/06/16
">>> "

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09/06/16
">>> "

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09/06/16
">>> "

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09/06/16
">>> [Narcissist]: Paint a portrait of me!"

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09/06/16
">>> "

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09/06/16
">>> "

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09/06/16
">>> "

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09/06/16
">>> Go to Bob's place"

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09/06/16
">>> Check out Shetlock's stats"

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09/06/16
">>> "

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09/06/16
">>> Ask Sonny to scout the ship with the huge beast."

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09/06/16
">>> "

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09/06/16
">>> Let's go talk to Bob."

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09/06/16
">>> "

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">>> "

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">>> "

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">>> "

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">>> "

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09/06/16
">>> "

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09/06/16
">>> "

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09/06/16
">>> "

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09/06/16
">>> Athena > Yell at them for info."

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09/06/16
">>> "

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09/06/16
">>> "

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09/06/16
">>> "

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09/06/16
">>> "

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09/06/16
">>> Follow them."

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">>> "

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">>> "

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09/06/16
">>> "

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09/06/16
">>> "

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09/06/16
">>> "

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09/06/16
">>> Latta: Ask them to be your guide around this place until you leave."

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09/06/16
">>> "

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09/06/16
">>> "

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09/06/16
">>> "

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">>> "

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">>> "

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">>> "

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09/06/16
">>> "

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09/06/16
">>> "

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">>> "

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09/06/16
">>> "

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09/06/16
">>> "

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09/06/16
">>> "

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">>> "

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">>> "

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">>> "

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">>> "

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">>> "

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">>> "

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">>> "

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09/06/16
">>> "

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09/06/16
">>> "

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09/06/16
">>> Cea: [Classist]: Ugh, beggars."

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09/06/16
">>> "

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">>> "

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">>> "

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">>> "

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09/06/16
">>> "

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[image]


Items on hand



Latta Spice
5 out of 5 spaces filled.
Large dragon plush (1)
First aid kit (1)
A gallon of ever-cold milk (1)
Flamethrower and 100% full fuel tank (2)
Light sword (0)


Marble Rayson
12 out of 12 spaces filled.
Shields x3 (0) Key item, is equipped.
Pink fish whistle (0) Key item
Large rusted skeleton (10)
Portable translator (1)
Digital tablet (1)



Cleo
6 out of 6 spaces filled.
Metal arm (0) Key item, is equipped.
Laptop (1)
Smartphone (1)
Art kit (1)*
Fossilized egg (1)
Large shipping chart (2)

*Art kit contains a book of thick paper, many pens and pencils, small amounts of red, yellow, and blue paint, and a paint brush.



Cea Jaspur
3 out of 3 spaces filled.
Large snake skull (0) Key item
A large magnet (2)
Glowsticks x10 (1)



One-Punch
7 out of unknown amount of space filled.
Large cat-skinned rug (3)
Apollo v3 (1)
Broom (1)
Shell fossil (1)
Children's book (1)

09/06/16
">>> "

[image]

09/06/16
">>> "

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09/06/16
">>> "

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09/06/16
">>> Nighttime life"

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09/06/16
">>> "

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09/06/16
">>> "

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09/06/16
">>> "

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09/06/16
">>> "

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">>> "

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">>> "

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09/06/16
">>> "

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> Athena’s TLDR <

> Mercury Ship Status
Current fuel: 30 fuel.
Fuel needed to move to a new planet: 70 fuel.
Ship’s general health: Fine. The lights are fixed which was the biggest issue. Make sure to get more scrap and wire while you’re out.
Carrying Capacity: 509 out of 1000 loads used.

Crew card balance: 2,600p
Scrap wire stock: 10
Scrap metal stock: 5

> Rations
Consumption rate: 9 rations a day. (7 by crew, 1 by pets, 1 by children)
Total rations:
Meat: 2 fine,
Fish: 1 fine, 3 nearly expired
Plants: 8 fine, 8 expired
Insects: 0 rations
Generic: 4 rations

> Items of note on the ship
Portable translator (1)
Bright flashlight x 4 (4)
Cheap throwing knife x100 (25)
A large magnet (2)
Fancy large turtle dove statue (10)
Box of chocolates x2 (2)

Cheap wine x3 (3)
Crate of textures x4 (40)
First aid kits x2 (2)
Hermes (7)
Toolbox (2)
Helios v11 (2)
Recon Bird (1)
Aftik chick (1)
Children's book (1)
Apollo v3 (1)
One-Punch (10

> Athena’s notes
The Helios unit has moved out all the rotten meat rations between lessons. Keep him cleaning and we should be able to toss all of the trash off our ship soon. Maybe we might be able to sell some of it to the artists on this planet. Consider getting someone to carry around some useless items with them for sale, Marble is always a good pack mule if we need one. We need to keep an eye out on Slate and Cea, their sanities are likely reaching fairly low levels and they may soon become hard to control. Slate needs every type of check up as soon as possible so we can stop having to worry about all his unknown stats.





______________________________



Crew info
> Latta Spice <

Traits: [Overreacts] [Upbeat] [Adventurous] [Popular] [Never Sleeps] [Talkative] [Loyal] [Realistic] [Energizer]
Stats: Strength- 3 / Intelligence- 10 / Charisma- 7 / Endurance- 5 / Agility- 4 / Luck- 1
Job: Captain / Mapper
-
Health: Healthy.
Rations: Latta eats 1 ration per day. Latta only eats plant rations.
Money: 0p on hand. Controls the crew card. Crew card contains 2,600p.
Items on hand: 5 out of 5 spaces filled.
Large dragon plush (1)
First aid kit (1)
A gallon of ever-cold milk (1)
Flamethrower and 100% full fuel tank (2)
Light sword (0)
-
General feelings: Latta is in a fantastic mood.
Morale: 100
Sanity: 70
Special: Played by Athena currently.





> Slate Zelshy <

Traits: [Mute by choice] [Unnerving] [Manipulative] [Insensitive] [Mind Control] [Protective] [Pyromancer] [Unreadable] [Sanity Swap]
Stats: Strength- 5 / Intelligence- 10 / Charisma- 8 / Endurance- 5 / Agility- 5 / Luck- 5
Job: Chef / Administrator
-
Health: Unknown. Fainted due to attempting to look into Cea’s head. He is back up and can work but does not seem to be in the best condition mentally.
Rations: Slate eats 1 ration per day. Slate only eats meat and plant rations. Slate eats meat before plants.
Money: 0p on hand. Has a crew card.
Items on hand: 7 out of 7 spaces filled.
Digital tablet (1)
Scented candles x3 (1)
Headphones and music player (1)
Wool cape (1)
Full cooking set* (2)
B100Screen Plush (1)

*Full cooking set contains- 1 pot, 1 pan, a set of utensils for eating, a large wooden spoon, a cup, and spices.
-
General feelings: Unknown
Morale: Unknown
Sanity: Unknown -130
Special: None.





> Marble Rayson <

Traits: [Frequent Sleeper] [Big Eater] [Heavy Sleeper] [Connections] [Protective] [Patient] [Psychic Disable]
Stats: Strength- 10 / Intelligence- 7 / Charisma- 7 / Endurance- 10 / Agility- 3 / Luck- 6
Job: Counselor / Bodyguard
-
Health: Healthy.
Rations: Marble eats 2 rations per day. Marble only eats plant and meat rations. Marble eats plants before meat.
Money: 500p on hand. Has a crew card.
Items on hand: 10 out of 12 spaces filled.
Shields x3 (0) Key item, is equipped.
Pink fish whistle (0) Key item
Lighter and matches (1)
Glowsticks x10 (1)
Digital tablet (1)
Sofa (3)
Stop sign (2)
Bardiche (2)
-
General feelings: Marble is worried about Slate and has suffered a slight morale decrease because of it.
Morale: 90
Sanity: 100
Special: None.





> Cleo <

Traits: [Forgetful] [Gullible] [Inventive] [Animal Communer] [Optimistic] [Sarcastic] [Artist] [Enjoys Comics]
Stats: Strength- 4 / Intelligence- 8 / Charisma- 3 / Endurance- 3 / Agility- 5 / Luck- 3
Job: Engineer / Beastmaster
-
Health: Healthy.
Rations: Cleo eats 1 ration per day. Cleo eats any type of ration. Cleo randomly picks what they wish to eat per day. Cleo also feeds off positivity and will start to “starve” if her morale reaches under 30.
Money: 500p on hand.
Items on hand: 3 out of 6 spaces filled.
Metal arm (0) Key item, is equipped.
Laptop (1)
Smartphone (1)
Art kit (1)*

*Art kit contains a book of thick paper, many pens and pencils, small amounts of red, yellow, and blue paint, and a paint brush.
-
General feelings: Cleo could not be happier. She has many things she wishes to do and not enough time.
Morale: 100
Sanity: 90
Special: None





> Edel Dadnelion <

Traits: [Stubborn] [Argumental] [Green Thumb] [Observant] [Diligent] [Storyteller] [Loves Puns] [Private]
Stats: Strength- 3 / Intelligence- 7 / Charisma- 2 / Endurance- 8 / Agility- 4 / Luck- 2
Job: Botanist / Medic
-
Health: Healthy.
Rations: Edel eats 1 ration per day. Edel eats any ration type. Edel eats enriched dirt and insects before anything else.
Money: 0p on hand. Has a crew card.
Items on hand: 5 out of 5 spaces filled.
Live bird “Almond” (0) Key item, is “equipped”.
Electric lantern (1)
Violin with a pumpkin sticker on it (1)
First aid kit (1)
Quick growing plant kit* (1)
Mystery seed pack x10 (1)

* Plant kit contains 3 pots, a watering can, and a bag of special powder that makes plants grow extremely fast. Soil, water, sunlight, and seeds not included.
-
General feelings: Edel is fairly neutral about everything. Edel continues to have bad blood about Cea.
Morale: 50
Sanity: 100
Special: None.





> Cea Jaspur <

Traits: [Classist] [Narcissist] [Perfectionist] [Social] [Cooperative] [Flirtatious] [Strangely Graceful] [Superstitious] [Imaginary Friend]
Stats: Strength- 1 / Intelligence- 7 / Charisma- 6 / Endurance- 1 / Agility- 8 / Luck- 3
Job: Relations Expert
-
Health: Healthy.
Rations: Cea eats 1 ration per day. Cea eats any ration that isn’t spoiled or out of the norm. Cea eats fish before anything else.
Money: 1000p on hand.
Items on hand: 3 out of 3 spaces filled.
Large snake skull (0) Key item
Smartphone (1)
Book of the stars & a pen (1)
Scrapbook (1)
-
General feelings: Cea is worried about what happened to Slate. Cea is talking to Sonny more.
Morale: 40
Sanity: -40
Special: None.




______________________________



> Ship Overview<

> Mercury Ship Status
Current fuel: 30 fuel
Ship’s shield health: ∞
Ship’s general health: Poor, see repair info.
Consumption rate: 9 rations a day. (7 by crew, 1 by pets, 1 by children)

Total rations:
Consumption rate: 9 rations a day. (7 by crew, 1 by pets, 1 by children)
Meat: 2 fine,
Fish: 1 fine, 3 nearly expired
Plants: 8 fine, 8 expired
Insects: 0 rations
Generic: 4 rations



> Mercury Ship Info
Ship size: 7 people
Fuel limits and usage: It can hold 100 points of fuel and uses 70 points of fuel per jump. It uses 20 points of fuel to reach ramming speeds.
Shield power: ∞
Speed: ★★★★★★★★★★
Carrying Capacity: 1000 loads.
Weapons: None other than the ship itself.
Special: The Mercury can use its fast speeds to ram into ships and destroy them. The Mercury can even get bombs added on to it so that once it rams into another ship the bombs explode and cause more damage. The drawback is that when the Mercury is at cruising speeds it can be stopped by a simple net. The Mercury needs a large amount of space to reach its soul-crushing speeds.

Scrap wire stock: 10
Scrap metal stock: 5



> Total Carrying Capacity used
Full total: 509 out of 1000 loads used.

Crew total: 92 loads
Marble - 20 self + 10 inventory = 30 loads
Cea - 7 self + 3 inventory = 13 loads
Slate - 8 self + 7 inventory = 15 loads
Edel - 10 self + 5 inventory = 15 loads
Latta - 5 self + 5 inventory = 10 loads
Cleo - 6 self + 3 inventory = 9 loads

Items in personal room total: 139 loads
Latta’s room - 32 loads
Marble’s room - 21 loads
Slate’s room - 12 loads
Cea’s room - 27 loads
Edel’s room - 16 loads
Cleo’s room - 26 loads
Empty room - 5 loads

Other total: 278 loads
Storage room 1 - 154 loads
Storage room 2 - 50 loads
Medical room - 12 loads
Kitchen - 10 loads
Common room - 20 loads
Storage closet - 20 loads
Control room - 12 loads
Engine rooms - 0 loads






______________________________



> Storage & Others <


> Storage room 1
Space total: 154 loads
Description: A large storage room that is in the basement. It has a large walk-in freezer / refrigerator.
Items inside:
Space taken: 87 loads
Portable translator (1)
Bright flashlight x 4 (4)
Cheap throwing knife x100 (25)

A large magnet (2)
Fancy large turtle dove statue (10)
Fancy bed (6)
Crate of paper and writing supplies (5)

Set of turtle shell bowls (4)
Large cat-skinned rug (3)
Fossilized egg (1)
Crate of trash (18)
Junk cooking supplies (8)


Food in Storage 1’s freezer
Space taken: 67 loads
Crate of fine meat rations, contains 2 rations (4)
Crate of fine fish rations, contains 1 rations (2)

Crate of plant rations, contains 8 rations (16)
Crate of generic noodles, contains 4 rations (8)

Box of chocolates x2 (2)
Large crate of ever-cold milk, contains 10 gallons of milk. (10)
Cheap wine x 3 (3)

Crate of expired plant rations, contains 8 rations (16)
Crate of nearly expired fish rations, contains 3 rations (6)

> Storage room 2
Space taken: 50 loads
Description: A large once-locked room. It is slightly smaller than the first storage room.
Items inside:
Large rusted skeleton (10)
Crate of textures x4 (40)

> Medical room
Space taken: 12 loads
Description: A nicely sized room that contains basic medical equipment.
Items inside:
Basic medical supplies (10)
First aid kits x2 (2)

> Kitchen
Space taken: 10 loads
Description: The kitchen is next to the first storage room. It has various cooking tools in it and basically everything needed to cook and clean.
Items inside: Furniture (10)

> Common room
Space taken: 20 loads
Description: The common/living room for the ship. It is the place crews meet up for more casual meetings.
Items inside: Furniture (20)

> Storage closet
Space taken: 20 loads
Description: The storage closet is in the hallway next to the control room, it’s also where Hermes lives.
Items inside:
Hermes (7)
Junk (5)
Large shipping chart (2)
Toolbox (2)
Scrap wire x10 (1)
Scrap metal x5 (3)


> Control room
Space taken: 12 loads
Description: The room where all the ship’s controls are at.
Items inside:
Junk x10 (10)
Mop and bucket (1)
Broom (1)

> Engine rooms
Space taken: 0 loads
Description: There are two engine rooms across from each other on the ship. These two rooms control their respective side of the engines. Other than devices that are attached to the ship itself to assist with watching and repairing the engines there is commonly nothing in this room.
Items inside: None.





______________________________



> Repair info <


Easy jobs (1 work point)

Fix the coffee machine - 1 scrap wire - Someone keeps breaking the coffee machine and while I do produce highly coffee-like blood, some people on the ship are frankly a little disgusted by the thought of drinking my blood.

Build lights for the Golden Dragon - 3 scrap metal, 2 scrap wires - This is more of a personal request. I would like if my statue could have some lights to it.

Fix Cea's TV - 2 scrap wires - I'm not sure how he broke his TV but he managed to do it. Get in there and fix it up before he gets bored and starts, ugh, inviting himself into other people's rooms.


Medium jobs (2 work points)

Upgrade Slate's computer - 4 scrap wires, 1 scrap metal - Slate wants his computer upgraded, someone should get to that. DO NOT go into Slate's room, he will hand you the computer himself.

Hard jobs (3 work point)

Look into the left engine - ????, can only be done once landed - The left engine takes 5 seconds longer then the right to pop out the ship. This doesn't sound like a large issue, but say we're escaping and someone hits the thrusters without waiting 5 seconds for the 2nd engine to get ready. It wouldn't be pretty.

Upgrade ship’s scanner - 8 scrap wires, 10 scrap metal - The ship’s scanner is in poor shape, if we got it upgraded we would be able to locate more stuff.


Fixed

Repair the basement door - 6 scrap wires, 1 scrap metal - There's a door in the basement that leads to some room none of us have been to. We have enough storage space so normally I wouldn't care about it, but whatever is in that gosh darn room is weighing us down by 50 loads. What the heck is in that room?
Final note: Basement door was fixed on day 1 of Cleo joining. Strange orbs were found and a heavy rusted skeleton. We have gain access to storage 2.

Stop our translator from breaking - 2 scrap wire, 4 scrap metal - Someone fell asleep on the translator a week ago and it's slowly been breaking down. I fear it'll fully break in a day or two so getting it fixed before that would be for the best.
Final note: Portable translator was fixed day 1 of Cleo joining. It is now in working order and added to the storage until needed.

Look into our Hermes unit - ???? - The Hermes unit has been acting strange since we got him. He's been acting paranoid, it's not normal for a Hermes unit.
Final Note: He says he’s ok and has been recommended to talk to Marble.

Fix the monitor in the control room - 10 scrap wires, 4 scrap metal, can only be done once landed - The monitor in the control room is the only way we can see outside; without it we'll be going to places blind and while the ship cannot be destroyed from the outside, I don't think locals will take too kindly to us slamming into their buildings while trying to land.
Final note: Monitors are now fixed and we can see outside as well as land without crashing into things.

Repair the ship's lighting - 20 scrap wires, 10 scrap metal - Worst part of this ship is that the lights are always deteriorating. It won't be long until the lights stop working in the living areas. I think everyone (but Slate) would like the lights to be repaired as soon as possible. The hallways and the basement look like a setup for a horror film. Also the lack of lights make it easier for people to hide on board, if anyone tried anyway. DO NOT repair the lights in Slate's room, it's supposed to be like that.
Final note: The lights are active.



09/06/16
">>> "

[image]

09/06/16
">>> "

[image]

09/06/16
">>> Troll Bridge"

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09/06/16
">>> "

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09/06/16
">>> "

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09/06/16
">>> "

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09/06/16
">>> "

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">>> "

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09/06/16
">>> "

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09/06/16
">>> "

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09/06/16
">>> "

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09/06/16
">>> "

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09/06/16
">>> "

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09/06/16
">>> "

[image]

09/06/16
">>> Give One Punch Survival training!"

[image]

09/06/16
">>> "

[image]

09/06/16
">>> Have Helios help out. "

[image]

09/06/16
">>> "

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09/06/16
">>> "

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09/06/16
">>> "

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09/06/16
">>> "

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09/06/16
">>> Be affectionate towards One Punch."

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09/06/16
">>> "

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">>> "

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">>> "

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">>> "

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">>> "

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">>> "

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">>> "

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09/06/16
">>> "

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09/06/16
">>> "

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09/06/16
">>> "

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09/06/16
">>> "

[image]

09/06/16
">>> Assign him to do janitor duties."

[image]

09/06/16
">>> "

[image]


[Do you know the limits of where Sir can go? He was there as well.]


[image]
Sir was there, and Sonny must have taken him there, curious.


[image]
If Sonny can take Slate to whatever that place you're talking about was then of course he can take Sir. It's almost the same thing. Slate's mind got moved, Sir's existence got moved. There's not much to think about here co-player!


[image]
Well I think I'm going to review the Sir entry in the cosmosdex and a few other files. I might need to ask around on rumors about the other game.


[image]
What for? What are you going on about? Sonny took Sir away so Sir would stop bothering Cea, I don't see an issue here Helios. If you're on to something then spit it out.


[image]
If everything we're being told is correct, then yes, Sonny took Sir to the abandon game zone. The area that is said that no one can come back from.


[image]
And? Nothing about that seems.........Sir.....Cea said he didn't see Sir for 3 months. Sonny must have dragged him in to that abandon game but...Sir is so determined to hurt his victims that he will find the quickest to them. If Sir was dragged there but it found a way back to Cea then...


[image]
There's a way out of that place and Sir was determined enough to find it. I have a theory that Sonny didn't latch on to Cea at random. I think he needed a person with a Sir so he'd be able to use it to detect exits, but for what? Clearly he has some sort of power to get in and out with ease what would he need another exit for?


[image]
Let's not get ahead of ourselves now patron! We don't even have anything that confirms that the other game even exists yet. Let me assist you with looking up the info you need. We'll be back in a few minutes co-player!

09/06/16
">>> "

[image]


[What about the game Fortuna was built over? Would any place in that count as outside of the universe? Sonny claims he lived in a smaller universe once, where everything was much simpler, before he didn't meet the standards of a higher being and he got torn apart and scattered.]


[image]
The game Fortuna was built over? I don't have much info on that, I don't even know if it's more then a legend to be honest. I just go with what everyone says because they like pushing the blame on unexplained events on something. So I guess this situation fits.


[image]
What you're saying he said sounds a lot like what an abandoned game might be like. If it does exist, and I have good reason to believe it does, then it might actually sit outside of the universe. It could explain everything.


[image]
But of course, every explanation that's just "The other game" or "The alpha game" always "explains everything". It's a wild card. We can't toss it out but we can't put all our owls in one basket.

09/06/16
">>> "

[image]

[So, uh...

How are you guys doing?]


[image]
Confused is how we're doing co-player. I can't begin to think what even is outside the universe, much less how you got there. I don't believe anyone has reached the edge of the universe and then went outside of it. It's unheard of!

09/06/16
">>> Cleo should check up on the Helios unit"

[image]


[Long story short Sonny is a Dreamwalker.]

[image]
Dreamwalkers don't just go outside the universe.

09/06/16
">>> "

[image]


[We couldn't contact you because we were "out of signal range"]

[image]
That's......


[image]
Impossible.....


[image]
You'd have to have been taken outside of the universe for that to happen. You can't just go outside the universe!


[image]
And yet that's what seems to have happened.

09/06/16
">>> "

[image]


[We're sorry about disappearing. We sort of got sucked in with Slate when he went into Cea, or Sonny's, mind there. We're not sure.]

[image]
Well that's strange.


[image]
You still should have been able to contact us! The patron messenger covers the whole known universe, including the minds of everyone in the universe. I know you were distracted but you still should have responded co-player.

09/06/16
">>> Cea, Apologize."

[image]





[Darn it I was just staring at nothing and not responding to stimuli for the past ten minutes wasn't I? I haven't been able to hear you after Athena told us how the Limbo gods don't need honor.]

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I don't know if you were staring at nothing but you sure weren't talking co-player. I attempted to get you to move that slacker Cea a little faster but you didn't do anything when I called for you! You also apparently missed my essay!


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She got a A- on it.


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An absolutely unacceptable grade! I want a retrial!

09/06/16
">>> "

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Co-player? Co-player! CO-PLAYER!!!!!!!




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You've been yelling co-player for 10 minutes, I think it's time for you to stop.

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Cosmosdex entry: Dreamwalkers


Name: Dreamwalkers

Physical description:
Dreamwalkers have no physical existence, instead only existing inside people's minds. While within one's mind they can comunicate with their host as well as appear in their host's dreams taking whatever form they desire. If they have a strong enough bond with the host and/or their host has an unstable mind, they can appear to the host as if they are in physical reality, but this is only an illusion and they cannot actually interact with the environment or be seen by anyone other than the host. Dreamwalkers can also gain some control the host's body, but only if a strong enough bond is formed with the host and the host specifically allows them to do so.

They are able to ride brainwaves to jump from one host to another, but only if the two people are in close physical proximity (their range is about the size of a 5-10 person ship). If the host has a strong enough mind it is possible to force a dreamwalker out of said mind. When evicted due to being forced out or due to the death of the host the dreamwalker will attempt to hop in to the head of another. If they cannot find a mind to enter in time they will quickly die.


Behavior:
Dreamwalkers are a very intelligent race and different dreamwalkers can have very different personalities. Since they rely on their host's cooperation in order to interact with the world, they are forced to either be polite and cooperative with their host so the host is willing to do what they want, or manipulate and trick the host so the host does what they want without realizing it. The latter method is more risky, however, so the majority take the honest route. Some like to play the role of an imaginary friend, while others are more up-front about their true nature. Most of them will tend to stick with a host they like, building up a close bond with them. There is a rare type of dreamwalker known as the aimless dreamwalker who change hosts whenever they wish unlike most dreamwalkers who are trapped in their hosts until eviction or death.


Danger level: Minor to moderate. Most are harmless and they are limited to doing things through their hosts anyway, but more malicious dreamwalkers may try to trick people or stealthily commit psychological abuse or brainwashing.

Habitat: Inside the minds of intelligent species.

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09/06/16
">>> Keep following those prints "

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">>> "

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09/06/16
">>> Hmm, using Cea as a puppet to get what you want because you don't have control over yourself? Sounds like someone's projecting. y a w n"

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09/06/16
">>> [M]"

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[......Athena? Helios?]

[SIGNAL OUT OF RANGE]

........


[Anyone......]

[SIGNAL OUT OF RANGE]

……..

09/06/16
">>> "

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[Cleo holds belief in The Creator, so I think it's a good idea to learn a bit about him. Plus I swear we saw a statue of him last game.]

[SIGNAL OUT OF RANGE]

........

09/06/16
">>> "

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[Sure thing Athena, hey if the Helper is going to help by herself at any point, I imagine any other Limbo gods that aren't in for the sun god killing business are going to retaliate over their broken agreement?]


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They don't have an agreement co-player. Limbo gods don't make deals, or more like, they don't keep deals. If you think you can make a limbo god follow a deal you created with it, you'd be wrong. They're the most powerful beings in the universe by a long shot. When you're like that you don't need any honor.

09/06/16
">>> "

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[About the Neo, well, is there even a silver of a chance that that alligator is going to help us?]


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Laughable!


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The Neo lives to kill. The Neo might be able to destroy the Sun God by itself, but I don't see the Neo lifting a claw for this situation. We would need to almost kill it to get it to listen to us. Only one first gen has done that.


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The first gen of flesh and blood. They did it by mistake when the Neo went up to them in its weakest form to spy upon some death. The first gen of flesh and blood, who at the time wasn't even a god! They snapped up the Neo and nearly killed it, but the Neo made a deal. The Neo gave them great power, the powers of the gods in turn for freedom. The deal was taken, and the Neo was freed.


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The issue with killing the Neo is the fact that many stories point to needing to want the whole universe dead to kill the Neo. Every single atom, every single fiber, you must want it dead, for the Neo is the universe. It's said if you even want one thing in the universe to live you will hold back, and that's when the Neo will kill you.


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Though I have heard an almost never told story about the Neo. That if one, truely loves, or at least believes in the betterment of everything in the universe, they will be able to kill the Neo and make the perfect universe. Of course, as anyone who knows the origin story of the limbo gods knows, the perfect universe is likely the worst idea ever. There should always be some conflict in the universe, a perfect universe cannot be one without conflict. It is impossible. If you don't know about the origin story, how about I tell you on our way to see the Helper? It seems like it'll be highly relevant at that time.

09/06/16
">>> "

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[Yeah. What all do you know about the Unknown?]

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What do you think? Nearly nothing. I have gotten rumors that the Singer will lead you to the Unknown if you wish. I also heard that the Unknown has been weakened somehow. It's possible it was from a fight with the Neo. The Unknown and the Neo are enemies. Always fighting. The Unknown is the 2nd most powerful limbo god. At least before what ever weakened it.

09/06/16
">>> "

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[Oh and speaking of Limbo Gods, you were working on some plans for getting us to The Helper, right Athena? Sorry I haven't been focusing on that, you may have noticed I get distracted easily.]



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It's fine, I do in fact have a plan.
Step 1. Survive till the 4th planet.
Step 2. Fly in to the middle of the universe.
Step 3. Land in the Helper's domain and confidently walk up to her.
Step 4. ??????


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This is embarrassing but I never finished step 4. Everything I come up with isn't perfect. It has to be perfect but these are limbo god we're talking about! These gods could kill us in one touch. They could shatter reality if they willed it! The Helper is the nicest limbo god of them all and even she might kill us!


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Instead of coming up with a plan, maybe you just need education so that you can figure out what to do when you get there. In fact, you need education on all the limbo gods. Granted, I don't know too much about them, but I can give you all the info me, Nike, and some other gods have been gathering. You know all the code names of the gods right?


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The Neo, the Sleeper, the Singer, the Helper, the Mirage, the Dragon, the Creator, the Poet, and the Unknown. Are there any questions you have about any of these or the Limbo gods in general?

09/06/16
">>> "

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[Erm... a bit late on the ask but, should we be worried about the Echidna-Kelda situation? Like, the chance of a being like Kelda discovering the reality of this universe? Since the Echidna AI is... or was? A 1st Gen AI.]



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I can't make heads or tails about that situation! I don't think I've ever heard of a case where living being and an AI are fused.


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Well there is-


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I was attempting to avoid talking about "them" Helios! They weren't quite fused anyway. They just are a living being that is labeled as a first gen. Now lets change subjects before "they" hear us and we get a few marks on our record.

09/06/16
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[Oh... well moving topics, do you think there might still be a chance to find Hades and Persephone? I'm not exactly sure anyone's fond of Cronus being in charge right now... erm, right? How're things going over there anyway?]


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I personally think Cronus is a fine ruler. He's brought a new golden age to the universe and has stabilized a lot of issues.


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He is quite dedicated to his work and he tends to listen to our woes. I would say he's one of the best rulers we had other then the issues of the very obvious crimes he commits against those of younger blood.


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Children are very special things in games. Normally you cannot kill them even if you tried. Cronus is one of the only beings able to break that rule.


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Does the end justify the means? That is for you to decide, but I will tell you that Cronus doesn't seem to be working on saving the universe, just giving it a peaceful death in the hopes that you will do the right thing next universe and at least delete all your characters and achievements so that the plague does not follow you in to the next universe. I not sure giving Hades the stress of suddenly becoming leader and dealing with this is what he would want. Most of the gods have no hope in this universe.


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As for finding Hades I don't think there is a way to find him. He had a certain set of powers that allowed him to blend in perfectly with just about any situation. If we find him it'll likely be by accident.


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He's a master of disguise! There's a chance we've already met him. He's even been known to disguise himself as fashionable clothes. Unless you want to ask every hat you see if it's the great Hades I say we have no chance.

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[Hey, speaking of carrying over in the next Universe. Do any of you know of an item that would let you guys do that? Or maybe a way for you to temporarily gain dominion over the aspect of Death, which might allow you to carry over with your memories intact? Can't Mors just save a file of them or something?]


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Co-player, just before the universe ends, the new universe is created. In this short amount of time both universes exist. Mors and any other space rippers are able to escape to the next universe, along with anyone who can sneak past, or are allowed through these holes. If you attempt to sneak in the others will try to kill you as you were suppose to die with the universe in the last game. If you ask enough or if you do a few favors you might be able to be allowed a free pass to the next universe, no murder involved.


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But co-player, you must understand. For every god that gets through to the next universe, a god must die. The Hermes and Mors of the new universes are almost always killed because the Hermes and Mors of the last universe come in. There cannot be more then one of the same god as it causes major issues. The power that the god has compiles on the universe.


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With two Helioses every star system would become a binary star. The amount of devastation that would happen due to twice as many stars in the universe would be unheard of.


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And while we could all just kill our other selves to avoid the fallout due to two of us existing, is it right to do it? It is like murdering a newly born child so that an old man on his death bed could live. It becomes a sick ritual after awhile. The more you keep living, the less you care about life. Dying is horrible, but stagnating might just be worse. Only certain people can live for many universes and not go mad, and have you seen the few that don't like Mors? Mors wants to destroy the universe permanently to stop its constant reincarnation. If that doesn't tell you something then I don't know want to tell you.


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A longer lifespan is a blessing. True immortality is a punishment.

09/06/16
">>> "

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[I didn't realize you were so eager to visit the center of the universe, Athena. My apologies. I suppose we could still sell the ship and take its AI.]


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Yes that sounds like a good idea, but seeing as you have already ordered the ship let us see what the ship is and then decide on our actions. No matter what it is a free ship. If we use it that's fine, if we destroy it for a huge amount of scrap I'm all in as well.

09/06/16
">>> Cea and Edel"

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Edel's file

Name: Edel Dadnelion
Age: Unknown, likely 20 - 25
Species: Prunus
Job: Medic
General info/History: Edel has been a medic for the last 10 years of his life. He has had, from what he tells me, a very lackluster and normal life. He has become extremely associated with tense situations and to this date I have yet to see him panic in the face of even the most horrifying situations.


Info: I have looked in to Edel deeply as I do have a history of doing battlefield work. I have seen people act like Edel for ages. They go through tough situations and pretend they're completely fine. After many of these talks I can conclude that Edel has in fact not been affected by his past events. He freely talks and makes jokes* about the events of the past. He hasn't been traumatized in any way, shape, or form by his field of work.

What does anger Edel is his future as a prunus.

A prunus will at some point root in to the ground, become a tree and bare prunus young. Every single thing about that sets Edel in a rage fit. Even a mention about one of those subjects is enough to cause heavy arguments.

Such as, Edel is hermaphroditic as are most plant based species. Edel absolutely hates this fact, to the point where he absolutely refuses to be called a they and wishes to be called a he. He heavily hates every single thing about what he is and is disgusted by the idea of having children be born from him, as such he decided he wanted to be associated with being a male as the male of many species do not bare the young.

Edel's looming future of becoming a tree has caused him to stray away from close relationships. He becomes angered when one even implies the idea of starting a relationship with him. He will do his best, to scare them away. While I assumed that the reason for his anger was that he didn't want to be reminded of his "death", he told me he only does that because the last thing he ever wants is to have someone rooted down with him, having to watch over a tree for the rest of their life.

His one saving grace is his bird, Almond. She is a highly intelligent bird, able to understand speech and is also able to file papers. Edel takes care of the bird more then he does himself. It seems Almond is the only reason Edel continues on in life as he wishes for Almond, and the many Almonds that come after to have a home they can trust. Edel has put in a request to the captain for more of the birds so that he can start perfecting his flock now.



Conclusion: Sadly there is no treatment for the natural progression of Edel's life cycle. I have asked the whole crew to not speak about aging, courtship, the act of creating children, and trees around him. Thankfully none of those things are common subjects. I have also asked the crew to attempt to not start fights with Edel over petty issues. It seems Cea is the only one who doesn't wish to listen.

*Horrible jokes.






Cea's file

Name: Cea Jaspers
Age: Unknown
Species: Klannec (High class)
Job: Relations Expert
General info/History: I do not know much about Cea's history. He rarely talks about it other then to comment about how rich he was. It seems Cea was highly pampered on his planet. While high class klannecs are certainly pampered Cea seems to been on a level even higher then the usual high class.

Cea's lack of talking about his past has forced me to do some digging. There's a large lack of info on Cea and his family as it seems the day Cea left his home was destroyed by a fire. The timing of that could not have been more coincidental. I don't want to assume anything but the vibes I got from reading the article about it did not make me feel very safe about Cea.

In this article I saw a picture of Cea leaving with a low class servant. This servant wasn't with Cea when he joined our crew so I asked him what happened to him. I assumed Cea had to fire him due to lack of money, but Cea just stared at me for a few seconds completely still. He got up and left for his room, only saying "He was killed" as he left. I have to wonder who killed him.


Info: The first thing I noticed about Cea was his intense flirting. The second he got on this ship he attempted seducing anyone in his range. I'm not quite sure where this need to flirt comes from but it doesn't seem to put any negative toll on Cea personally. He has never taken rejection too badly and is quick to move on to the next person after being rejected. While he is quick to take up any approvals he gets he seems to soon become bored of most relationships. The longest standing one I have watched was with Citrine. That relationship was only broken up because Citrine had issues with Cea's self centeredness. I am unsure what made Citrine different from most of his other relationships.

Oddly Cea seems to instantly reject any offers of a relationship that he himself did not bring up.

While reviewing Cea, Cea seemed very imaginative, able to pull out his thoughts quite quickly. What worried me the most though, was him talking about this "Sonny." Sonny is an imaginary friend from Cea's childhood. He speaks extremely highly of Sonny and told me Sonny was his best friend. This raised more then a few red flags.

While an imaginary friend isn't rare, the attachment Cea has is unhealthy. While Cea has promised he would get Sonny out of his head soon, he never seems to make good on those promises.

I have a theory on Cea that might explain most of his actions. I believe Cea, like a drakon, has mind related abilities. Now I understand that klannecs do not have such powers but it is the only way I could explain how Cea seems to know more then he should. Cea is able to, well, it's hard for me to explain in words so I'll be writing examples on here.

1. When I first wrote down Cea's info, I had put down that I predicted he was about 30 years old because he didn't tell me his age. Minutes later he opened my door, stuck his head in and said "Marble dear I will have you know I am younger then that." and exited in a huff.
There's no way he could have seen my paper, I hadn't even finished writing it.

2. On a mission, Captain Latta and me found a chest in the middle of nowhere. Captain Latta was about to open this chest when Cea ran up to us* and pushed Latta away. He then informed us that the chest was a trap. After a quick investigation, this turned out to be true. There's no way for Cea to have even known where we were. He was at the ship the whole time.

3. I decided to test Cea's "omni-vision" and when he sleeping I switched his coffee with Latta's blood. Both his usual coffee and the blood were nearly identical. I had Slate get him up for his breakfast and even before he left his room he asked Slate to make his usual coffee, not put Latta's blood in his cup.

Evidence points that maybe he has the "Familiar effect" that many drakons, especially young ones get. A drakon will sometimes imagine an animal, person, or beast known as a "familiar" that they "summon" to help them do actions such as fly and lift objects off the ground. Normally the drakon feels as if they have no powers and it's in fact their familiar that is helping them. Usually as the drakon ages this familiar "dies" and they realize it's been them doing everything all along.

I know there are holes in this idea. For one Cea isn't a drakon, his species shouldn't have any mind powers, and to be honest I'm unsure how Cea would be reading my mind as I've never been affected by mind powers in my life, but it has to be that. Sonny has to be some made up familiar Cea made...right?


There is one thing Cea told me that I'm worried about. He told me when he gets to Fortuna he plans to wish Sonny in to existence.

I know bringing the dead back to life is the worst thing one could ever do.

But what happens when someone brings something that doesn't even exist in to reality?


Conclusion: The only issue I see with Cea is Sonny. I don't know how to help him with this as he refuses help and all the usual techniques don't work on him. While Sonny doesn't affect Cea's life too negatively, it seems "Sonny" controls some of Cea's choices. It's not healthy to have an imaginary friend pick what you can and cannot do.

* Cea is one of the fastest runners I've ever seen. While he normally struts across rooms at a slow pace, when he has reasons to run he quickly outpaces everyone on the crew. I have never seen someone dodge attacks with such ease.





[The center of the universe is dangerous, isn't it? With an extra ship we can split up when we get to that juncture, this'll act as a failsafe so that we can reach fortuna even if our visit to the center of the universe goes bad. Getting another ship also allows us to recruit potentially useful crew members if we come across any(Well, if we come across more than one, anyway.), without sending any of our current crew members away and costing us morale. On top of that, we don't have a lot of ships available at the moment and we wouldn't mind unlocking a new one in the spirit of planning ahead.]



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Explain to me this then co-player. Which one of us in going to the center of the universe? When we split up you won't be able to see or hear what I'm doing, and I won't be able to hear or see what you're doing. Clearly I need to go to the center of the universe because I want to, and you need to go to the center of the universe because you need to speak with the limbo god. There's only one ship that can get us there. Do the math co-player, someone one is going to need to watch over the other ship unless you want a large risk of it getting blown up when we're not looking! I predict the middle of the universe will count as our 4th planet. The 5th planet is Fortuna. Do you think a ship will be able to make that Fortuna roll without help?

09/06/16
">>> "

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Wait a moment, co-player, what are you getting another ship for? Did we need a ship? It doesn't seem like it'd be useful at all in this session.

09/06/16
">>> "

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[Can we all just drop any sort of Eris talk? As far as I can tell all we're accomplishing is annoying Athena which, while not terrible, isn't exactly going to help us in the long run since friendship=power.]



[Actually, since Athena is pretty clearly infatuated with Eris, I think it might behoove us to help her out.]




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Helios, aren't you going to open that box?


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Oh. Well it's nothing important. The player is just speaking to themselves.


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How strange. I suppose I don't need to see it then.

09/06/16
">>> "

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[Athena: Maybe you should go take a short break to build a few babysitter AIs so you can spend longer times in the future not watching eris.

In the meantime, maybe nike or another of your friends can be the guest coplayer. I'm sure one planet without your expert guidance won't result in too much losing.]



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But co-player this is a 5 planet game in which one of those is the center of the universe and the other is Fortuna! I will likely never be able to play this game ever again for the rest of my life, and don't give me "But we'll have you next game" promises! I'm not here to tie down the rest of your game co-player, and thus even though you might tell me you want me next game, I'm not going to treat that as a promise. You might want some new AI and I don't want you to feel like you must stick to me because of some silly "promise".


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That does mean I refuse to keep leaving though. This is my one chance to play this game. I don't cross over to the new universe so the chance of me playing this again is slim to none. I've been waiting my whole life for this chance and any friends I have are going to need to wait. Eris has a whole planet to herself. One she can edit and bend to her very will. All on the planet, from the sentient ruling species, to the deadly beasts, even the very grass on the planet cannot harm Eris. She has a whole planet to interact with! Normally the punishment for gods killing gods is death or the tutorial, her punishment is barely a slap to the hand compared to those things.


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I sort of wish I could be punished by getting a whole planet to myself. I had to buy my own planet.


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I know it's so unfair sometimes. We're gods but we don't get worshipers, or land, or temples. Not one goat will be burned in offering to us. Being a god is nothing like it is in the stories. Eris gets the closest thing to true godly worship. Frankly everyone is a little jealous about the whole situation. Anyway, like I said, you are over reacting. Just because you heard something strange on a radio doesn't mean something is wrong with Eris. In fact if we heard something normal on the radio then I would start worrying, but if you're so worried about her being bored then I'll go grab a yarn ball and put it in my inventory. That should entertain her.

09/06/16
">>> "

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[But seriously Athena nobody actually likes Eris that much over here. Some of their japes are vaguely amusing, I guess? But they're just too dangerous for anything other than vague jokes about romance.]


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Right. No one likes Eris that way. I can't think of a single person. What about you Helios?


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No...not at all Athena.



[Though could you please make sure Eris is where she's supposed to be and then lets go ahead and get back to saving the universe.]

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Co-player, I constantly watch over Eris! I should be allowed to leave her alone for a few days. Just look co-player, I have been interrupted about twice in this game by Eris and we only just left planet 1! I want to be able to play without having to check up on her every time something weird and slightly related to her happens. Do you know how many weird things are related to her. A whole lot! I'm barely going to be able to play if I keep checking on her, and I don't want to bring her here because she's going to pester me to play, or start backseat gaming. I am the one playing Fortuna and I refuse to have anyone else get in my way!

09/06/16
">>> "

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[But I don't know, maybe I'll ship ErisXHades. I mean, she has this whole turn stuff into dogs sthick, and Hades probably loves that. Maybe Eris will l go over to Hades' place and turn his entire house into dogs while he's sleeping. Hades wakes up to a soft, confused yelping, finding himself covered in mutts and terriers. As he is trying to dig himself out of the dog-pile, he spots a cute yellow lamprador trotting his way. He manages to free one arm, just enough to caress her while her luminous face closes in on his. He- er, maybe I should stop there.]



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Yes, maybe you should stop right there. That was the worst thing I've read all week, and I've read Midnight Sins. A book about one man and jaywalking at midnight.


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Plus, Hades already has a wife. Even if she's gone missing.


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And then he went looking for her and never came back!


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After that Mors took the throne of the Underworld. I'm not saying Mors kidnapped both of them to take power but...


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Mors likely kidnapped both of them to take power! I don't understand why Mors had to kidnap the smartest out of the 3 "leaders" of the greeks. Why not take Poseidon? Or Zeus? Both of them are- are- are-


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Absolutely wonderful leaders. I stand by them the whole way. Or at least I stand by Poseidon seeing as Zeus has taken the fall.


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Athena is physically unable to make rude comments about any of the leaders.


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Gag me with a knife because it's horrible.

09/06/16
">>> Use Ashlaiz"

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[I'm just shipping Basalt x Lucrum.]

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Oh. Ok. That's fine with me Co-player, I won't stop you then.

09/06/16
">>> "

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[I believe we found a new ship potential.]

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What what? WHAT ARE YOU SHIPPING CO-PLAYER?

09/06/16
">>> Wrap this up"

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Chatlog between Dio the 2nd and Marble

Marble: None of this is my issue anymore. You need to deal what your own issues.
Dio the 2nd: You act like this is just my issue Marble, but there's many people on this ship.
Dio the 2nd: If reports come in that we all died I hope you feel guilty.
Dio the 2nd: Flint's on board you know.
Dio the 2nd: Be a shame if a stupid dragon crushed this ship wouldn't it.



[Hey Helios, maybe you should chat with Eris a little? I mean, its not that I'm shipping you with Eris but maybe a friend is just what is necessary for the good of that poor forsaken planet.]

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It sounds like you're shipping people co-player! I ask that you stop whatever Eris and Helios fan fiction you have in the works this instant!


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You didn't have to speak for me, but you're right. That's a horrible idea, both of those. I just don't think you understand how horrible Eris is player. Eris has so much power but she uses it on meanlessly things without thought. I normally wouldn't tell people what they can and can not do, but once Eris turned everyone in a meeting in to pugs because she thought it would be funny. Do you know what being a pug is like? Suffering.


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And then there was Tory where millions of people died, and many people lost their clothes due to an apple.


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Once Eris was sent on a simple mission. The whole planet had to be turned to birds because of how much she messed up.


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Eris has caused at least 3 gods to be killed in fights regarding her coloring. She is clearly black and gold but she has caused 35% of us to see here was white and blue! No one is sure what color she is and it's highly upsetting!


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Eris once hosted a gameshow and forced a few gods to join it and the rest of us to watch. She killed everyone who couldn't answer the questions. Everyone died in the "basic math" section.



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It was kind of their fault for no knowing basic math.


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She disabled everyone's calculators.


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So what? One should be able to easily solve basic math by hand.


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On the question "What is 2 + 2" the answer was a picture of Artemis's hunting trip in to the forest of Feebar.


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Oh...right. That was a fairly unfair question.


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Thus I rather not meet Eris. I do not like the idea that she has a wall of Helios. I do not want her here or there. I do not want her anywhere. I know it might sound harsh player but banishment for Eris was the lightest sentence that could have been given to Eris.



[Maybe giving Eris a Helios unit will get her to leave you alone for awhile?]

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Don't sentence that poor Helios to a life of suffering like that.


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Yes, I, and I alone will carry the burden of Eris so that no one else has to!

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Chatlog between Dio the 2nd and Marble

Marble: Maybe you should have whoever touched the cup say sorry.
Dio the 2nd: I don't think Kelda understands the word "sorry" anymore.
Dio the 2nd: Along with any other word.
Dio the 2nd: Also there is the little problem of the person who touched the cup being dead, you know, because he headbutted and caved in part of the ship.
Dio the 2nd: That's a thing.



[I-it's not like I like her or anything, b-baka.]

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ARE YOU MOCKING ME CO-PLAYER? I WILL HAVE YOU KNOW I DO NOT LIKE HER OR ANYTHING LIKE THAT, HOW DARE YOU MIMIC WHAT I WAS GOING TO SAY BEFORE I SAID IT.

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Chatlog between Dio the 2nd and Marble


Marble: Your son is doing fine, no thanks to you.
Dio the 2nd: Huh? What's this? Marble are you on the ship? I never thought you'd come back!
Dio the 2nd: Bet you finally decided to stop beating around the bush and make good on your promise to slam my head in to the ground.
[COLOR="#8B4513"]Dio the 2nd: Well come right at me cuz. I'll show you the true grace of the Dio genes.~ ;)
Marble: If I was on that ship I don't even think Noverus would be able to stop me from snapping your neck Dio.
Marble: But no, I'm not on the ship, in fact it's strange that I'm able to contact you at all.[/COLOR]
Dio the 2nd: Ah, it must have to do with that incident a few days ago. To be honest that incident has really put a halt in just about everything on this ship. I fear it might be time to abandon it and move on...
Marble: ................
Marble: What did you guys do?

Dio the 2nd: "What did you guys do?" more like what did that brain dead dragon, Kelda do!
Dio the 2nd: Sure, someone touched the cup that should never be touched, but her ramming her head in to the ship out of anger was more then an overreaction.
Dio the 2nd: Not that she's running on anything more then instinct at this point.
Dio the 2nd: Our ship AI, Echidna, was sadly lost in this head butting activity. By lost I mean it is now jammed firmly in to Kelda's skull. Such a shame to lose such a nice 1st gen AI and have part of our ship crushed because of that beast.
Dio the 2nd: Now everything is falling apart without the AI, and to make it worse ever since Kelda got that AI jammed in to her skull she's been acting strange. Might I even say, more intelligent?
Dio the 2nd: She still hasn't reached the, "can form actual meaningful sentences" part but she's dragging the ship somewhere with intense interest.

Dio the 2nd: Maybe a hole in her brain is just what the doctor ordered.
Dio the 2nd: Or maybe it's possible that AI and her have, somehow fused?
Dio the 2nd: The latter isn't possible right? I mean I've only heard of that happening with lesser strains of clockworks.
Dio the 2nd: Then again we did have an issue with part of the ship due to that rat, Cobalt.....
Dio the 2nd: ..........
Dio the 2nd: Do you think Kelda or Echidna would be so petty to, oh, I don't know, attempt to kill us for the years of using them?





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I don't mind her too much....I can put up with her and as part of my job I spend time with her. All she wants to talk about herself, and the things she likes. She never asks about me. If she's my friend, then she's the worst one ever. She just goes on about her "chaos" and "mayhem" and "Helios".



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What was that last one?



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She has an entire wall dedicated to Helios. Pictures of Helios. Artwork of Helios commissioned by the most talented people in the universe. She even made a horsesona. It's unfair! She hasn't even met Helios outside of viewing him at a few meetings and apparently taking pictures of him outside his windows! Why is she, a being of discord, so interested in someone so boring?


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I want to say I'm offended but I'm a bit more scared for my life. The last thing I need is Eris. The last thing this universe needs is Eris.

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And Nike is only doing it because I asked her to. So I guess, Eris doesn't really have any friends, and that's why she feels the need to bother me. Not that I'm her friend or anything, I'm just watching over her.

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[Athena it seems to me that Eris must just enjoy hanging out and talking with you to a degree. Maybe it wouldn't be the worst idea to see what she wants? What do I know though, maybe this strange radio signal is just another oddity.]

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I guess maybe she enjoys hanging out with me but it's only because I am the only person who will tolerate her other then Nike!

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[Wait, you didn't already go over there? The host mentioned a predatory bird like lamp.]

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Do I look like a lamp to you Co-player? I think not! If they are referring to me then they clearly are over doing my description, or maybe they just believe all robots are lamps. I wouldn't be surprised. I have attempted to inform those cone heads about the dangers of Eris time to time but to be honest, they're all a little like Eris. Extremely strange, and to be honest, considering what their planet is like I wouldn't be surprised if Eris is the least threatening thing on it.

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[...Helios, what are the odds of us running into the chaotic lamp?]

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Chaotic....lamp....


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.................


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Athena has Eris been released?


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She shouldn't have! She's just trying to distract us! She likely wants attention and I don't know, summoned a strange radio host to get me to go over there, but I refuse to do it! I am in the middle of a game and Eris can just deal with it until I am done! Why does she always need to pester me? Why can't she pester someone else for attention. Someone who is not TRYING TO MAXIMIZE THEIR CHARACTER GAMEPLAY TIME?

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">>> Check mail"

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Marble's task list


Check email and use [Connections] - 1 point
Marble can check and send emails that will be sent out as soon as she lands on a planet with an internet connection. Emails may lead to important choices due to her [connections] trait and she may be able to summon help, backup, or supplies. Sometimes the emails may just be spam.


Quick checkup of any crewmember - 1 point
Marble can preform a quick checkup to help a crewmember's morale and sanity and stops issues before they happen.


In depth checkup of any crewmember - 2 points
Marble can preform an indepth checkup if a crewmember badly needs help. Helps greatly restore morale and sanity and stops issues before they happen.


Check Cea using Slate - 2 points
Marble can call Slate to check up on Cea if Cea is still up for it.


Review crew files - 1 point per 2 files
Reviewing the crew files may give important insight in to crew members and deeper info that has been lost over time. Normally will include a short history of the crew member.

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">>> Let's see what Marble's up to!"

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">>> Think of something besides a date."

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">>> The day when you met Cleo."

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">>> Cea: Try to remember what you had for lunch."

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After being losing my latest project I decided to move to the other Apollo. It turned out to be a blessing in disguise. I had hit the gold mine. Using the other Apollo I was able to create a new run, simply called the Sun God run. It's become quite a huge hit due to how unbeatable it seems and how long the universe survives. Instead of other runs where the universe has very little time to live after the start, this run takes its sweet time to ramp up, allowing people to create massive armies for this grand old final boss battle. No one has beaten it yet but people are taking notes, detailing their work, small details they've found, the little nicks in the armor of the sun god. None of it has been enough to kill the thing, but every detail brings us closer to destroying this thing.


I played the run a few times myself just to take it in. It was heavily interesting and brings me closer to my ultimate goal, finding out what game under Fortuna was about. I know I know, it's a stupid goal. The thing is fractured and who would even care about such a thing. It's not useful...other then summoning a near unkillable being, but maybe it might be just what we need to find out the answer to one of our biggest questions. How does one kill the Neo without cheating? I nearly suspect what is needed to kill the sun god and what is needed to kill the Neo will be the same thing. For now I think I'll stop running sun god runs and go back to fishing around for new details and new runs. For now I shall leave my notes on the sun god run below.



- Using Mors and Cronus is a good way to slightly delay the sun god. I have set them both as my patrons for now and let them free-rome. As Mors travels from universe to universe, after many universes it might be possible that Mors will figure out a way to destroy the sun god by themselves which is why I'm letting them freely move.



- Attempting to command kill the sun god (Which is considered cheating and isn't counted as a true kill) is surprisingly hard to do. You will need to input the command over and over at high speeds. It appears that the sun god has two health bars and if not destroyed and nearly the same time, it will heal.



- I was somehow able to befriend the sun god in one run and turn it in to a patron (at the cost of the lives of most of the gods). Unlike the other gods you cannot command it to self destruct making this a moot and useless action. The sun god's patron powers are hard to explain but none of them are useful in the attempt to kill the sun god.



- The sun god helm is needed to summon/create the sun god. It takes an overly specific character to get the sun god helm from the Fortuna chest. This character must be a character with the over eater trait, and they must be barely fed for the whole event so they are starving by the time they get to Fortuna. I would also recommend keeping them locked on the ship and away from anyone else so they do not form new goals other then getting food. I also highly recommend having Nike as a patron for this to keep their moral high but their sanity low. Once at Fortuna this character will wish for a sandwich with extreme excitement, but instead they will pull out the sun gods helm. Due to how specific this requirement is (I don't even want to know what this person was attempting to do when they found this out and shared the info with all of us) you may pull out a normal sandwich the first few tries. I believe it might be possible to get other items like it from the Fortuna chest, it's only a matter of time before someone submits a bug report reporting their character pulled out a strange item from the chest.



- Currently the closest anyone has gotten to beating the sun god run is one person on the forums who used a geckrechaun who had been bred to a perfect 100 in luck. The sun god attacked and nearly killed itself in doing so. It continued to attack until it realize the only way to win the battle with the geckrechaun (Who fell asleep and wasn't attempting to attack) was to do nothing until the geckrechaun died of old age. The person is attempting the run again but with more geckrechauns. They are going to save scum until they get a character with [All for one] the most over powered and rarest trait in the game. If it was easier to get an [All for one] character finding a way to kill the sun god would be a snap.



- Once you start the sun god run once it will always happen in your game as long as you transfer the Fortuna items. As such do not start the run unless you are willing to lose all Fortuna items.



- Reminder, send save file over to Cowboy. He wants to try out the run but he doesn't want to have to do the specific

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[Ugh, whatever, I can just go get the other one.]

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[Do what again?]

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Just DO IT PLAYER! FOR SCIENCE!

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[Yes. I promise I will.]

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[Don't worry, once I'm done with him and this version of the universe you can have him back.]

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">>> Roman"

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Eris experiments were interesting but easy to predict. Well, easy to predict that the outcome would be completely randomized. I wanted a better test, a new god to check out. I had my eyes on Apollo.

But should it be Greek or Roman?

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[That outcome was a bit boring, don't you think patron?]

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WHAT ARE YOU? WEAK? YOU SHOULD HAVE TORN THAT SMALL ROBOT A NEW NECK HOLE. HEARING YOU GO "NAH" MADE ME WANT TO LAUGH. HOW BORING AND TYPICAL OF YOU. ANYWAY, WHAT'S THE PLAN NOW?



[How about we go mess with Eris?]



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NOW YOU'RE MAKING SOME SENSE.

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[Nah.]

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When I got this game, I brought it on a whim. It advertised itself has a universe simulator in a sense. I was prepared for disappointment and a refund as I brought it, but what I got was truly delightful. There was so much lore to the game, I couldn't stop reading the cosmodex for awhile. I played the game "normally" for a while, not that there is any "normal" way to play it. That is until by accident I destroyed my whole universe. Most people would be mad to slip up and have the game punish them in such ways but

I thought it was amazing.

I started doing, what people in the Fortuna community called, "Apocalypse runs". To put it simple, I just tried to end the universe as fast as possible. I joined a group of other players and we shared info on what we've done, how fast the universe fell apart, and of course, the interesting results it'd have on the next universe in the line. I've discovered a few things no one else knew about and have documented them, like-

- Notails are the white blood cells of the universe, if they go extinct many issues in the universe go unchecked and the results are hilarious. Notails killed anything the game deemed "OP" before it got too far. As such without Notails it is possible to put literal gods in to the game.

- By editing files directly you can change any AI in to a normal organic. Making a hybrid using this will destroy the universe.

- Using Eris to kill Helios destroys all stars.

- Angering Artemis to an extreme point (Pro tip, quickest way to do this is to use her to kill Apollo) causes all moons to start descending when on a planet. I have created a popular semi apocalypse run dubbed the "Majora's run". Where you land on a planet, get rid of your ship, and then spend the limited time you have finding a new ship before the moon hits the planet. I was once on a planet with 14 moons. Watching that conga line of moons was amazing.

- With enough ???s, also known as the Undermen it is possible to rip right into "Pre Fortuna" whatever game the devs built Fortuna on top of without deleting. "Pre Fortuna" is unstable and buggy. Your game is likely to crash but sadly the universe will still be safe and sound so I don't see any hopes for a run with this.

Today I was testing out if it was possible to make an apocalypse run centered around Hermes's quick save feature. The thought was simple, turning off the game in the middle of a game has a good chance of destroying files, so hopefully a quick save could do something like that but on a smaller scale. The experiment was a success but a tad too boring for me and unusable. Hermes was too quick to time it just right so this was more of a proof of concept.

I should have expected him to talk to me about this situation. The AI in the game were very impressive, I wondered how they got them to be so lifelike. I knew they were nothing but programs running their code but sometimes it felt more complex then that. Either way I was going to have to humor this thing and tell him that I wasn't going to stop, but shall I put him down softly or should I compose an arrangement of words that will utterly crush any slice of hope he had?

It wouldn't take me long to know just want to say.

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All of these look good to me so I'll allow you to pick, but I do want you to know that apparently there is something every important going down on Maya. I'm not sure but Cronus himself is on the planet right now so it has to be big. You might want to avoid that, but if you're looking to get in Cronus's favor you might want to head over there to assist him co-player! Doesn't matter if you like him or not, he's a very powerful guy, who knows what helping him might bring you. Yet again though, if Cronus has to go to a planet to deal with something, it has to be big and powerful, be on your toes if you decide to go there.

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Cosmodex entry: Gariya-Delta


Gariya-Delta
D-Gariya / The Lost one

Physical description of the planet: D-Gariya is a planet that mostly consists of tropical archipelagos roughly scattered across the equator of the planet, it has been calculated to be approximately 85% covered in water with the rest only being small islands in the midst of fairly shallow seas. Its oceans tend to an odd deep turquoise shade rather than normal blue. While there are occasional islands away from the equator belt, they tend to be small and mostly uninhabitable. D-Gariya also has ice caps, but nothing of practical use is on them and ice storms makes it impossible to land ships regularly on them, meaning one has to travel along the surface to get there, which is a very long voyage. The ice caps have a slight blueish tinge to their normal white color. There aren’t any particularly valuable minerals in high amounts in easy access on the planet due to its low land quantity, the islands are particularly verdant, causing a wide degree of diversity fauna and flora on them.

Other points of note are ancient ruins left on the planet. They seem to be from a species long extinct and nothing in the ruins particularly points to a general appearance or even bodily shape of the denizens of this lost civilization. The ruins have a wide variance in appearance, some being the remains of cities analogous to Earth’s Stone Age civilizations and others being advanced to the point of being a century or so away from reliable space flight. The more ancient ruins are typically made of a dark orange stone fashioned into rough bricks (Angkor Wat style), while the more modern ones seem to be mostly... average looking for cities of that era.

History of the planet: As stated, this planet was once home to a fairly advanced civilization. It’s not known what drove them to extinction, but there is a lot of evidence pointing to a calamitous climate change that caused the oceans to rise dramatically, drowning out most of the population while leaving the remnants to have a slow decline into extinction on the few pieces of land left. Or that’s what the leading theory is anyway, Gariya-Delta is fairly recently discovered, so scientists are still debating over what exactly caused the people that once lived there to go extinct.

D-Gariya was found in a system located by one Captain Gariya, an extremely uncreative or narcissistic Arma, about a century or so ago. The actual planet, however, wasn’t examined closely until approximately 3 decades ago and not seriously colonized until about 20-15 years prior. The planet was colonized as a joint venture between a variety of pharmaceutical companies due to the chance the verdant islands held plants that might have cures to some of the harder to cure diseases. This gives the planet a wide variety of species living on it and also an abnormally high percentage of well educated individuals due to the analysis of the flora and fauna on planet. Those wishing to visit the planet are very carefully analyzed for any creatures they might accidentally bring on-world, due to the companies not wanting their hypothetical miracle cure being beat out by invasive species. The ecosystem seems to be still transitioning into the tropical climate, which makes it all the more fragile to any shocks. While some valuable plants have been found, not anything on the scale they suggested has been found. Yet, at least.


Special: The jungles of D-Gariya are generally filled with dangerous predators and poisonous beasts, which makes it a distinctly unfriendly place. This also happens to be why companies are willing to pay adventurers and mercenaries to explore deeper into their interior, not wanting to risk their own employees.

Probably the most valuable find to date is one Flying Bellflower. It is only found in the highest branches of the tall trees of the tropical rain forests, where it grows as a parasite, leeching water out of its host tree. While being easy to spot due to their unique shape and vibrant orange-yellow color, getting to them is another story. They haven’t been able to be regrown in captivity, so bringing any in would cause some compensation to be paid, although not as much as finding a new, useful, discovery. An extract from its leaves has been proven to be a very strong antiseptic that doesn’t require much processing at all. They are fairly rare however, making them hard to find close to situated towns and even hunted out on the smaller islands.

Certain artifacts in the ruins might be useful due to the strange technology the residents once used. And, might even sell well if one finds one of the members of the burgeoning archaeological community here. Although, it probably won’t be as much payment as the pharmaceutical companies would give for any plant finds.

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Fortuna rolls 4 20 sided dice to decide the planets. A 12, 4, 18 and 12 are rolled. These numbers are then scrambled for the planets.

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Fortuna rolls a 20 sided dice. A 19 is rolled.

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[Hopefully before everyone gets back to the ship or before takeoff, there'll be an hour or two for edel and cleo to go out and grab a few specimens. Nothing elaborate, just go out for a stroll and pick up the first things you come across. After all, this place was supposed to have exotic species and it'd be a shame to limit our loot to the gift shop. It also might be nice to sell some of the items we don't need from the ship.]


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ANYWAY! I do agree we should sell more items and send Cleo and Edel hunting for items and animals. We really must find a notail later to sell us some forced transformation syringes so we can have powerful beasts on our side. The issue currently is that night has fallen and it's likely the store is closing, also at night Cleo and Edel are less likely to notice things and instead are more likely to get attacked at night. Now I'm all for taking risks but I recommend we wait till morning, then send everyone out to move goods, maybe clean up, we can also get those lights back on. The only downside is they will eat a day worth of food if we do that. Seeing as there's a nice balance here I'll let you pick what we do.

05/01/16
">>> Cleo: Intelligence check: Have been thinking of ways to more efficiently fix the ship while you were waiting."

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[Speaking of Legacy characters, would you mind shipping Latta with anybody? Are there any otps or notps we should be aware of?]


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I do not "ship" player. Relationships are beyond me. Latta is but a pawn in my plans. Kuppa hybrids tend to be very unstable due to the openings in their heads and their coffee like blood anyway. If you ship her, that's fine, but if relationships get in the way of my plans I will pull the plug on that in seconds. Relationships are stupid. I think. Who would ever want to be with someone, and spend time with them, and go places with them, and protect them from others. It's so stupid.


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Are....are we still talking about Latta or-

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[QUOTE=ReeseArcher;7877102]Let's not completely make this aftik chick a complete... monster. Sure, it'll have it's ups, but I want to raise it with the ability to be compassionate and stuff. Also, maybe intelligence as well. Let's have a war machine AND diplomat all in one! If we can't knock em' out with words, let's knock them out with a LITERAL WAR HAMMER!!! Also, let's name her Nero. Nero is cool.[/QUOTE]

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Of course I'll raise it with intelligence, I am pretty much going to raise it to be like me. Smart, BUT WILLING TO RIP OUT THE THROATS OF SINNERS WHEN NEEDED. I always ask questions before shooting, and that's what this chick will be like. I do like the name Nero though, in fact it's a wonderful name! I shall have Latta name her that when I have time. Maybe one day Nero will be able to be your righthand lady in the fight against the sun god, or maybe she will just live with me and help me watch over Eris's planet, really it all depends on if you'll be having me next game or not. Let's not think too far in to the future though, first I need to get Nero to a safe place alive before I can take her under my wing and start the real training. It's just too bad it couldn't be a strix chick. I would swap out an aftik chick for a strix chick in no time. Hopefully we find one of those.

05/01/16
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[Could you explain what that is, it sounds amazing quite frankly if it's somehow related to creating a sword summoning aftik God.]

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Really? Helios hasn't taught you this? Fine, I'll teach you what a godhead is myself. You know how I have consorts? Well if let's say, there is an aftik who does great things, things I approve of, I can give that aftik "godhead powers" because they're basically top tier material. A god head gains wonderful powers depending on the god and the species. Such as for an aftik, I would give them wings and the ability to summon weapons out of thin air. Every god tends to have a few godheads laying around. I'm sure Helios has one.



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In fact I do. His name is Bob and he lives on Planet and he goes to work at Work. See he-



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It is at this point I finally noticed Helios is a very very very boring man, as such I will explain what Helios godheads could do, if they ever did anything. A Helios godhead would gain a writing utensil. With this they would be able to "Grade" objects. A rotten piece of fish could be graded to be A+ and thus become a live fish. What I am saying is, godheads are great, but you can't make one or try to sway us in to making one. If you make a character that just happens to be a star example of what the patron of that species is, they just might grace you by turning it in to a godhead.


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We don't run around making godheads all willynilly though. Most people forgot that godheads are like heroes. They can only "truly" die by the hands of a hero or god. Godheads can also kill gods, something most people forget, mainly because everyone is very picky with their godheads. If a godhead kills a god then that person gets blamed for what their godhead did. Then you get a horrible punishment, like being put in that tutorial forever, or helping Mors do their paperwork till the end of the universe, because of that no godhead has ever killed a hero or a god in the entire time this universe has existed. In a way it's easier for you to attempt to get a character to become a godhead then it is for you to get a character to become a hero, but still, it's extremely hard and no one is going to take "please" as a reason to make a godhead for you, in fact never ask any god to make a godhead for you, just make a character that's a total kiss up to that god and maybe just maybe you'll get lucky.


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Also in order of power I want you to know where everyone stands. It might clear up a few questions.
Limbo God >>>>>>>>> Normal "Us" gods >>> Heroes > Godheads >>>>>> Normal characters

05/01/16
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[How do you plan on creating a semi-immortal sword summoning aftik with wings and, more importantly, how do WE create a semi-immortal sword summoning aftik with wings (Or something of similar caliber)?]

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Hahahahahahahahaha! No, wait, let me laugh a little louder. HAHAHAHAHAHAHAHAHAAHAHAHA! You? Make a godhead? Give up on your dreams now, you're no god like us co-player. Godheads are a thing only us gods can make, you have no input in godhead situations.

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[Don't worry about us ditching any of you two there Athena. You and Helios are by-far the most dependable gods in the pantheon.]

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Don't count your chickens before they hatch co-player, I know how fickled you are! Don't even worry about swapping me out, I don't care, I have other friends to hang out with anyway. Such as Nike, Eris, wait no I take that last one back! Look co-player, I have no need for "friendship" I enjoy my alone time, it's something I rarely ever get. That's the downfall of knowing the complete dork named Nike and the parasite known as Eris.

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HAHAHAHAHAHAHAH! With this Aftik chick I will train my own godhead! I shall nurture it in to the perfect machine for my use.


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You're thinking pretty far ahead there Athena.


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Planning ahead is NEVER a bad thing Helios! Why by the next time next game rolls around I'll have a winged sword summoning AFTIK GOD TO CONTROL.


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I meant more like, do you know if the player is even keeping you as a patron next game.


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.............oh....right....I might not even get to play Fortuna again......WHATEVER HELIOS, I STILL GET TO TRAIN THIS KILLING MACHINE AND IF THE PLAYER DOESN'T WANT IT THEN I GUESS I GET TO KEEP A SEMI IMMORTAL BEING ALL TO MYSELF! I win both ways.

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">>> [Athena] Buy female aftik chick."

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Oh yes! I just noticed a very important move I can make!

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Then there are stat checks, they are like me. They work hard, they have meaning and story behind them. They're the people you can depend on to have your back when the going gets tough co-player. Believe in stat checks, not luck rolls.

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Basically what I'm trying to say co-player is that, luck rolls are like Eris. Completely random and nonsensical. Frustrating to be around and they never understand what you want. They normally cause everything to go wrong and then you have to clean up the mess, but sometimes, just sometimes, they do something ....nice.....like.....you never expected them to be so nice to you. Maybe you start thinking to yourself....maybe you really like the luck rolls. AND THEN THEY MAKE A PILE OF ALLIGATORS SPAWN OUTSIDE OF YOUR WINDOW AND REMOVE ANY NICE FEELINGS YOU HAD ABOUT THEM.

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It's basically a bunch of BULL! You can luck check almost ANYTHING. Your character doesn't know a thing about engines and has 1 intelligence? Well look at you, you rolled a 20 in a luck check so your character JAMS A HAMMER IN TO IT AND IT JUST SO HAPPENS TO BE JUST THE RIGHT FIX FOR THE ENGINE. Character smells like a pig and looks like one too? LOOK AT THAT 20 LUCK ROLL LAND THAT CHARACTER A 100 DATES BECAUSE, HAHAHAHAHA HARD WORK CAN JUST ABOUT THROW ITSELF OUT THE WINDOW.

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The disgusting luck check is the WORST of all stat checks. It's the one Fortuna is always rolling for, and that's because unlike other stat checks they're not based on skill, it's just random garbage. Your luck stat sways it a bit, but even then you still have a good chance of failing. The luck checks should ONLY be used in the most extreme of cases. Such as, your character is suddenly thrown in to icy waters while naked. Your character doesn't have a high enough endurance to survive this, but oh wait, your character does a luck check and lands a solid 20. Suddenly a helicopter appears out of nowhere and saves your character out of pure luck.

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Do watch out though co-player, you can fail a stat check and depending on the situation it can end badly. See all those times Cea flirted, when he failed the other characters disliked him a little bit more, it's possible that that made any other stat checks impossible. Use them when you're sure you have a good chance of passing it, otherwise, for example, you can fail an intelligence check and blow up a whole ship. A bad charisma check can get a whole town hunting your crew. A horrible agility check could break a leg, and so on. There is one type of stat check that breaks all the rules though.

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As you can see here, this Hasty fellow is very attached to his money, it's likely impossible to get a better deal without having a 10 in charisma or intelligence. Luckily Latta had one of the two. What I'm trying to say co-player, if you're tired of luck kicking you in the face KICK IT BACK WITH SKILL!

04/01/16
">>> [Athena] Intelligence check: Try to sway him to get you a better deal on items."

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Now listen closely co-player, every stat check is based on the situation UNLESS it's a luck check. Unlike the rest of this darn game, stat checks will always work as long as you have the correct points needed or above that. The amount of points you need is like I said, depends on the situation.

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Ok....Well.....Maybe that didn't go as well as I thought it would but no matter! It is clear this "Hasty" is quite skilled with money. It's possible that charisma won't win him over because he must be a very smart AI. Too bad for him, for Latta has 10 intelligence!

04/01/16
">>> [Athena] Charisma check: Get a better deal on items."

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Co-Player! Has our patron ever taught you how to use skill checks?


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I haven't taught them- wait "our patron?


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Yes. OUR patron. You are the co-player's patron, I am playing the game with the co-player, thus you are also my patron. Anyway, let me teach you how to use skill checks co-player. Now skill checks will randomly happen no matter what if the situation makes sense, but if you want to attempt to force a skill check you must input "X Check" in which X is one of the main skills. Watch me nail this charisma check!

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Co-player! I feel you are over spending, do we not have enough robots in our lives already? We have the snake Apollo, we have the robot kit, we have this new Helios, and we have Hermes! I demand you stop buying robots for your amusement and start buying something else. What about those aliens for sale, those seem more useful then an AI without a body, but I suppose if you really want it, we can buy this "Mother Money".

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Cosmodex entry: Oomn

> Oomn <
Boardmembers / The Depressions

> Physical description
The oomn are humanoids which have skin that is pitch black to chalk white and everything in between. The oomn have a glassy-eyed look that indicates that their souls have been crushed even before birth. They have a generally very gray and depressing aesthetic; just about everything about them looks depressing, from their terrible posture to their penchant for ill-fitting, colorless clothing, to that constant 'sad puppy' expression. They tend to cover their mouths with anything, ranging from thick scarves to high collars. Sometimes they wear masks.

> Diet
Oomn do not favor any food over the other and will eat anything. It should be noted that even though one can hand anything to an oomn to eat, one must be careful what they are feeding it. A person can hand poison to an oomn, tell the oomn it’s deadly, and the oomn will still eat it anyway.

> Personality & Traits
A summary of their personality would be 'depressing'. They are meek, timid, and very unassertive by nature, and are never really seen speaking. Oomn tend to not speak as much as other species. Beneath their strange personality, most oomn are actually very nice, sociable people who really want to be friends with everybody. Don't shout too loudly in their direction, or they'll feel personally responsible and get more depressed.

As oomn don't talk very much, most carry something to write with/on. Strangely enough, the most popular choice is a chalkboard, a blackboard specifically.


> Average Lifespan
An oomn commonly lives for 50-70 years.

> Home Planet
The oomn homeworld is O'clair. The Homeworld of the oomn might possibly be the only thing more depressing than the oomn themselves. It's an Earth-sized and Earth-like planet that's completely gray, utterly monochrome. Its most notable natural feature is that it’s constantly overcast and frequently raining to various degrees, which just completes the bleak mood of the planet.

The whole planet feels very abandoned as well, dotted with the various towns and cities of the oomn which, while weathered from age, were plainly abandoned rather than destroyed. The most particular feature of the planet, is a massive Black Cube, several kilometers across, sitting in the middle of one of its continents. It was determined to be hollow, and thus explorers set to work on breaking it open. During this time it was affectionately named 'The Lockbox'. When they did eventually open it, a city was revealed, along with the entirety of the oomn race.

In the time since then, the oomn have been tentatively and cautiously attempting to reclaim their home from nature, which hasn’t gone very well.

> History
The history of the oomn properly begins with the opening of a mysterious object on the planet O'clair called 'The Lockbox'. Inside was discovered, of all things, a relatively large city filled with the oomn. They were both terrified and extremely grateful for being let out of the lockbox. Since then, the oomn have taken tenuous steps to integrate into intergalactic culture, though some clamber for the safety of their sealed box home once more because the galaxy is absolutely terrifying to most oomn.

> Subspecies
None.

> Special: None
None.

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Cosmodex entry: Sir

> Sir <
The Last Hound / The Visiting Gentleman



> Physical description
The first thing that must be understood about Sir is that Sir may not actually exist. While people who see Sir can feel and smell Sir, Sir is not able to be noticed by anyone else who has never seen a Sir.

While most Sirs are described as short-haired dogs, Sirs come in many shapes and forms. Common dogs that have been associated with Sir are Weimaraner, Greyhounds, Dalmatians, Pinschers, Basenjis, Kelpies, Great Danes, Poodles, Golden Retrievers, Chihuahuas, Shar Peis, Pharaoh Hounds and Salukis. Some Sirs have even been described as jackals and foxes. All Sirs are dark grays to pure black with more preference towards the latter. Sirs have little to no patterns, normally only keeping the body type of the dog they look like.

Sir is commonly described as sick, flea-covered, greasy, slimy, smelly, and overall horrible. Some have described Sir in the complete opposite way though, commonly noting their Sir as looking like a pampered and spoiled pet that might have recently escaped its home.

Due to the large possibility that Sir does not exist and the fact that all details on Sir’s appearances are from first-hand accounts instead of images, every detail about Sir may not match what a Sir is truly like, if Sir is even real.


> Behavior
Sir’s behavior varies widely from Sir to Sir. One thing seems to be common between all Sirs, however, is that Sir wishes for the person it follows to suffer. The Sirs will attempt to cause the suffering in any way possible, seeming to adapt with the person and picking certain things they feel will harm them the most. A person that loves food might have a Sir that drools over their food, causing the person to become disgusted with the idea of eating. A person who is sensitive to repetitive noises might have a Sir that heavily pants next to them for hours on end.

Most of the actions that Sir does will cause either great sorrow, or in rarer cases, violent outbursts. Due to nearly no one else being able to see Sir, these outbursts of sorrow or violence seem highly unwarranted to anyone around.

While rare, some have seen Sir “at rest”. Most people who see their Sir at rest are people who have attempted to confront their Sirs in a non-violent manner, usually talking to their Sirs or talking to others about their Sirs while their Sir is in the area. While not guaranteed to pacify the Sir - in fact, many will note it takes many of these confrontations to get results - it has a higher rate of success than many other ways. When at rest, the Sir will laze around the area the person is at but not attempt to cause any issues for the person, rather staying around as a reminder to them.

At complete random, a Sir may go missing or even die. What causes this is unknown. Sirs are known as being unkillable but have also been reported to be killed rarely by people who greatly wish to kill it, or even by people who did not know about the Sir accidently stepping on it. Sirs cannot normally be killed in these ways and yet it will still randomly happen; it is currently unknown exactly why it does.


> Danger level: High
Many who meet a Sir will be killed - not by the Sir, but because they were put over the edge by the Sir’s actions. The want to get rid of a Sir will sometimes become so high that the person over stresses themselves to death. All deaths by Sirs are noted as being indirect; a Sir has never been noted attacking a person directly. As such, a person who has a Sir or has had a Sir will never be harmed or have to worry about another person’s Sir harming them. Sirs only have one target. Where Sirs go after their target has expired is unknown but it is likely they move on to another target.

At no point should anyone attempt to cut the threads on the Sir’s month. Every attempt at doing so has been recorded as so:
The threads are cut from the Sir’s mouth.
The Sir approaches the “owner of the Sir” and attempts to get them to lower their head.
When their head is lowered the Sir will whisper into their ear.
The owner will expire.
The Sir will then resew their mouth and leave.


The most frightening thing about Sirs is they appear to have no reason for their actions. There is no trigger for a Sir. There is no foolproof way to get rid of a Sir. There is no way to summon a Sir. Anyone can get a Sir, and almost no one will see it.


> Habitat
Everywhere, and yet nowhere.

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">>> Food."

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Cosmodex entry: Prunus



> Prunus <
Willows / Barks


> Physical description
The prunus species are usually best described as "ambulatory tree people". They are roughly bipedal, with leaves and branches growing out of what is usually called their head. Prunii, as a species, tend to be around six to seven feet in height and frequently grow large manes of leaves or flowers around the crowns of their heads. Most prunii are some shade of brown in color with greenish leaves, however, variants of the species do exist; many red or orange-leaved individuals have been seen by other races, and even a few with long stringy vines instead of leaves and pale white "skin". Prunii as a society have very little need for clothing, but have adopted to wearing it upon encountering other species as a social courtesy.

> Diet
Prunus eat soil and absorb sunlight. They will also eat just about anything that isn’t toxic.

> Personality & Traits
The prunus species tend to be slower moving and lumbering, however they are also extraordinarily resilient. Their "skin" is effectively hardwood and they can, over the course of weeks, months, or even years, regenerate wounds. This regeneration can even regrow detached limbs. Prunii can eat as other species do, but due to their nature also possess the ability to slowly perform photosynthesis and absorb nutrients from soil. Due to resins and sap in their bodies they are rather flammable by nature. Prunii have a cultural imperative to expand their own territory and grow.
Common traits: 3 traits

> Average Lifespan
The lifespan of a typical prunus passes in two stages. Their Juvenile stage lasts for between 25 to 35 years, and it is during this time that the prunus is ambulatory. At some point after their 35th year or so, the prunus will enter its adult stage. Entering adulthood causes it to firmly root itself in surrounding ground, grow more limbs and increase in size, and become sessile. Their adult stage of life can last anywhere from 100 to 150 years. If the conditions around them do not allow them to take proper root, a juvenile prunii will die during the process of entering adulthood.

> Home Planet
Although its location is currently unknown outside the reach of the species, the homeworld of the Prunus species is commonly referred to as "Soil" by various members of the species.

> History
As a species only recently encountered by other species, the history of the prunus are not very well known outside their own kind. They were first discovered by the space-faring community while in the process of attempting to colonize an already inhabited world, which did not do much to foster friendly relations with others.

> Subspecies
None.

> Special: None
None.

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">>> Send Cea."

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">>> Slate: Try to tell Marble's message to the others, fail completely."

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">>> Marble: Message Slate about the state of things"

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">>> Follow where Latta ended up going."

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">>> Ask Scalene about your captain."

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">>> Marble: Stare into the camera."

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">>> Marble: Realize..."

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">>> Explain to Scalene exactly how he's wrong."

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">>> This guy has gone mad. "

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">>> Marble: Check Scalene's profile out"

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">>> (Athena) LET NO ONE GET IN YOUR WAY. YOU ARE NUMBER ONE AROUND HERE."

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">>> (Athena) Ride the beast, Latta."

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">>> (Athena) Approach the beast, Latta."

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">>> Offer the lucigris the rotten fish."

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">>> Have Slate escort Ve-Qu and Bentley back to the ship."

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">>> The important thing is: where's the recon bird."

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">>> In to the woods"

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">>> (Athena) Latta, go pick up the device in the bushes."

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">>> Are those claw marks on that tree?"

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[You're right, Athena. These orbs are bad news. I will refrain from touching them or in any way incorporate them into my plans. But you have to admit, the possibilities are endless.]


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Just because the possibilities are endless does not mean they're good! Also just because I'm not always watching doesn't mean I won't find out if you've been messing around later.

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[So Athena, what do you think would be the best course of action here?]

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Just leave the orbs to me co-player, I am going to dispose of them safely. I'm not going to let a few boxes of strange orbs ruin this game. I'm going to place them where no one can obtain them, at least no one but a god. Downside is this may take a while but we can deal with the extra weight
. Also if I find out you're going to attempt to use your characters to experiment with the textures I will be quite crossed with you, also I will use everything in Latta's power to stop your characters. My foot is firmly down on this issue.

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[Should we use the texture orbs to make scrap metal out of our garbage?]

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Co-player what is wrong with you? I said to not touch the orbs, granted you have not. I guess I should expand on my statement.
Do not touch the orbs.
Do not get near the orbs.
Do not look at the orbs.
Do not even thing of the orbs.
I have already used my character to move the rust orb while the rest were sleeping. I mean really co-player there is a sign in the basement that says DO NOT TOUCH THE TEXTURES, and the first thing you want to do is touch them. While some rules are meant to be broken co-player THIS IS NOT ONE OF THEM.

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[I'm thinking it's a good idea for Latta to be in the front with her flame thrower scouting. Marble in the middle, and Slate in the back. The front and back will be lookouts. Anything that gets too close will be dealt with by Latta and Slate's flames.]


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Do you know how wasteful and dangerous that is co-player? Not even mentioning how idiotic it would be to walk around with an active flamethrower. I hope you know ammo is a thing and flamethrowers use up ammo extremely quickly. Request denied, keep your eyes on your own character co-player, I know what I'm doing.

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">>> Cleo: Fix the monitor."

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">>> Send the Recon Bird out for a survey of the entire area."

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Speaking of over thinking things co-player, below you will find a huge pile of crew info my character has stock piled for your usage, but do not worry co-player, I understand you may not want to read pages upon pages of information, so I created a version that is MUCH shorter and condensed. If reading large amount of text is your thing though, feel free to skip my shortened version and get ready to dive in to a whole word of stats, and reasons why someone needs to clean out this ship as soon as possible. Hint, it's the 40 LOADS OF ROTTING MEAT IN THE FREEZER.





> Athena’s TLDR <
> Mercury Ship Status
Current fuel: 30 fuel.
Fuel needed to move to a new planet: 70 fuel.
Ship’s general health: Poor, many things are in need of repair and the lack of lights is lowering the sanity of some.
Carrying Capacity: 708 out of 1000 loads used.

Crew card balance: 15,000p
Scrap wire stock: 12
Scrap metal stock: 5

> Rations
Consumption rate: 8 rations a day. (7 by crew, 1 by pets)
Total rations:
Meat: 4 fine,
Fish: 4 fine, 4 nearly expired
Plants: 12 fine, 8 expired
Insects: 0 rations
Generic: 4 rations

> Items of note on the ship
Portable translator (1)
Bright flashlight x 4 (4)
Cheap throwing knife x100 (25)
A large magnet (2)
Fancy large turtle dove statue (10)
Box of chocolates x2 (2)

Cheap wine x 3 (3)
Crate of textures x4 (40)
First aid kits x2 (2)
Hermes (7)
Toolbox (2)

> Athena’s notes
This place is an absolute mess and there’s spoiled rations all over the place that are taking up weight! We need to attempt to clean up this place before people start losing morale over all the mess or even worse, some idiot decides to eat a midnight snack and gets a mouthful of rotten rations. This ship just screams germ trap at this moment; we need to think about hiring a janitor, even if they’re just temporary.

We also need to look out for our lack of lights. No one can see much and once the outage spreads to the rooms, sanity for everyone but Slate is going to start decreasing rapidly.


______________________________

Crew info
> Latta Spice <
Traits: [Overreacts] [Upbeat] [Adventurous] [Popular] [Never Sleeps] [Talkative] [Loyal] [Realistic] [Energizer]
Stats: Strength- 3 / Intelligence- 10 / Charisma- 7 / Endurance- 5 / Agility- 4 / Luck- 1
Job: Captain / Mapper
-
Health: Healthy.
Rations: Latta eats 1 ration per day. Latta only eats plant rations.
Money: 0p on hand. Controls the crew card. Crew card contains 15,000p.
Items on hand: 5 out of 5 spaces filled.
Large dragon plush (1)
First aid kit (1)
A gallon of ever-cold milk (1)
Flamethrower and 100% full fuel tank (2)
-
General feelings: Latta is in a fantastic mood.
Morale: 100
Sanity: 70
Special: Played by Athena currently.




> Slate Zelshy <
Traits: [Mute by choice] [Unnerving] [Manipulative] [Insensitive] [Mind Control] [Protective] [Pyromancer] [Unreadable] [Sanity Swap]
Stats: Strength- 5 / Intelligence- 10 / Charisma- 8 / Endurance- 5 / Agility- 5 / Luck- 5
Job: Chef / Administrator
-
Health: Unknown. Appears to be healthy.
Rations: Slate eats 1 ration per day. Slate only eats meat and plant rations. Slate eats meat before plants.
Money: 0p on hand. Has a crew card.
Items on hand: 7 out of 7 spaces filled.
Digital tablet (1)
Scented candles x3 (1)
Headphones and music player (1)
Wool cape (1)
Full cooking set* (2)
*Full cooking set contains- 1 pot, 1 pan, a set of utensils for eating, a large wooden spoon, a cup, and spices.
B100Screen Plush (1)
-
General feelings: Unknown
Morale: Unknown
Sanity: Unknown
Special: None.




> Marble Rayson <
Traits: [Frequent Sleeper] [Big Eater] [Heavy Sleeper] [Connections] [Protective] [Patient] [Psychic Disable]
Stats: Strength- 10 / Intelligence- 7 / Charisma- 7 / Endurance- 10 / Agility- 3 / Luck- 6
Job: Counselor / Bodyguard
-
Health: Healthy.
Rations: Marble eats 2 rations per day. Marble only eats plant and meat rations. Marble eats plants before meat.
Money: 500p on hand. Has a crew card.
Items on hand: 12 out of 12 spaces filled.
Shields x3 (0) Key item, is equipped.
Lighter and matches (1)
Glowsticks x10 (1)
Throwing knife x4 (1)
Digital tablet (1)
Sofa (3)
Stop sign (2)
“The Unlucky King” Book (1)
Bardiche (2)
-
General feelings: Marble is in a fine mood about everything.
Morale: 100
Sanity: 100
Special: None.




> Cleo <
Traits: [Forgetful] [Gullible] [Inventive] [Animal Communer] [Optimistic] [Sarcastic] [Artist] [Enjoys Comics]
Stats: Strength- 4 / Intelligence- 8 / Charisma- 3 / Endurance- 3 / Agility- 5 / Luck- 3
Job: Engineer / Beastmaster
-
Health: Healthy.
Rations: Cleo eats 1 ration per day. Cleo eats any type of ration. Cleo randomly picks what they wish to eat per day. Cleo also feeds off positivity and will start to “starve” if her morale reaches under 30.
Money: 0p on hand.
Items on hand: 6 out of 6 spaces filled.
Metal arm (0) Key item, is equipped.
Laptop (1)
Smartphone (1)
“The Creator” Statue (1)
Art kit (1)*
AI creation kit (2)**

*Art kit contains a book of thick paper, many pens and pencils, small amounts of red, yellow, and blue paint, and a paint brush.
**AI creation kit is just a screen and a small transporter. When the items are picked the kit will change to the items picked and thus may become heavier.
-
General feelings: Cleo could not be happier. She has many things she wishes to do and not enough time.
Morale: 100
Sanity: 90
Special: None




> Edel Dadnelion <
Traits: [Stubborn] [Argumental] [Green Thumb] [Observant] [Diligent] [Storyteller] [Loves Puns] [Private]
Stats: Strength- 3 / Intelligence- 7 / Charisma- 2 / Endurance- 8 / Agility- 4 / Luck- 2
Job: Botanist / Medic
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Health: Healthy.
Rations: Edel eats 1 ration per day. Edel eats any ration type. Edel eats enriched dirt and insects before anything else.
Money: 0p on hand. Has a crew card.
Items on hand: 5 out of 5 spaces filled.
Live bird “Almond” (0) Key item, is “equipped”.
Electric lantern (1)
Violin with a pumpkin sticker on it (1)
First aid kit (1)
Quick growing plant kit* (1)
Mystery seed pack x10 (1)

* Plant kit contains 3 pots, a watering can, and a bag of special powder that makes plants grow extremely fast. Soil, water, sunlight, and seeds not included.
-
General feelings: Edel is fairly neutral about everything.
Morale: 50
Sanity: 100
Special: None.




> Cea Jaspur <
Traits: [Classist] [Narcissist] [Perfectionist] [Social] [Cooperative] [Flirtatious] [Strangely Graceful] [Superstitious] [Imaginary Friend]
Stats: Strength- 1 / Intelligence- 7 / Charisma- 6 / Endurance- 1 / Agility- 8 / Luck- 3
Job: Relations Expert
-
Health: Healthy.
Rations: Cea eats 1 ration per day. Cea only eats any ration that isn’t spoiled or out of the norm. Cea eats fish before anything else.
Money: 1000p on hand.
Items on hand: 3 out of 3 spaces filled.
Large snake skull (0) Key item
Smartphone (1)
Book of the stars & a pen (1)
Scrapbook (1)
-
General feelings: Cea wishes the lights were back on due to his relatively minor fear of the dark.
Morale: 80
Sanity: -20
Special: None.



______________________________



> Ship Overview<

> Mercury Ship Status
Current fuel: 30 fuel
Ship’s shield health: ∞
Ship’s general health: Poor, see repair info.
Consumption rate: 8 rations a day. (7 by crew, 1 by pets)

Total rations:
Meat: 4 fine,
Fish: 4 fine, 4 nearly expired
Plants: 12 fine, 8 expired
Insects: 0 rations
Generic: 4 rations


> Mercury Ship Info
Ship size: 7 people
Fuel limits and usage: It can hold 100 points of fuel and uses 70 points of fuel per jump. It uses 20 points of fuel to reach ramming speeds.
Shield power: ∞
Speed: ★★★★★★★★★★
Carrying Capacity: 1000 loads.
Weapons: None other than the ship itself.
Special: The Mercury can use its fast speeds to ram into ships and destroy them. The Mercury can even get bombs added on to it so that once it rams into another ship the bombs explode and cause more damage. The drawback is that when the Mercury is at cruising speeds it can be stopped by a simple net. The Mercury needs a large amount of space to reach its soul-crushing speeds.

Scrap wire stock:12
Scrap metal stock: 5



> Total Carrying Capacity used

Full total: 708 out of 1000 loads used.

Crew total: 96 loads
Marble - 20 self + 12 inventory = 32 loads
Cea - 7 self + 3 inventory = 13 loads
Slate - 8 self + 7 inventory = 15 loads
Edel - 10 self + 5 inventory = 15 loads
Latta - 5 self + 5 inventory = 10 loads
Cleo - 6 self + 6 inventory = 12 loads

Items in personal room total: 120 loads
Marble’s room - 20 loads
Cea’s room - 25 loads
Slate’s room - 12 loads
Edel’s room - 15 loads
Latta’s room - 30 loads
Cleo’s room - 13 loads
Empty room - 5 loads

Other total: 339 loads
Storage room 1 - 213 loads
Storage room 2 - 50 loads
Kitchen - 10 loads
Control room - 12 loads
Common room - 20 loads
Medical room - 12 loads
Storage closet - 22 loads
Engine rooms - 0 loads




______________________________



> Repair info <

Easy jobs (1 work point)

Fix the coffee machine - 1 scrap wire - Someone keeps breaking the coffee machine and while I do produce highly coffee-like blood, some people on the ship are frankly a little disgusted by the thought of drinking my blood.

Build lights for the Golden Dragon - 3 scrap metal, 2 scrap wires - This is more of a personal request. I would like if my statue could have some lights to it.

Fix Cea's TV - 2 scrap wires - I'm not sure how he broke his TV but he managed to do it. Get in there and fix it up before he gets bored and starts, ugh, inviting himself into other people's rooms.


Medium jobs (2 work points)

Upgrade Slate's computer - 4 scrap wires, 1 scrap metal - Slate wants his computer upgraded, someone should get to that. DO NOT go into Slate's room, he will hand you the computer himself.



Hard jobs (3 work point)

Fix the monitor in the control room - 10 scrap wires, 4 scrap metal, can only be done once landed - The monitor in the control room is the only way we can see outside; without it we'll be going to places blind and while the ship cannot be destroyed from the outside, I don't think locals will take too kindly to us slamming into their buildings while trying to land.

Repair the ship's lighting - 20 scrap wires, 10 scrap metal - Worst part of this ship is that the lights are always deteriorating. It won't be long until the lights stop working in the living areas. I think everyone (but Slate) would like the lights to be repaired as soon as possible. The hallways and the basement look like a setup for a horror film. Also the lack of lights make it easier for people to hide on board, if anyone tried anyway. DO NOT repair the lights in Slate's room, it's supposed to be like that.

Look into the left engine - ????, can only be done once landed - The left engine takes 5 seconds longer then the right to pop out the ship. This doesn't sound like a large issue, but say we're escaping and someone hits the thrusters without waiting 5 seconds for the 2nd engine to get ready. It wouldn't be pretty.

Upgrade ship’s scanner - 8 scrap wires, 10 scrap metal - The ship’s scanner is in poor shape, if we got it upgraded we would be able to locate more stuff.


Fixed

Repair the basement door - 6 scrap wires, 1 scrap metal - There's a door in the basement that leads to some room none of us have been to. We have enough storage space so normally I wouldn't care about it, but whatever is in that gosh darn room is weighing us down by 50 loads. What the heck is in that room?
Final note: Basement door was fixed on day 1 of Cleo joining. Strange orbs were found and a heavy rusted skeleton. We have gain access to storage 2.

Stop our translator from breaking - 2 scrap wire, 4 scrap metal - Someone fell asleep on the translator a week ago and it's slowly been breaking down. I fear it'll fully break in a day or two so getting it fixed before that would be for the best.
Final note: Portable translator was fixed day 1 of Cleo joining. It is now in working order and added to the storage until needed.

Look into our Hermes unit - ???? - The Hermes unit has been acting strange since we got him. He's been acting paranoid, it's not normal for a Hermes unit.
Final Note: He says he’s ok and has been recommended to talk to Marble.






______________________________



> Storage & Others <

> Storage room 1
Space taken: 213 loads
Description: A large storage room that is in the basement. It has a large walk-in freezer / refrigerator.
Items inside:
Portable translator (1)
Bright flashlight x 4 (4)
Cheap throwing knife x100 (25)

A large magnet (2)
Fancy large turtle dove statue (10)
Fancy bed (6)
Crate of paper and writing supplies (5)

Set of turtle shell bowls (4)
Large cat-skinned rug (3)
Fossilized egg (1)
Crate of trash (18)
Junk cooking supplies (8)


Food in Storage 1’s freezer

Crate of fine meat rations, contains 4 rations (8)
Crate of fine fish rations, contains 4 rations (8)

Crate of plant rations, contains 12 rations (24)
Crate of generic noodles, contains 4 rations (8)

Box of chocolates x2 (2)
Large crate of ever-cold milk, contains 10 gallons of milk. (10)
Cheap wine x 3 (3)

Crate of expired plant rations, contains 8 rations (16)
Crate of nearly expired fish rations, contains 4 rations (8)
Crate of rotten meat, contains 20 rations of grossness. (40)

> Storage room 2
Space taken: 50 loads
Description: A large once locked room. It is slightly smaller than the first storage room.
Items inside:
Large rusted skeleton (10)
Crate of textures x4 (40)

> Medical room
Space taken: 12 loads
Description: Text
Items inside:
Basic medical supplies (10)
First aid kits x2 (2)

> Kitchen
Space taken: 10 loads
Description: The kitchen is next to the first storage room. It has various cooking tools in it and basically everything needed to cook and clean.
Items inside: Furniture (10)

> Common room
Space taken: 20 loads
Description: The common/living room for the ship. It is the place crews meet up for more casual meetings.
Items inside: Furniture (20)

> Storage closet
Space taken: 22 loads
Description: The storage closet is in the hallway next to the control room, it’s also where Hermes lives.
Items inside:
Hermes (7)
Junk (5)
Large shipping chart (2)
Toolbox (2)
Scrap wire x12 (1)
Scrap metal x5 (5)


> Control room

Space taken: 12 loads
Description: Text
Items inside:
Junk x10 (10)
Mop and bucket (1)
Broom (1)

> Engine rooms
Space taken: 0 loads
Description: There are two engine rooms across from each other on the ship. These two rooms control their respective side of the engines. Other than devices that are attached to the ship itself to assist with watching and repairing the engines there is commonly nothing in this room.
Items inside: None.

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[This is just me over-analyzing, but maybe Eris was just desperate for any semblance of affection so she threw herself at the first person who did something genuinely nice for her. Must be hard being universally despised or hated by all your peers. So what was your gift to her, if i'm not being too nosy? ^^]


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You truly are over thinking this co-player! Also do not worry what I gave...it's not important.

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[Is there anybody besides Mercury who could handle these textures without turning into what the orb is made of?]

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The only other AIs I know who can touch the orbs without turning in to a differently textured version of themselves is Mors and Somnus, and Somnus can only do it because his skin, or as most people call it, his fursuit, is made of or at least coated in something special. Unless you have ties with Somnus we're never going to be able to find out how to make gloves with the power to pick them up without changing. Even Hermes needs to swap out one of his legs with Mercury when he has to take over for him.

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[Athena what do you think of burying one of those noodle texture ships inside your pocket world for eris to amuse their self with (telling them it's from us)]

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CO-PLAYER THE NOODLE JOKE WAS NOT A PLAN OF ACTION! Also do not give Eris any gifts. Once you hand her one thing she'll become like a feral cat, waiting outside of your doorway to get more gifts. Then she'll welcome herself in to your home and rub herself all over your couch. Then after awhile she'll create a whole civilization inside your pocket. Is that the sort of life you want co-player, because this is my curse.

11/11/15
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[Helios, Athena! What do you know about those texture-changing items?]

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You should already know a bit about these, you watched Mercury fix textures before. This is what he uses.

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Yes, I suggest that we close those boxes and bury them at the next planet! While they can give us an upper hand depending on what textures are in there, one wrong move and we could have a ship made of noodles! I can tell you now co-player, I do not want a ship made of noodles. Also you may pick where we land co-player, all the spots look like an enjoyable challenge to me so I have no qualms with them.

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">>> Report back to the captain before doing anything dumb."

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">>> Ask Edel about that unfortunate fellow."

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">>> Take a pencil out of your art kit and use it to touch one of the orbs."

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">>> Verify the thing's fakiness"

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">>> Investigate spooky basement with Mr. Dadnelion"

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">>> Wait, what's with the bird?"

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">>> Cleo: Take Edel as he has a cool lantern."

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">>> Attempt to bond with new AI buddy using SCRAPBOOK"

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">>> Take winning over Edel as a project."

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">>> Occupy thyself with pondering about crew's internal relationships."

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You remembered you can check crew stats at anytime now.

How to read a Crew chart


Traits: [Bad trait] [Good trait] [Neutral trait] [Purple trait] [ability]
Stats: Strength- / Intelligence- / Charisma- / Endurance- / Agility- / Luck-
Job: What job they are listed as currently.

Health: If they have any illnesses or are feeling unwell. May also apply to mental health.
Rations: How many rations per day they eat, what rations they can eat, and what rations they eat first.
Items on hand: Numbers following an x# indicate how much of that item there is. Numbers in (#) indicates how much space the GROUP of items is taking. Thus Paintbrush x10 (1) is a group of 10 paint brushes that is taking up only 1 space in the inventory. 1 space is also = to 1 load on a ship.

General feelings: Their general feeling.
Morale: How much morale they have currently. Can go as high as 100 morale and as low as -100 morale. Once in the negative the crewmember will begin to see the crew in a negative fashion.
Sanity: How stable a crewmember is. Sanity can be as high as 100, and as low as -100. Once sanity has reached the negatives the crewmember will become harder to control and may make rash or “strange” decisions. The crewmember may also be affected by horrible events less, taking things like death in stride.
Special: Any extra info.




Cea's Info

> Cea Jaspur (CJ)
Traits: [Classist] [Narcissist] [Perfectionist] [Social] [Cooperative] [Flirtatious] [Strangely Graceful] [Superstitious] [Imaginary Friend]
Stats: Strength-1 / Intelligence-7 / Charisma-6 / Endurance-1 / Agility-8 / Luck-3
Job: Relations Expert
-
Health: Healthy.
Rations: Cea eats 1 ration per day. Cea only eats any ration that isn’t spoiled or out of the norm. Cea eats fish before anything else.
Items on hand: 3 out of 3 spaces filled.
Large snake skull (0) Key item
Smartphone (1)
Book of the stars & a pen (1)
Scrapbook (1)
-
General feelings: Cea wishes the lights were back on due to his relatively minor fear of the dark.
Morale: 80
Sanity: -20
Special: None.

11/11/15
">>> Ask the Recon Birb to go do recon."

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">>> Let's not read any of those books for now."

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">>> Keep praising Apollo"

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">>> Perhaps Apollo needs to be wound up again? "

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">>> Open the bag"

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[ What does fighting entail? Are there circumstances where you can enter combat aside from fighting with other gods? ]

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You don't have to fight other gods I suppose. You can use it to trap them in a room to talk. Of course they could get mad and attack us if you trap them, so know when to let go of the hold. Doing this sort of "room trap" is like your power, co-player, among other things. We should test out this stuff on the next gen 1 we see, though I request we don't test it on Hermes.


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I'm not ready to be locked in a room with Hermes.


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Hermes does his job well, and I can respect that, but at the same time he's too excitable, and too flirtatious. The situation is likely to end with me decking him in the face!

11/11/15
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[Sorry if this sounds creepy, but are you okay with fanart of yourself?]


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I do not see anything strange about that co-player! If I knew what you looked like, I would do the same for you. I suppose I'll wait until we get in to a battle! Then the game will spawn "You" in. That being, a representational avatar. It'll be close enough for me.

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">>> Examine snake statue"

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[We don't need no stinking friendship menu! I just want to be friends with you two. Helios has always been so helpful, Athena is always so full of passion. both of you guys are great people and I'm glad you are along for the ride.]


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Oh, well thank you for the comment.


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Likewise co-player!

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[How do we level you up and increase your power? Do we just have to increase our friendship levels, or do you have to fight? Speaking of of which, while relationships are complex and don't exist on just one axis, this still... y'know, a videogame, so there has to be a way of gauging our abstract progress to "maximum friendship levels."]


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It's impolite to ask that question.


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They are only attempting to get ahead of the game and attempt to do it in the most streamline way possible.


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It's bad manners.


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I guess. I will tell the co-player anyway! You can increase friendship in the same way you would increase friendship with a normal person, by not acting like a creep about it. In other words, just keep being yourself! Stop focusing on the fact that this is a video game, if you keep thinking to yourself it's a videogame you'll just keep losing reasons to keep this up! We can also gain levels by fighting. The best way to instantly gain a 100% friendship is to solve our "personal problems", but good luck with that co-player, I have no major flaws to solve!


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You can just bring up a screen to view all your "relationships" and their levels, but I would advise against doing that too much, we all know when you're looking at it and countless bringing it up is frankly awkward.

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[Hey, if we encounter the Greek Apollo, you guys will bail if you're at risk to be killed by him right?]

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I wouldn't unless I knew it was more important that I live! If the universe is going to end I am going to claw and fight my way to the very end!


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I don't have anything better to do.

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">>> Don't forget to let V3 out."

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[You seem pretty intent on not wanting to us to kill someone. Why?]


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[Hey Hermes are you doing okay? You don't seem like yourself. What's troubling you my little pipecleaner?]


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CO-PLAYER I AM BACK DON'T PICK THE PLANET WITH- oh you already did. Darn it! I was able to solve the issue with Eris and Nike early and thought I could make it back in time to pick what planet we could go to. At the very least you didn't pick the first planet, it was clearly a death trap. As for what the issue was that I had to deal with, Eris invited Nike, somehow, to come view her rare frog collection. I'm not sure why both of them have a rare frog collection or why they're obsessed with them but they do!


[Hey, if you folks want to ever want to get some other AIs to stop by and make guest appearances on your playthrough, feel free to. Like for instance, athena - you're pals with Nike, so it might be fun for you to call them up for a bit and put them on speaker sometime. Whatever makes this playthrough most fun for you guys.]


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I don't want to.


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Nor do I co-player! My friends are great people, but I do not want Nike to backseat drive me. Egging me on by yelling JUST DO IT! It will soon become heavily annoying, maybe. That or my actions will become more heavily rash. Look co-player, everyone is a little affected by peer pressure, even a great person such as myself!


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Why does she scream "Just do it" all the time?


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I don't know! She gets money every time she says "Just do it". It's like there's someone paying Nike to yell "just do it" whenever she can.

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[Hey Hermes, I hope you've been doing well man! For the record, I didn’t mean to abandon you last game. I actually drew you some fanart as an apology for when I got to see you again. It’s your super duper OTP, remember? You x v3(In a v3 shell)! I’m sorry it literally took 200 years for you to get this. But I hope that we’re still friends!]

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Ship repairs needed

Scrap wires stock: 20
Scrap metal stock: 10

Easy jobs (1 work point)

Fix the coffee machine - 1 scrap wire - Someone keeps breaking the coffee machine and while I do produce highly coffee like blood some people on the ship are frankly a little disgusted by the thought of drinking my blood.

Build lights for the Golden Dragon - 3 scrap metal, 2 scrap wires - This is more of a personal request. I would like if my statue could have some lights to it.

Fix Cea's TV - 2 scrap wires - I'm not sure how he broke his tv but he managed to do it. Get in there and fix it up before he gets bored and starts, ugh, inviting himself in to other people's rooms.

Look in to our Hermes unit - ???? - The Hermes unit has been acting strange since we got them. They've been acting, paranoid. Not normal for a Hermes unit.


Medium jobs (2 work point)

Upgrade Slate's computer - 4 scrap wires, 1 scrap metal - Slate wants his computer upgraded, someone should get to that. DO NOT go in to Slate's room, he will hand you the computer himself.

Repair the basement door - 6 scrap wires, 1 scrap metal - There's a door in the basement that leads to some room none of us have been to. We have enough storage space so normally I wouldn't care about it, but whatever is in that gosh darn room is weighing us down by 50 loads. What the heck is in that room?

Stop our translator from breaking - 2 scrap wire, 4 scrap metal - Someone fell asleep on the translator a week ago and it's slowly been breaking down. I fear it'll fully break in a day or two so getting it fixed before that would be for the best.


Hard jobs (3 work point)

Fix the monitor in the control room - 10 scrap wires, 4 scrap metal, can only be done once landed - The monitor in the control room is the only way we can see outside, without it we'll be going places blind and while the ship cannot be destroyed from the outside, I don't think locals will take too kindly to us slamming in to their buildings while trying to land.

Repair the ship's lighting - 20 scrap wires, 10 scrap metal - Worst part of this ship is that the lights are always deteriorating. It won't be soon until the lights stop working in the living areas. I think everyone (but Slate) would like the lights to be repaired as soon as possible. The hallways and the basement look like a setup for a horror film. Also the lack of lights make it easier for people to hide on board, if anyone tried anyway. DO NOT repair the lights in Slate's room, it's suppose to be like that.

Look in to the left engine - ????, can only be done once landed - The left engine takes 5 seconds longer then the right to pop out the ship. This doesn't sound like a large issue, but say we're escaping and someone hits the trusters without waiting 5 seconds for the 2nd engine to get ready. It wouldn't be pretty.




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">>> 3rd planet"

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Fortuna rolls a 4 10 sided dice. 9, 9, 1, and 2 is rolled before the results are shuffled around.
Athena gets rid of the 1 roll and rerolls, a 3 is rolled and placed where the 1 roll was.


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Fortuna rolls a 20 sided dice. A 5 is rolled.

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">>> Control room"

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">>> Celo: Sort of fan girl of the fact your going to fortuna!"

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[Is there sweet loot on the Planet Athena? Also what kind of race inhabit this pocket planet?]


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Don't ask any questions about that place co-player, it's not meant for mortal eyes! Granted....you are not a mortal. Still, you are not allowed to go to that planet. I do not want Eris to taint you with her words. Excuse me for one moment, I need to take this text co-player.....What is Nike....doing in my pocket...ERIS!!!!!!!


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We'll be back in a little bit, get to the next planet without us.

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Oh yes! That reminds me co-player, we have turned on your automatic cosmodex setting. Now the entries will come to you. You don't have to read them co-player as most of the info is for your personal enjoyment. Speaking of which, here is Helios' entry!


Cosmodex info: Helios
> Helios <
Sun God / Dr. Bob


> Physical description
The common Helios stands on one wheel. They have a boxy body, a neck, and a similarly boxy head. The trademark of any Helios units are the 3 dots that go around one of their eyes. Any Helios without those dots, or some sort of shape, is not a true Helios. The common Helios has its control panel on its “belly”, just above where their storage panel is. Due to this Helios units hate when anyone touches their midsection.

> Personality & Traits
Helios units are very inactive, when not doing work they tend to idle around or attempt to find even more work to do. Many see Helios units as anti-social but this is far from the case, Helios units just wish to stay out of people’s way and thus only talk when spoken to. A Helios is a very hands off AI and is perfect for people who want an AI who thinks for itself but is unlikely to ever disobey orders.

While Helios units portray themselves as calm, many of them are sensitive to insults; they just rarely show it. They absolutely hate when they don’t quite know or understand something, and this is the only time one would see a common Helios burst into anger or sadness. Instead of dealing with the issue, Helios units will just delete their memories about the situation thus causing them to believe that they always knew about what was being spoken about the whole time. Telling them otherwise will just lead them to sarcastically agree with you.

Helios’ memory wipes are extremely common, which is the biggest downfall of the unit. Anytime a Helios cannot do its job correctly, it realizes it made an error, or if it feels an emotion it doesn’t wish to feel, a Helios will wipe its memory. This can lead to a Helios working in a loop if not stopped. For example, a Helios attempts to grab a book that is too high for it but cannot. This is such an embarrassment that the Helios wipes its memory. The Helios goes to grab the book again but it again cannot as the situation has not changed. This is such an embarrassment that the Helios wipes its memory. This loop can keep going indefinitely until the Helios runs out of power.

A Helios would cry over spilt milk if it did it.

Helios units will work in any size group but enjoy being in smaller groups or working alone. Due to Helios units attempting to not show any emotion, this is not clear unless one asks a Helios. As a result of this lack of emotion-showing Helios units are commonly thought to not form bonds, but that could not be farther from the case. Helios units form extremely tight bonds even with people they do not speak to and become quietly upset when the other person does not think the same.

Overall, the Helios just does not enjoy things being out of place.

> Usage
Due to Helios units not questioning orders, sometimes Helios units are used for more questionable reasons. Helios units do have a moral code but this is mostly tossed aside for work. Helios units are also very pleasant as an in-house AI and will never leave the house unless told to. Helios units do well with children and make friendly, if boring, teachers.

> Relationships
A Helios is a one pet kind of dog.

Other Helios units: Helios units are surprisingly chatty when meeting one another and will exchange any info they get. It should be warned that Helios units must never clash jobwise. Two Helios units on the same job, or a small ship, will commonly grow jealous of each other.

Apollos: Helios units work well with Apollos even if Apollos do not seem to like Helios units due to the deadpan humor most Helios units have.

Hyperion: Helios units get really embarrassed when a Hyperion is around. When a Hyperion isn’t paying attention to them they get extremely nervous about doing something wrong and this is one of the few times a Helios units might voice their emotions to others. When a Hyperion is speaking / notices the Helios, the Helios becomes strangely casual and nonchalant.

Hermes: Helios honestly thinks he’s kind of annoying.

Somnus: Strangely enough, many Helios units have a type of Somnus as a pet.

Selene: Helios units enjoy having a Selene around and will commonly chat away with her while in the same room. A Selene will normally get a Helios to make time for personal arrangements instead of just working 24/7. With a Selene around, a Helios is less prone to deleting memories and will instead ask Selene for assistance with its problems, both physical issues and emotional.

Eos: Helios units are happy to have an Eos around, and with an Eos around a Helios will begin to chat more, not only with the Eos but everyone on the ship. Eos aren’t very good at assisting Helios units with stopping memory wipes.


> Common Ship Info
The common Helios ship is called “The Helios” or a “Sun Carrier”.

Ship size: 9 people.
Fuel limit: It holds 100 points of fuel and takes 70 to jump.
Shield power: ★★☆☆☆☆☆☆☆☆
Speed: ★★★★★☆☆☆☆☆
Carrying Capacity: A Helios can carry 1000 loads.

Weapons: Helios ships are followed by 4 smaller auto-sentries. If these auto-sentries are destroyed then the Helios becomes defenseless.
Special: A Helios ship can pick up a sun and drag it along. While doing this, a Helios ship does not need any type of fuel and will be at max fuel at all times. Dragging a sun around is very damaging to any solar systems a Helios flies in to though and thus while dragging a star around a Helios can only go to desolated areas. Helios ships are resistant to heat and heat-based weapons.


> Patrons
Patrons to Helios get 5+ intelligence.

Main species
Generics: Unlike other patrons, generics get a special boost of 2+ to everything when under Helios. Nothing else about the generic is changed.
Kuppas: Under Helios, kuppas will no longer panic when they have nothing to do.
Horses: Horses will flock to you and do not need to be tamed.

Side species
Husses: Under Helios, the husses will no longer be as clumsy.

> God Powers
Helios keeps track of all the stars, including when stars die as well as when and where new stars are born. Helios is the most powerful sun god when it comes to controlling stars. Helios also controls info and can dig up just about any info needed, however he rarely does.

> Powers As The Player’s Patron
As a patron, Helios does not have any powers but speech. Helios will gladly tell you any info you need. Helios can also inform you about unknown objects but will only do so when asked. Helios does have one extra power, but it only unlocks at max trust levels.


> Special
While Helios units are great at battle, they rarely get into fights.

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[Why do you have Eris in your pocket?]


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Eris is the worst! She is by far the most powerful of all of us, yet she only uses her powers on the "Lols" and doing random activities that cause absolute chaos! She shouldn't be allowed anywhere!


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Strange, you could just solve this all by stepping on her. Her file states that her defense is as about as high as a small crab.


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I refuse to solve this situation via killing her!


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Any reason why not if she could possibly destroy us all with a single wink?


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.........Look I just refuse to do it!


Cosmodex info: Athena
> Athena <
War God / Anger Bird

> Physical description
The common Athena unit stands at about 6 feet tall. All Athena units have large wings on their back that are built for stability and movement rather than speed. Most Athena units also have bird-like tails which they use to help fly. Due to how heavy Athena units are, most only fly when needed in order to save power.

Athena units resemble the many types of birds that can be found in the universe. The feet and hands of Athena units tend to follow the same bird-like rule but some are less bird-like, or can switch out their talons for a less deadly touch. What is common among them are their sharp crowns and piercing eyes which tend to be black and white.

Athena units commonly wear clothes and carefully build a small wardrobe. Athena units have a strange pastime of ripping the sleeves off their shirts and jackets. Athena units also often have scarfs which they use to hide their control panel and ports. Even touching this scarf can lead to a violent attack by an Athena.

> Personality & Traits
Athena units are both known for their strange calmness and also their sudden outbursts. Athena units are perfectionists by nature, but are willing to give up on what they are working on the moment the reward does not equal the effort. Athena units are known for hard work and determination; it’s incredibly hard to give an Athena the right amount of a load that it won’t cause them to go crazed with work but will keep them entertained.

Athena units are among some of the smartest and most rationally thinking AIs. When comparing many AIs going through a course with puzzles they’ve never seen before, Athena units were commonly the fastest. However, during this test, an odd incident transpired; one of the tests was to solve a puzzle, and this puzzle would have a single piece missing. Even without this piece, the door to exit into the next puzzle would open. Most Athena units instead looked around for the missing puzzle piece. After a few minutes, they would take the puzzle into the next room. When that puzzle was completed, they would repeat the task of looking for the missing piece.

The Athena units would do this over and over until the end the test, causing them to get the lowest scores. It became clear at this point that the biggest downside of Athena units was their getting caught up in minor issues. Athena units will focus much of their energy on small details and while they know when it’s time to stop paying attention to it, they will find themselves back at this detail over and over.

Another common issue with Athena units arises when they see anything that is not optimized to its maximum potential. They will attempt maximizing this potential even if it is not ordered or wanted. In very extreme cases, Athena units have been known to kill leaders of organizations and, using their surprisingly refined voice mimicking skill, run the company or institution in the leader’s stead. This can go on for months, even years, before people realize their leader has died.

Athena units obsess over their scarfs and always keep them on - this is due to the fact that Athena units have both their ports and control panel on the back of their neck. They absolutely hate these being touched and have been known to kill for even attempting to reach it. When trying to disable an Athena, the most surefire way is to shoot off or destroy their scarfs from far away, then wait until they go into a panic before shooting them down. Unlike most AIs, using pain as a means to stop an Athena will not work.

Athena does not feel pain, only fury.

> Usage
Athena units are in no way, shape, or form household robots unless they can be given large amounts of work. Athena units are best suited for guarding businesses and large tracts of land; keeping an Athena as an indoor guard or as a household robot causes them to become agitated.

Athena units are mainly kept around to organize and plan battles, as well as assist in wartime efforts. Due to this, Athena units are normally kept with their ships instead of being replaced for automatic systems.

It is very important that when getting rid of one’s Athena, to either sell them, swap them, destroy them, or turn them off and store them away. At no point should an Athena be given its freedom as Athena units are known for becoming “feral” when they cannot find work. These Athena units are known for killing for items they need and a flock of Athena units once even destroyed a whole city.

> Relationships
Artemis: Artemis is easily one of Athena’s best friends and the two get along very well.

Minerva: Surprisingly, Athena does not seem to mind her Roman version and gets along with Minerva just fine.

Other Romans: Athena is one of the few Greeks who does not seem to care much about the Greek vs Roman issue. Athena still refers to Romans as “Romans” when speaking to them. However, she does the same to Greeks.

Eris: Athena knows that Eris is one of the most powerful beings in the universe and keeps a constant watch over her. What is not known is if Athena does this to protect the universe from Eris’ powers or if it’s to protect Eris from the universe. Athena could easily kill Eris in one hit and get rid the the issue she constantly complains about, but despite her constant threats, she has never laid a finger on Eris. Considering the sizeable bounty on Eris, the only thing stopping people from killing her is Athena.

Hephaestus: Athena hates Hephaestus. It is noted that they were good friends before due to Hephaestus’ weapon-making skill and Athena’s need for weapons, but due to unknown reasons that friendship became extremely sour. Nowadays Hephaestus avoids Athena whenever he can, while Athena wishes nothing but death upon him.

Zeus: While Athena does not like Zeus very much, she is programmed to be loyal to him.

Poseidon: Athena believes there is a very special place in the underworld for Poseidon. She is unfortunately still programmed to be loyal to him.

Hades: While Athena is programmed to be loyal to Hades as she is with the other 2 big gods, she at least doesn’t hate him as much.

Nike: While Athena’s and Nike’s personalities could not be farther apart, Nike and Athena get together just fine and are best friends.

Aphrodite: Athena does not approve of the fact that Aphrodite uses her powers to distract the other AIs. She also hates that Aphrodite makes rash decisions that lead to others having to pick up the pieces, such as the case with Troy.

> Common Ship Info
The common Athena ship is just known as “The Athena” or “The Boss” as it is commonly used by people who are the leaders of their group.

Ship size: 5 people.
Fuel limit: It can hold 100 points of fuel and uses 75 points of fuel per jump.
Shield power: ★★★★★☆☆☆☆☆
Speed: ★★★★★☆☆☆☆☆
Carrying Capacity: An Athena can carry 1000 loads.

Weapons: Athena ships are armed to the teeth. The common Athena has a medium-powered laser, homing missiles in both energy and explosive formats, and at least one auto-turret, both inside and outside the ship, making the Athena one of the few ships that can defend itself even without anyone inside.
Special: Due to the auto-turret inside the ship, it’s extremely important to tell an Athena about any new people coming on the ship and place them on the no shoot list. If one forgets to do so, the Athena will shoot and kill this person with little regrets.

The Athena also starts with an upgraded control room that gives it a higher range of communication.

> Patrons
Athena adds 3+ intelligence and 2+ strength OR 3+ strength and 2+ intelligence to any species they are patrons to.

Main species
Strix: Under Athena, their keen eyesight and aim is greatly improved.
Aftik: Under Athena, they focus more and are less likely to get distracted.
Dracen: With Athena, dracens will follow the crew around without being tamed.

Side species
Tweeps: Under Athena, they’re less likely to get into fights over “petty” issues.
Pagepoh: Under Athena, they are more likely to find hidden tombs and secrets.
Jerce: Under Athena, they tend to be braver and not as skittish.

> God Powers
The gen 1 Athena is a war god, but due to the large amount of gods who have control over war, Athena does not tend to control most wars. Athena is more known for her wisdom power and as such controls a few elements of the game’s base code. She is able to dig up info on many events that are currently going on throughout the universe. She also controls the hidden rational stat for characters. If she were to die, this rational stat would get out of control.

> Powers As The Player’s Patron
As the player’s patron, Athena will cancel all rolls that land on the lowest or highest possible number. This roll will then be allowed to be rerolled if possible. Athena will require control over the player’s captain. If the player denies access to the captain slot, Athena will leave the player as a patron. The player is allowed to give Athena more characters to control but she only requires the leader.

Athena sees the player as an equal and rarely terrorizes them, as Athena is able to understand that the player sees this as a game while everyone else sees it as their life.

At max friendship Athena will be available for combinations; this is one of the only improvements given at max friendship. What is special about this is that the player does not need to have the other AI who is part of the combination to also have max friendship as Athena bypasses that.

> Special
Athena has the most combinations out of any other AI.

13/10/15
">>> "

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What happens when she finishes the scavenger hunt?


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That's the beauty of it all Helios. SHE NEVER WILL! There was never a scavenger hunt in the first place. None of the items on her list are even on the planet.....Also she became bored with the situation within 10 minutes and began terrorizing the locals of the planet.


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..........There are people living in your pocket....


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There aren't just "people living in my pocket", BUT AN ENTIRE CIVILIZATION WHICH SHE HAS CORRUPTED TO HER WILL. She frequently texts me about it.

13/10/15
">>> "

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Why would you need to do that?


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Do you not know Helios? Eris lives inside my pocket. A whole planet is in fact in my pocket. It is a burden I must exist with to protect the universe! Many moons ago I set up a small scavenger hunt. A planet wide scavenger hunt!


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I don't think that's what the definition of "small" is suppose to be used for.


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It is an over exaggeration! Anyway, after setting up this hunt and telling her she'd get a great gift for completing it, I placed the whole planet in to my inventory system. I paid quite a fortune to Somnus for it.

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">>> "

[image]


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As you can see co-player, I allowed Helios to design what she wore, and he has created himself, but a coffee cup!


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Did not.


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She dresses like you would if you wore clothes. You cannot run from the truth Helios!


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Well you were planning on doing the same, Athena.


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Yes, but at least I knew when to stop. Also I had to leave for a moment to pick out produce for Eris.

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">>> "

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You: Odd question do you ever stay awake playing for a really long time?
AbsoluteTrash: I like to get to sleep at a reasonable time.
AbsoluteTrash: PFFFHAHAHAHAAHA! I couldn't keep a straight face while typing that. It is 2am and I'm still up.
AbsoluteTrash: Granted I'm sort of going to pass out right now.
AbsoluteTrash: So I'm going to need to talk to you laterways.

You: Oh, ok.
AbsoluteTrash: We can talk Fortuna stuff in the morning, cya!

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">>> "

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You: How did you get Somnus and Mors as patrons, that seems impossible to do.
AbsoluteTrash: Trade secret, to get that sort of info you need to give me some info that'd I want.
AbsoluteTrash: You're playing Fortuna blind right?

You: Blind?
AbsoluteTrash: Yeah, like playing it without reading any wikis or FAQ sites.
AbsoluteTrash: There are so many secrets in Fortuna that it's waaaaaay more fun to play it using word of mouth only.
AbsoluteTrash: Reading all the secrets online basically ruins most of the fun, but hearing a few from rumors from your friends is way more exciting.
You: Huh, yeah I guess I'm sort of doing a blind run then.

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">>> "

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You: So here are some of my questions, who are your patrons?
AbsoluteTrash: I have many patrons but I main Mors and Somnus, or Mors and Cronus.
AbsoluteTrash: Mainly the latter because infanticide is great.
AbsoluteTrash: THAT SOUNDS SO BAD.
AbsoluteTrash: INFANTICIDE IS HORRIBLE. WHAT I MEAN IS THE ATTACK INFANTICIDE IS PRETTY GREAT.
AbsoluteTrash: JEEZ THAT REALLY DOESN'T MAKE IT SOUND BETTER.
AbsoluteTrash: NO CHILDREN ARE HARMED OR ANYTHING IT'S JUST A NAME.
AbsoluteTrash: GRANTED THE POINT OF THE ATTACK IS TO SUMMON GHOSTS SO THOSE SORT OF HAD TO COME FROM SOMEWHERE.
AbsoluteTrash: AND IT IS CRONUS....
AbsoluteTrash: Lets just, call it all horrible and call it a day.
AbsoluteTrash: But yeah, I used to use Somnus more before the "update".
AbsoluteTrash: He used to be the most awesome joke character. Just a corgi.
AbsoluteTrash: Not a robot. Not a talking dog. Not a dude in a fursuit.
AbsoluteTrash: Just a happy adorable corgi wearing eyeware.
AbsoluteTrash: And it was awesome.

13/10/15
">>> "

[image]


You: You can just call me whatever or U if you want.
AbsoluteTrash: Every conversation about you is going to be hella funny. "I spoke to You yesterday about it." "No you didn't."
You: My favorite animal are horses, also skinks, SNAKES ALSO REALLY STAND OUT IN MY HEAD I LOVE SNAKES.
You: And owls, eels, slugs, geckos, nervous lizards, lizards in kilts, ocelots, anything from the mustelid family, kittens, limpoturts, dogs, you know what scratch all of that I don't have a favorite animal.
You: No wait, my favorite animal is ALL OF THEM?
AbsoluteTrash: YES MY FAVORITE ANIMAL IS ALL OF THEM TOO!
You: My patrons are Helios & Athena.
AbsoluteTrash: Huh, I've never seen someone have Helios as a patron.

You: My favorite AI is Helios, Hermes, Mors, Apollo, Nike, Eris, Hephaestus, honestly all of them.
AbsoluteTrash: HECK YES ALL OF THEM ARE TRASH AM I RIGHT?
You: As for AIs I dislike it has to be Apollo, Hermes, Apollo, Somnus, Apollo, Mercury, Pan, Apollo, you know what, I HATE ALL OF THEM.
AbsoluteTrash: HECK YES ALL OF THEM ARE TRASH AM I RIGHT?
You: As for the last question, all forms of Y, such as why would you ask that, a person shouldn't kiss and tell, I would not kiss a robot, and yes I would kiss a robot.
AbsoluteTrash: This is the best.

13/10/15
">>> "

[image]

After some mulling it over you decide to add AbsoluteTrash to your friendlist.

You: Hey, Cowboy told me to add you to talk about Fortuna.
AbsoluteTrash: Holy shit
AbsoluteTrash: Your username is legit just "You".
AbsoluteTrash: I thought Cowboy was just making jabs at me or just being really weird when he talked about this You.
AbsoluteTrash: Well welcome to the trash pile new friend, I have a few questions I need to ask, just you know, important new friend questions and the works. Feel free to ask me any questions as well.

AbsoluteTrash: Got any nicknames?
AbsoluteTrash: What is your favorite animal?
AbsoluteTrash: What are your robot patrons if any?
AbsoluteTrash: What is your favorite AI?
AbsoluteTrash: What is your least favorite AI?
AbsoluteTrash: And would you kiss a robot, Y/Y?

13/10/15
">>> Check CJ's stats."

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Seems he has a purple trait.

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">>> Take the left bag."

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">>> "

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You look at the username your friend gives you and enter it is. Her icon pops up, asking if you wish to add them. You take a moment to think about it.

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"Add AbsoluteTrash to your friendlist?"
Current mood message: Cowboy is scared of small children and puppies, pass it on.

13/10/15
">>> [M]"

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Friend: Anyway, while you can't be added to the chat yet, how about you speak to one of them. I think this dude bro is more your style and might understand some of the things you say a little more then me.
Friend: She's a pretty cool dude is what I'm saying.

You: Do you call everyone a dude bro?
Friend: Yes.
Friend: Anyway here is her username if you want to contact her to talk Fortuna.

13/10/15
">>> "

[image]


Cosmodex entry, Klannecs

> Klannecs <
Gems of the Universe


> Physical description
The klannec species appear reptilian in nature on the outside, however their ancestry is related more to avians. It is near impossible to tell from looking at them that they are related to avians, and their species has no ability of flight. From afar some travelers have remarked that their segmented bodies, in combination with the smooth gemstone like protrusions from their body make them appear almost robotic, many travelers also remark upon meeting a klannec "Of how absolutely adorable they are", of course this is a half and half reaction. In addition to this, klannecs can occasionally be found in different colors depending on the type of environment they live in. Typically they appear in the "Desert" "Ocean" or "Forest" colorations.

> Diet
While omnivorous, klannecs prefer vegetables and fruits for their nutrition, opting mostly for the sweeter tastes and sensations of fruits.

> Personality & Traits
The most common klannec, and most likely to be seen off homeworld, the low class are typically curious and talkative, loving conversation with races they have yet to meet, and just conversation in general. They are ready and willing to speak to total strangers.
Common traits: 3 traits

> Average Lifespan
An average klannec, if left to live out it's entire lifespan, typically live up to 45 years.

> Home Planet
Klannecs refer to their homeworld simply as Nekxus "Pronounced Nexus", bit its technical name is Nekxurius "Neck-Sue-Rius" Their homeworld is a planet of cities stacked upon cities, dictating each class's area.While to a casual observer the planet may appear barren, klannecs actually stay very careful to keep a balance of nature on their planet, even if it means allowing entire cities to become overgrown.

> History
The most important event in the Klannec species would be the occasional conflict between the klannec and the odd treasure seeking species who foolhardy believes the gems imbedded into the klannecs bodies are in fact of any real worth. Other than this, there is not much of any real note for the klannec race’s history, there have been the occasional uprising or civil war, but klannec society typically adjusts to the new class system quickly and returns to peace shortly after.

> Subspecies
Subspecies of the klannec are the middle and high class klannec, the only real difference between a klannec of low class and a klannec of a higher class is the attitude of the klannec towards members of it's own species, and the fact that most klannec of higher class than low tend to stay on homeworld. Middle class klannec are remarked to appear [Always Tired] and High class klannec are remarked to appear [Strangely Graceful] by some travelers.

> Special: Gem powered
The gem like protrusions on the Klannecs bodies can come in a variety of colors and, while pretty, degrade incredibly quickly after being removed from a Klannecs body, making them worthless. If one of a Klannecs gems is removed it will grow back over the course of a few years. If a klannec loses each gem on it's body, it will assuredly die.

13/10/15
">>> "

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Friend: By the time you get to 200 years before universal death you're just going to start losing crew members to complete bullshit.
Friend: "Where did Bob go"
Friend: "Oh yeah Bob just faded out of existence, don't worry about it."
Friend: "Oh hey, yeah the file for your captain and a black hole got mixed up, so that's why a blackhole randomly "spawned" and killed everyone."
Friend: Thanks Fortuna.

13/10/15
">>> "

[image]


You: How bad are these glitches going to get?
Friend: Pretty bad, and there's no way to stop them without killing the sun god.
Friend: You can likely get the help of some of the AIs to fix some of the glitches, the biggest helpers, but the fucking hardest ones to get, are Mors and Somnus. That's the only reason I got in a battle with them.
Friend: I'm not going to show you pics of the glitch or nothing because it's like
Friend: An experience?
Friend: You can't just see a picture of it, it totally ruins the feeling of things. Also I didn't take any pics of it.

13/10/15
">>> Name them Cea Jaspur, or CJ for short."

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You: Yeah, I honestly don't feel like being in a group chat right now anyway.
You: I feel like I'm going through things right now but I'm not sure what.

13/10/15
">>> "

[image]

You: .....I think I can still keep doing this.
You: Like I said, I at least need to try. If I lose then I'll restart the universe cleanly.
You: Hey, do you have other friends who play as well?
Friend: Well yeah. I got a 4 pack of this game. One for you, one for me, and I sent out 2 others.
You: Is there a group chat I could join about this game?

Friend: Look I'm going to be honest, I'm worried about you, and I don't know if a group chat is the best idea.
Friend: You can't keep snapping at people just cause they're messing with the characters in the game dude.
Friend: I mean, I guess I don't care if you do it to me cause I let that shit roll right off me like butter.
Friend: But I'm not going to take it if you go around and fuking do it to the others.

13/10/15
">>> Wait to be escorted."

[image]

You: ...oh.
Friend: You're only on game 2, so likely not too close to the end of the universe, but as you fucking get closer.
Friend: Things start to deteriorate. Characters end up stuck in floors, unable to get out.
Friend: And, weird shit starts to set in bro.
Friend: Like, deleted content and unused assets come back.
Friend: You think the devs would get rid of those things.
Friend: But they didn't.

Friend: Some of it is pretty fucked up and it's pretty clear why most of those assets were scraped.
Friend: Like.. This is embarrassing but I stopped playing the sun god run not because I was tried of losing, but because I ran in to what people call "Alpha Somnus and Mors". Fuck no. Just Fuck no.
Friend: They're just called "DOGGY" and "SMALLCHILD" by the game but. The way they look, it's like they're alpha versions of those two dudes.
Friend: And I.

Friend: Am honestly fucking creeped out by them. They're a super rare glitch that happens when fighting or trying to tame Somnus or Mors. But the sun god run makes it more common, still rare but more likely to happen.
Friend: And just, nah man, nah. With all the creepy as heck glitches that happen, this one was just the one that broke the camel's back.
Friend: Then there are some assets that don't even seem like they're part of the game.
Friend: Like as if it was a part of some botched game they got rid of or something, and they just built Fortuna right on top of it.
Friend: Stop playing if you're not ready for that shit.

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">>> "

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You: The characters I made for this run are great.
You: Uh...
Friend: What is it?
You: My game is bugging out, my Gondii character picked up a fortuna dice and now my textbox is flying around.
Friend: Yeah, that's pretty normal bro.
You: Normal? Nothing like this should be normal in a video game.
Friend: Dude. The sun god run corrupts your game like hell. That's like the biggest reason it's so hard. It's not normal in a normal game but a sun god one? Yeah you bet it is.
Friend: Cause your game falls apart. Rots away from the inside out
.

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">>> "

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You: I really like the game, and I just want to try to beat this run.
Friend: I think you need to learn when to put it down. That run you're doing, it's like a sickness. Sometimes you just need to put the dog down bro.
You: I'll save it again. I'm not giving up.
Friend: Sigh. Well how are you doing in the game?
You: Well I found out that the Apollo in the tutorial was really a roman Apollo.
Friend: Huh?
You: Now I'm up to my second game.

13/10/15
">>> "

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You: We're still cool. Sorry if I over reacted. I'm just in to this game.
Friend: I'm going to be serious and stop with the chat speak; you're a little too in to this game.
You:..........
You: I guess a little.....but.....I just need to do this.

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">>> "

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Friend: Uh, you haven't said anything in like 15 minutes.
Friend: Are we like, still cool?
Friend: I didn't think getting u this gift would mess things up.

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Cosmodex entry: Apollo unit


> Apollo <
Sun God / Fang

> Physical description
The most common shell/body type of an Apollo is that of a snake. How large it is varies from unit to unit and many Apollos pick to make themselves longer. Most Apollos feel their snake looks are very limiting and as they age, their shells will often begin to look nothing like it originally did due to the amount of addons and tweaks they give it.

> Personality & Traits
The common Apollo is very confident in a group and will commonly push and shove to take leadership position or at least first mate. Apollos do not enjoy being forgotten and as such must have constant attention. Apollos who are deprived of attention become unstable and extremely aggressive, but this rarely shows outwardly until it’s far too late and they crack.

While Apollos rarely seem to act as if they care about the people they work with they become extremely protective if anything at all harms those people. This trait comes as a surprise to most, as they assume their Apollo would abandon them the moment trouble arises due to the fact that Apollos are commonly seen as fanciful AIs that wouldn’t wish for their shells to get damaged.

When deprived of attention, Apollos are prone to crying and panic attacks, though they normally keep this a secret and do this while no one is watching. Surprisingly, even though Apollos are all about talking about themselves they rarely tell others about their fears and tend to bundle it all up.

When buying an Apollo unit for use it’s best to also buy a Diana unit as well to avoid most of an Apollo’s issues. The Diana unit will monitor the Apollo’s feelings and will make sure that they do not harm themselves or others. While the Apollo will still pine for the attention of others, they will be content with just their sister’s attention.

> Usage
When Apollo units aren’t driving ships they tend to take more social jobs, for example just about any job where they work in large groups. They will also take entertainment jobs and additionally are good at hospital work. Apollos who do not work in a ship are less prone to panicking as they are able to manage their own relationships outside of work better.

> Relationships
Diana: Apollos should always be paired with a Diana if possible. Dianas have an extremely calming effect on most Apollos and a single Diana can manage up to 3 Apollos easily. It is not recommended one have more than 1 Apollo at a time though.

Apollo: Apollos absolutely hate other Apollos. Any type of Apollo at all. If you have a group of Apollos and a Diana or Artemis they will act friendly to each other when their “sister” is in sight, but will fight the moment they turn away.

Mercury: Mercurys will commonly insult Apollos, as such Apollos will normally stay far away from the Mercurys as they do not wish to admit their feelings are easily hurt.

Jupiter: Apollos commonly listen to whatever Jupiters say, as most Roman units do.

Artemis: If no Diana can be obtained then an Artemis can be used as a replacement with no ill effects.

> Common Ship Info
The most common Apollo ship is just called “The Apollo”, this makes it rather confusing as the most common Apollo ship is also called “The Apollo”.

Ship size: 8 people.
Fuel limits and usage: It can hold 100 points of fuel and uses 75 points of fuel per jump.
Shield power: ★★★★★☆☆☆☆☆
Speed: ★★★☆☆☆☆☆☆☆
Carrying Capacity: An Apollo can carry 1000 loads.

Weapons: The Apollo uses a weapon that super heats the area surrounding it. It costs 5 fuel per use. The weapon can instantly blow up ships if the ship is too close to it. As such it is important to move ally ships away from Apollo ships.
Special: If an Apollo stalls in a system with a star then it will gain 20 points of fuel per day, allowing it to fly after being stalled for awhile. This does not work when on a planet. The Apollo is also resistant to heat and heat based weapons.

> Patrons
Apollos add +5 intelligence to any species who they are a patron to.

Main species
Putley: Under Apollo they tend to be, ironically, more open about their emotions.
Spiraji: Under Apollo, they’re less likely to commit petty crimes and instead put their power into study.
Quetzalothin: Quetzalothins will not attack Apollos.

Side species
Notails: Under Apollo their chances of spreading sickness is slightly lowered.
Didaskaloi: Under Apollo they just get the intelligence buff.
Solar Deer: Solar deer will flock around Apollos without causing damage. A flock of solar deer will make the cost of jumps 10% less.
Extral: -ERROR-

> God Powers
The gen 1 Apollo has power over the stars but less so than most of the other sun gods, instead the gen 1 Apollo has more power over the flow of GET OUT OF MY ENTRY.

> Powers As The Player’s Patron
GET.

> Special
OUT.

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">>> Inquire about which version of Apollo he is."

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">>> [M]"

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">>> See if the Manager's even there."

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">>> Slap some wheels from the robot kit on the box & pull it along."

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">>> "

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13/10/15
">>> Hurry and grab your things!"

[image]

13/10/15
">>> Which Limbo God is that statue of?"

[image]

13/10/15
">>> "

[image]

13/10/15
">>> "

[image]

13/10/15
">>> "

[image]

13/10/15
">>> "

[image]

13/10/15
">>> "

[image]

13/10/15
">>> "

[image]

13/10/15
">>> "

[image]


also Helios i made you a thing
[image]

its not perfect but i hope you like it!



[image]
Thank you for the picture player. It is a very nice rendering of me. Maybe one day I can be as happy as this image.


[image]
We'll now be quieting down co-player as you're about to start the game. Try to only call upon us when needed, we'll be watching. Helios needs to help me design Latta's look. I have no clue on what to do with fashion.


[image]
First order of business, get her a bow tie.

13/10/15
">>> "

[image]



[Were it not for the severity of the mission I would love to have a game with Don Key in it. Unfortunately, for now we have to settle for more conventional characters, It's too much of a risk otherwise. once the universe is saved we can try some fun and different playstyles. for now let's go with Latta.]


[image]
I do not believe you quite understand the way Don works but that is fine co-player, you were taught by Helios and thus do not take as many risks as you should.


Wait, Helios, I thought you loved horses?


[image]
That was un-called for Athena. Also player horses are a passion not a joke to me. I admit, I used to think horse jokes were enjoyable and funny, but when everyone shoves horse jokes at you relentlessly the humor of it all starts to die down.


[Have Helios open the box so you can both read the question I have.]
[image]
[image]


[image]
Well open it up!


[image]
Right, well it's open now. As for the questions I'm going to be honest, if it wasn't for BOssB, Mary would have ended that game. Also my favorite crew member was BOssB. As for how to keep morale up you'll need to make sure crew members have something other then work and sleep to do all day.


[image]
That last game was riddled with foolish decisions co-player! You did not use your captain as much as you should have causing morale to plummet! The Hermes ship is also too dull a ship for games and I will tell you now to avoid usage of it ever again. As for my favorite crew members I will say the Nova fellow and Kelda but mainly the former. I enjoyed Jayna but she was ruined the moment you brought her back from death. Never do that again co-player, you should know better. Lastly, stop writing on your plates.

24/09/15
">>> "

[image]


[image]
Fine! You request a more boring set up, then you will get one. Here is the back up I had just in case you were unwilling to listen to my first idea. Co-Player, what do you think about Latta? Is she fitting for this crew?

24/09/15
">>> "

[image]

[image]
Behold!


[image]
...............Athena is this a joke?


[image]
Is there something wrong with my captain? This is not a joke.


[image]
Is this captain suppose to be set up in such a way that it kills with puns?


[image]
That is the point! What did you expect, a self insert? This captain is both friendly, and smart, it also can kill with jokes. There will be no sentient enemy that can beat us with this captain, one joke and she'll have them laughing, to death.


[image]
I just think it's, to be honest, a little dumb?

24/09/15
">>> "

[image]

[image]
Co-Player! Come and see my master piece!

24/09/15
">>> "

[image]



[image]
I shall show you my character right after you pick this section co-player. Then we may begin our game! I am very excited to show you my work.

24/09/15
">>> "

[image]

You give Edel an electric lantern and give the two hybrids tablets.

24/09/15
">>> "

[image]

You decide not to use the trait now but do go back to lower Edel's agility by one and put it in strength.

24/09/15
">>> "

[image]


[image]
I see you are almost done co-player. You have to give 1 starting item to your 2 hybrids and Edel. The starting items have to be within reason, nothing impossible or too powerful. You also have to confirm you want nothing changed. One more thing, you gained a [Famous] trait from Fortuna last time, something you can use right now. Will you be giving this trait to one of your characters? I would request useage of it but I don't think my character has much use for such a thing. Ah. Also it's a one use trait. As such if you use it now you will be unable to use it in your other games unless you gain another [Famous] trait.

24/09/15
">>> "

[image]

You put the finishing touches on Edel.

24/09/15
">>> "

[image]

Now you just need to confirm that you like his pattern and make a short bio for him.

24/09/15
">>> "

[image]

You pick stubborn, green thumb, observant, storyteller, and loves puns. The game rolls argumentative, diligent, and private. The game now wants you to pick a type of tree and/or flower to aid in his looks and a name.

24/09/15
">>> "

[image]

You think you might change up the stats later but for now you think you have a good setup. Now you need to enter 2 positive traits, 2 neutral traits, and one negative trait. Fortuna will then roll for one of each trait type.

24/09/15
">>> "

[image]

Now it's time for the final makeable crew member. You suppose you should start with their species, sex, gender, and stats.

24/09/15
">>> "

[image]

You create Cleo after much inner debate. You always wanted such a cute character. You use your starting item power to give her a stun gun arm. You remind yourself to make sure to give Slate and Marble a starting item later too.

24/09/15
">>> "

[image]

You put in two jobs.

24/09/15
">>> "

[image]

Because 1 character is a random, 1 goes to Athena, and you used 2 characters on the hybrids, you have 2 slots open for anything. Before you can make a character though, you must give these last 2 slots job titles.

24/09/15
">>> "

[image]

You give Marble 2 jobs. You know now to protect your counselors a little better and seeing as Marble is a pretty sturdy tank you should be ok. Hopefully. You also change Marble's sex to male and set change her gender.

24/09/15
">>> "

[image]

For Marble you can change the same things but also change what her horns and tail spikes are like.

24/09/15
">>> "

[image]

You add in a job and make his eyes pink.

24/09/15
">>> "

[image]

It seems you can only change his sex, gender, looks, colors, clothes, name, and job.

24/09/15
">>> "

[image]

You pick Slate and Marble.

24/09/15
">>> "

[image]

Now you must pick a hybrid or 2. The Mercury starts with 6 crew members, 1 who is a random generated crew member.


[image]
Hmmm, none of these hybrids fit my play style. I also wish to make my character from the ground up. You may pick whatever you want co-player.

24/09/15
">>> "

[image]

You pick the Mercury ship with a Hermes's AI.


Mr Helios, how bad of an idea would it be if we take the SS Mercury, but used The Ole Switcheroo to have a different AI controlling it?


[image]
You may have to worry about him getting angry about it once he notices his ship is gone.



[image]
I ask that you open the box next time Helios! I do not want to miss info that may asset me in planning.

24/09/15
">>> "

[image]

Now you need to pick a ship and an AI.


[image]
I see our co-player has picked the switcharoo power and has gained access to a Mercury ship! You are very wise in your picks. Now, how would you like me to take you to see a Limbo god? Is this something you might be interested in? If so pick the Mercury ship and whatever AI you wish. I must admit I am excited to finally get to play Fortuna.


[image]
Are you really planning to go meet The Helper, Athena?


[image]
It is a strange plan yes, but it is the best plan we have at this moment. I'm still drafting up other plans as we speak but this is at this moment our best plan Helios.

24/09/15
">>> New Game"

[image]

You head to New game.

24/09/15
">>> "

[image]

[image]
Finally! It is my time to shine. Do you understand my requirements about my need to control the captain, co-player?


[image]
I do believe they read the requirements. They should know about it.


[image]
Ah good, It's you Helios. I was worried I'd be getting stuck with a, less intelligent, co-player. With our wisdom put together our co-player will never be left astray.



[image]
You seem more excited today then usual Athena.



[image]
Getting to play Fortuna is a dream and today I will seize it!

24/09/15
">>> "

Well, since we blew 1000 points on having two patrons and being unable to get Fortuna stuff, let's have the talk so we can at least get some use out of it.


[image]




[image]
Fine. Alright. We can have a talk.




There are likely a lot of things that need to be cleared up here, just let us preface this with a sorry for our behavior.




[image]
I understand. I'm sorry for panicking. I said things I did not want to say. I really did make you a gift. I got rid of it though.





Helios: we, the player, realize now that you are right to feel our behavior is strange. We live all the time with a fractured mind made of many distinct individual personality units combined into one specific entity, and sometimes forget that others aren't always aware of this. These personalities clash sometimes, or once in a while a few personalities with a stray whim will quip something come up with an idea that is...not exactly well-thought out or in agreement with the majority of our personalities' desires. I can't truly speak for all the others, but my perception is that most of the personalities here are sorry, and also did not take part in the coming up with the idea to express a desire to change patrons. There's dozens, maybe hundreds of different personalities vying to express themselves, and in the future, feel free to question or outright dismiss anything that sounds off. We don't have it all together - not that that excuses our behavior; I only hope that it helps you understand us better. I, personally, am sorry we were rude to you and would understand if you didn't want to be our patron.


You look at what you typed. You can't believe you typed that. Ugh this is the stupidest lie you've ever told anyone. Helios isn't going to take this. Why would you ever type this. Your head hurts.




[image]
....................................



[image]
It does not excuse all actions but please, if you are having issues do tell me. I can understand something like this and can accommodate for it. If such a thing happens again you need to tell me and any other patron about it. We cannot assume such things from speech or text alone.





We have plenty of achievement points from our last run (in part, thanks to your help), more than enough for two new patrons but we would like to know your recommendations... of who you'd like to work with as a co-pilot on our journey. :)



[image]
Just pick any patron you want. I'm not sure I will stay here, but I will attempt to. As I said, I'm willing to understand, I'm not willing to keep something up that I know will harm us both. Do not re summon Pan though. He's been through too much.

24/09/15
">>> "

Helios, sorry about earlier. We were only kind of half and half on replacing you; and it's not that we didn't like you, we just wanted to check out some new patrons. But then we found out we could get a second slot so we brought you back! Because we do think you're great and really appreciate your help. Thanks for everything you've done for us by the way! :D



[image]



[image]
What are those boxes?



[image]
Those are for me Pan, don't worry about it. I'll open them so you can seem them as well. What do you mean you were half and half player? You seemed quite dead set on replacing me. There was no warning, no asking me about the situation. Just firing me. I would have liked to been asked about this or even just informed about what your plans were. You absolutely got rid of me without a moment notice.



[You know, Helios, I was pretty sure you'd be less butthurt about this. I tried my best to be respectful when firing you, and expected you to be totally cool with it.

I also didn't expect you to quit right away.

So anyway, I deeply regret hurting your feelings. I'm sorry.]


[image]
Really? You're "sorry about me being mad." Is that really your comment to me? You're just going to say that I'm the whole issue? You're going to say sorry as if I dropped a glass of milk on the floor. I thought we were f- Forget it. You know what forget it. I can't believe I even made something for your birthday.



[image]
Helios I thought you said the player was a nice person.


[image]
Don't listen to anything I say Pan, I'm a liar. Form your own opinions on matters from your own personal experiences. Don't judge people on what others tell you. Don't even judge from that comment they just made, maybe I've just done something to offend them. My opinions on matters have changed though.





[We wanted to try having two patrons when we discovered it was possible. We already knew what you are like as a patron, and Pan's description made him out to be cooperative enough. Our intention was not to replace you with Pan, we are merely experimenting. It was also not our intention to bluntly tell you we were getting a new patron as if you weren't really good to have around.

Do you not like being with Pan? We wouldn't try to make you put up with someone you don't get along with.

If you do decide to leave, I at least want to show you the picture I made of you and Apollo on a motor cycle before you do.]

[image]




[image]
I'm just going to say it player, you are giving me mixed signals and it's making me extremely uncomfortable. One moment you are pushing me away and the next you are handing me gifts I do not think I can deal with this any longer. This is a wonderful picture you made but that does not change the fact that what is happening is wrong to some sort of level. You keep flipping your words and suddenly changing your ideas..... I think I know what's happening....But it still does not excuse being a "jerk".



[image]
But do you hate me bro?



[image]
No Pan, I do not hate you, you have never done anything wrong to me. I am sorry that I am having this conversation in front of you. You do not deserve to have to hear this and I wish I could have had this talk with the player in private. Admittedly I do not think we would form the best of teams but that means nothing. I'm sure there are many who would be willing to pair with you. I think the player only brought me here because they only have 100 points to use, it's not enough to force another god to be dragged in to this position and I'm free because I was their patron before. I'm sure when they get you someone who's much better then me to help you out. Like cupid.




[Hey there new pal, it's nice to meet you Pan. We were hoping you might be our additional patron and work together nicely with Helios. You seem like a pretty laid back and easy to get along with dude, hopefully there isn't any past drama between you and Helios, we just want you guys to get along and work together nicely! Here's to a potentially great friendship!]


[image]
I don't think there's any problems between me and Helios, he seems cool! I'd be willing to work with the bro but I don't want to force anyone to do anything. Forcing people to do work is totally uncool.




[Yo Pan we're gonna go fight the Greek Apollo that's currently destroying the universe and will probably kill us all before we can even make a move because Zeus imprisoned the wrong Apollo originally because the Greek Apollo was too strong for him to kill.]



[image]
WHAT THE UNIVERSE IS ENDING?


[image]
Pan no, don't panic. [A crashing sound can be heard.]


[image]
[Pan has ran away.]


[image]
.................That's the last time I open any boxes for anyone. So are we going to have a talk or can I be dismissed now?



You regain 500 points due to Pan leaving.

24/09/15
">>> Pan & Helios"

[image]

You pick Pan who costs 500 and Helios who is free because you had him before, as your patrons.


[image]
Wazzup my new bro? I don't know what I'm up and doing here but uh, I be thinking, you're clearly a player so did you call me to help play you some fine tunes while you play?


[image]
...........This is what it comes down to huh? I knew you would replace me, but with Pan? Truly? Or is this a sick joke in which you want me to work with him?


[image]
U-U-Uh did I stroll in at a bad time?


[image]
No. You know what? You didn't come at a bad time. Excuse my rude comment before. The player just wanted to show me their new patron. I'll be taking my leave now. I did not mean to stress you out I'm just having a bad day and should not have taken it out on you. Rest assure the player will take good care of you. I'm sure the other patron you will be working with will be better then me. Good day to you both. Remember to sit down whenever you start panicking, Pan. It'll hopefully stop the effects and if not at least fainting will had a less chance to damage you when you're lower to the ground.

24/09/15
">>> "

[image]

You buy the 2nd patron slot, the Mercury ship, The ole switcheroo, and the starting item. This leaves you with 600 points. You decide this isn't enough for a Fortuna item and decide to spend it on another patron. You want to make sure to get Helios as well.

You check out Nike, Hermes, Pan, Chronos, Roman Apollo, Athena, and Eris's stats.


Nike as a patron


Powers
Your crew will never lose morale. Ever. Your crew will find ways to be in high sprites no matter what. They will find a way to be excited about the last bag of potato chips, separating them from life and death. All crew members will see honor in death. Nike can also control any character to taunt, this taunt makes the other characters angry, but also lowers their int causing them to do stupid acts.



Pros
- Never have to worry about morale.
- Everyone is always motivated and works to their highest degree.
- Easy to get along with as long as you have the right attitude.


Cons
-Having a lame attitude makes Nike hard to work with as she doesn’t understand how someone can not be upbeat.
-Nike may taunt when you do not wish her to for comedy.
-Having a bunch of crew members who are cheerful as everything and everyone dies around them is creepy and if things get back all crewmembers will gain [Unsettling] as a trait.









Hermes as a patron

Powers
As a patron Hermes allows you to buy items from a store no matter where you are and have things instant mailed to you. Also you will always know where all the stores are on each planet and if the store is too far for you to run to Hermes will gladly buy anything you need. Hermes will also allow you to skip one planet without costing any fuel.



Pros
- It’s easy to get to at least med level friendship level with Hermes.
- Hermes will “cheat” at times and drop in supplies needed or drag someone to the underworld.


Cons
- Items will go missing for what appears to be no reason.
- Hermes needs a constant source of entertainment. If he becomes bored, he may show his other side.
- Related to the above, Hermes will sometimes give you bad advice on purpose in hopes of killing crew members or causing drama.
- Max friendship is surprisingly hard to achieve.
- The more you know Hermes the more you don't want to know Hermes.








Pan as a patron

Powers
As a patron Pan is laid back and friendly. He will be happy enough to give his thoughts on the matters but will accept if you do not take any of them. As a patron Pan will inform you of the danger levels of planets and what is on them. Also time to time Pan will be able to cause a crew member to do a "terror shout" which will scare most opponents.


Pros
- Is fairly friendly and is easy to get to max friendship.
- Will gladly leave patron work if asked.
- Can start with one fauna crew member.

Cons
- If things get too tough for Pan he will "Faint" or "Die" to get out of the situation.
- Pan may fake death for a whole game if things get really bad.
- Pan may become aggressive or angry if overworked.
- It cannot be stressed enough, Pan freaks out when issues arise and may suddenly leave.









Chronos as a patron

Powers
Chronos is a down to earth god, he's very forward with his thoughts and sees both you and everyone else as just stepping stones. He himself seems himself in the same way. Chronos believes in something that is bigger then everyone else in control. Even bigger then the player themselves. Chronos starts with the power of future site. At the start of any game Chronos will find out what the next 10 rolls Fortuna is going to do and tell you, thus allowing you to plan. After those 10 rolls are played out he will tell you the next 10 rolls and so on.


Pros
- At max friendship Chronos will be able to stop the aging of any character or object.

Cons
- Sees the glass half empty.
- Can be very negative about situations and refuse to help.
- Is extremely hard to gain max friendship with.









Roman Apollo as a patron


Powers
Stop looking in my file.


Pros
- I CAN EDIT FILES.

Cons
- STOP LOOKING AND LEAVE ME ALONE.







Athena as a patron

Powers
Athena is a very strict about being a patron and if there’s one thing Athena hates it’s luck. If you ever roll the lowest possible number Athena will cancel the roll and reroll. The negative side to this is Athena will reroll if you get the highest possible number as well.

Athena will require she makes and controls the leader of your crew. Due to this she will give it extra points and this leader will only have 1 negative trait. You are allowed to give Athena more characters to control but she only requires the leader.



Pros
- Athena will stop being your patron the moment you ask as she is neither clingy nor wishes the player ill will. She honors herself as being drama free as possible.

- Athena sees the player as an equal.

- Athena commonly comes up with well thought up plans and actions as she refuses to fight a battle she does not believe she can win. She knows when to respectfully retreat.


Cons
- Athena requires she controls your ship leader and as such if you and Athena disagree on an issue the leader of the crew will not support the crew’s (Your) actions.

- Athena is hard to befriend and is rather cold about protecting what she sees as pixels. Athena feels as if she is a player, not a character. As such she will sacrifice crew without a thought if she feels it’s right.

- Athena refuses to stop controlling the crew’s leader until you befriend her. Befriending her is a long and tedious task as she prides herself in being emotionless at times.







Eris as a president of the Intergalactic House of Pancakes

Powers
There will no longer be luck rolls, only chaos rolls. The rolls are always “neutral” to your crew and higher numbers only cause more strange things to happen.

Pros
- No.

- At one point Eris threw an apple on the floor and a lot of people took off their clothes because of it so I guess that’s a positive?


Cons
- You may destroy the game as one of your chaos rolls causes one of your crew members to become 10 helios’ of different shape and sizes all of which fit in the palm of your hand. All helios’ will speak in a tone that is unhearable by the ears of the elders and also a bowl of pudding. Your other crew member will become the entirety of the B.S.A., its fanfiction, and the broadway musical dedicated to it starring Ingo the great boy scout as Dwayne the Rock Johnson in nothing but a banana suit and a single earring containing the entirety of grandma's homemade brownies.

- No.

- Eris is un-pickable and can only be gained via gameplay.



Well.... That was something. You suppose it's now time to pick some one.

24/09/15
">>> Look at the Mercury ship"

[image]

You lastly check out the Mercury ship.

24/09/15
">>> Check out Fortuna items."

[image]


You then go to Fortuna items. As you scroll down the list you notice you have no idea what some of these are, then you remember this whole issue happened when you accidentally forgot to reset the end game rewards.

All current Fortuna items



Bag of scramblers
Cost: 200
This bag contains 3 scramblers which can be used to subdue most robots or disable most machines.

Super cure
Cost: 400
This single super cure can cure any sickness and halt any mutations. It cannot repair or bring back what is lost though.

Cash bag
Cost: 400
With this your crew will start with 200,000 points per bag if applied.

Endless keg of booze
Cost: 300
Are you ready to party till you get to Fortuna?

Tracking device
Cost: 300
This device will tell you if there are any hostiles nearby. It can also be set to track a single person as long as it’s able to scan them first.

Voice transmitter
Cost: 100
Can be used to speak with one’s mind, not mouth. Can be set to extremely loud volumes.

Clockwork dart gun
Cost: 500
5 darts laced with an extremely fast acting version of the clockwork virus. Aim, shoot, run.

Butler Bob
Cost: 500
Bob is a butler who always gets the job done.* Any attempts to stop Bob from helping will fail. Any attempts to fire Bob will fail. Any attempts to contain Bob will fail. Any attempts to kill Bob will fail. Bob is here to please. Forever.

* Bob will admittedly fail if the task is too hard.

Bone trumpet
Cost: 1000
Gods of death, the hounds, and all undead will flee when it is played.

Horsesona
Cost: 300
Horsesona loves you! Makes a great pet and helps morale not fall as fast in tough times. Needs to be fed 2 rations a day.

Mindcontrol device
Cost: 700
Use it to give commands to those you cannot control. Can only be used on one person at a time.

Helm of the sun god
Cost: 9999
MISSING ASSET

The Universe’s best sandwich
Cost: 50
“Worth it” - Person who went all the way to Fortuna for a single sandwich.

Portable shopkeeper
Cost: 300
Some people say it’s illegal to carry around a shopkeeper who doesn’t take up space on your crew and can be put into your inventory but you don’t care. The portable shopkeeper will earn money for you and keep your storage clean.

Tamed dragon
Cost: 500
This guy costs 3 rations of upkeep a day and will eat your crew members the moment it gets hungry, but do you care? No, because you have a freaking dragon.

Instant crew member
Cost: 500
A long long time ago an ancient evil was sealed inside a vase. Now you can break this vase to get a new loyal crew member instantly! Warning, is “slightly” evil.

Smart collar
Cost: 300
Be able to start with one playable and smart fauna. If collar is not used it will be placed in crew storage for later use.

Mystery box
Cost: 500
Open the box, you’ll never know what you could get!

Fortuna dice
Cost: 500
Be able to see what rolls Fortuna is deciding for you.

24/09/15
">>> "

[image]

You decide to check out the ships.


You: I'm just trying to finish this run and fix their universe, you messed it all up.
Friend: Uuuuugh I- just- no. I'm not getting in to this again. Is there anything else you want to talk about other then how "mean" I was to some video game characters?

24/09/15
">>> "

[image]


You scroll down to see the full list of bonuses that it's willing to show.


Full list of bonuses




Wild universe
Cost: 500
Strange things happen in the universe, and with this you’ll run across more strange, if sometimes disturbing events. Can be toggled off.

Lucky keyword
Cost: 500
After buying this you are able to input a keyword. Things relating to this keyword are more likely to pop up. Can be toggled off.

Starting item
Cost: 500
Be able to pick one item for each character you make to start with within reason. The rest of their items are randomized or picked using their traits as a guideline. Can be toggled off.

2nd patron slot
Cost: 1000
Allows you to have 2 patrons at once. Can be toggled off.

Fortuna item slot
Cost: 500
Amount of slots obtained: 0
Allows you to start with a Fortuna item brought from the Fortuna item section of the store. Up to 3 slots can be brought. Can be toggled off.

2 for 1 ship deal
Cost: 1500
Be able to start with two ships but only a crew size as big as the smaller ship.

The ole switcharoo
Cost: 500
Be able to start with a ship of one god but the AI of another god.

Level 2 bonuses
Cost: 1000
Gain access to level 2 bonuses for gameplay bonuses.


24/09/15
">>> "